Scum: Clued Up GM Section: Difference between revisions
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=Overview= | =Overview= | ||
THIS IS THE GM'S SECTION FOR THE '''CLUED UP''' SCENARIO. DON'T READ THIS IF THERE IS ANY POSSIBILITY YOU MIGHT READ THIS GAME. | THIS IS THE GM'S SECTION FOR THE '''CLUED UP''' SCENARIO. DON'T READ THIS PAGE IF THERE IS ANY POSSIBILITY YOU MIGHT READ THIS GAME. Instead, head back to [[Scum: Clued Up|this link]]! | ||
Having said that, all you GMs out there might want to bear in mind that these are just suggestions as to how you could unfold the mystery for the players - you can drop or ignore as much of this as you like. | Having said that, all you GMs out there might want to bear in mind that these are just suggestions as to how you could unfold the mystery for the players - you can drop or ignore as much of this as you like. |
Revision as of 08:29, 11 March 2009
Scum: Main Page --> Scum: Fings to Do --> Scum: Clued Up --> Scum: Clued Up GM Section
Overview
THIS IS THE GM'S SECTION FOR THE CLUED UP SCENARIO. DON'T READ THIS PAGE IF THERE IS ANY POSSIBILITY YOU MIGHT READ THIS GAME. Instead, head back to this link!
Having said that, all you GMs out there might want to bear in mind that these are just suggestions as to how you could unfold the mystery for the players - you can drop or ignore as much of this as you like.
The Answer: Where is Darryl's Money?
Darryl had indeed made ten thousand pounds from drug dealing, and was indeed planning to elope with the cash.
The Trail of Clues
The Study
The Lounge
The Kitchen
Professor Plum
Reverend Green
Miss Scarlett
Mrs. Peacock
Colonel Mustard
Mrs. White
Mood and themes
GM tricks