Randane: Difference between revisions
| Line 23: | Line 23: | ||
*Dedicated POW '''3''' | *Dedicated POW '''3''' | ||
*Magic Points '''12''' | *Magic Points '''12''' | ||
*Strike Rank ( | *Strike Rank (12-#AP)=''' 12 ''' | ||
*Hero Points: '''2''' | *Hero Points: '''2''' | ||
Revision as of 11:44, 18 March 2010
Character in Kaiu Keiichi's MRQ2 Storm Riders game: Back to wiki / IC / OOC
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- Female 20yrs
- Tribe: Pol Joni. Clan: ....
- Background: Barbarian. Profession: Warrior
- Magic: Babeester Gor initiate
Characteristics and Attributes
STR 13 CON 12 SIZ 9 INT 10 POW 12 DEX 13 CHA 11
- Combat Actions 2
- Damage Modifier +1d2
- Improvement Modifier 0
- Movement 8
- Dedicated POW 3
- Magic Points 12
- Strike Rank (12-#AP)= 12
- Hero Points: 2
Skills
Common (Base %) %
- Athletics (Str+Dex ) 51%
- Brawn (Str+Siz ) 37% Can lift 19.5 Siz without roll. 39 siz with roll.65 siz critical.
- Culture(Poljoni)(Intx2 ) 50%
- Dance (Dex+Cha ) 24%
- Drive (Dex+Pow ) 25%
- Evade (Dex2 ) 50%
- Evaluate (Int+Cha ) 21%
- First Aid (Int+Dex ) 30%
- Influence (Chax2 ) 22%
- Insight (Int+Pow ) 22%
- Lore (Prax) (Intx2 ) 50%
- Perception (Int+Pow ) 32%
- Persistence (Pow x2 ) 40%
- Resilience (Con x2 ) 69%
- Ride (Dex+Pow ) 35%
- Sing (Cha+Pow ) 23%
- Sleight (Dex+Cha ) 24%
- Stealth (Dex+Int ) 33%
- Swim (Str+Con ) 25%
- Unarmed (Str+Dex ) 40%
Advanced Skills (Magical below)
- Speak Pol joni (Int+Cha ) +50 71%
- Survival* (Pow+Con ) 50%
- Track 50%
- lore/tactics 30%
250 points to spend (p.20)
Combat Styles & Weapons
Combat Styles (Base %) %
- Lance and shield (Str+Dex ) %
- 2H Axe (Str+Dex ) 75%
- Axe and Shield (Str+Dex ) 75%
- Unarmed (Str+Dex ) 40%
| Weapon/Shield | Size | Reach | Damage | AP | HP | Combat % | Manoeuvres | Range | Load | ENC |
|---|---|---|---|---|---|---|---|---|---|---|
| 1H Battle Axe | M | M | 1D6+1 | 4 | 8 | ... | Bleed/sunder | ... | ... | 1 |
| 2H Battle Axe | H | L | 1D12+2 | 4 | 10 | ... | Bleed/sunder | ... | ... | 2 |
| Target Shield | L | S | 1D6 | 4 | 12 | ... | Impale | ... | ... | 2 |
| weapon name | ... | ... | ... | ... | ... | ... | ... | ... | ... | ... |
| weapon name | ... | ... | ... | ... | ... | ... | ... | ... | ... | ... |
- Total weapon ENC: 5
Hit Points and Armour
| Location | Location Name | Armour types | A.P. | Max H.P. | Damage |
|---|---|---|---|---|---|
| 19-20 | Head | soft Leather | 1 | 5 | -0 |
| 16-18 | Left Arm | ... | 0 | 4 | -0 |
| 13-15 | Right Arm | ... | 0 | 4 | -0 |
| 10-12 | Chest | soft Leather | 1 | 7 | -0 |
| 07-09 | Abdomen | soft Leather | 1 | 6 | -0 |
| 04-06 | Left Leg | ... | 0 | 5 | -0 |
| 01-03 | Right Leg | ... | 0 | 5 | -0 |
- Total Armour ENC = (Total AP)/5 = #/5 = .6
- Armour Penalty =
Magic
- Common Magic (Pow+Cha ) +30glor 83%
- Spells:
- Fanaticism 2
- Endurance 2
- Frostbite 2
- @@@
6 points of common magic to buy
Cults:
- Initiate of Babeester Gor
- Dedicated Pow: 3.
- Pact (Babeester Gor) (Cha+DedPow ?) 14%
- Lore (cult) (Intx2 ) 20%
- Cult Skills:Athletics, Lore (Babeester Gor Theology),Perception, Tracking, Unarmed, 1H/2H Axe, Shield
- Cult Spells: Bladesharp, Demoralise, Strength, Vigour.
- Specific duties:
- Gifts/Compulsions:
- Divine Spells: All
- Special Divine spells:Axe Trance, Berserk, Command(Gnome), Great Parry, Shield, Slash
- Divine Spells. Magnitude: (1/10 of Pact) 2
- @@@
- @@@
- @@@
Mount
Str: Number, Con: Number, Siz: Number, Pow: Number, Dex: Number.
- Damage Bonus/Minus: +/- Damage Dice
- Hit Point Bonus/minus: +/-HPs
- Move Rate:
| Location Name | Armour types | H.P. | A.P. | Enc. | Location |
|---|---|---|---|---|---|
| Head | Armour Type | number | number | number | 17-20 |
| Left Foreleg | Armour Type | number | number | number | 14-16 |
| Right foreleg | Armour Type | number | number | number | 11-13 |
| Forequarters | Armour Type | number | number | number | 08-10 |
| Hindquarters | Armour Type | number | number | number | 05-07 |
| Left Hindleg | Armour Type | number | number | number | 03-04 |
| Right Hindleg | Armour Type | number | number | number | 01-02 |
- Total Hit Points: nHP
- Attack Bonus/Minus: +/-%
- Parry Bonus/Minus: +/-%
- Aim Bonus/Minus: +/-%
| Attack | Damage | S.R. | Attack % |
|---|---|---|---|
| Bite | damage | sr | atk% |
| Kick | damage | sr | atk% |
| Rear and plunge | damage | sr | atk% |
Equipment
Arms
- Battle Axe
- Great Axe
Armour
- Soft leather Hauberk
- Soft leather Helm
- Target Shield
Equipment
- Backpack
- Waterskin
- Bedroll
- Flint and Tinder
Freebies:
- Clothes they wear and a set of spares.
- Some personal mementoes, good-luck charms, talismans or similar.
- 1 week’s worth of food, either fresh or preserved.
- One weapon relevant to their weapon skills and culture.
Money 480L Buy:
Contacts, Friends, Enemies & Rivals
Family & Background
Notes
I'll rule that as a Pol Joni, you can have Lance and Shield in place of spear and shield. I'll assume that on the ground you can choke up on the shaft and use the weapons with the same stats as a regular 1H Spear and shield. Pol Joni also use slightly curved cavalry swords (but not curved enough to be confused with scimitars!) Javelins are popular with the Pol Joni as well, as are most skirmisher/scout weapons.