Widening Gyre:Current Player Stats: Difference between revisions
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{| border="1" cellpadding="5" cellspacing="0" | {| border="1" cellpadding="5" cellspacing="0" | ||
|- | |- | ||
| colspan=" | | colspan="6" align="center"|'''Health Levels:''' -0, -1, -1, -2, -2, -4, Incapacitated, (Dying, Dying) | ||
|- | |- | ||
| colspan="2" align="center"|'''Essence 4''' | | colspan="2" align="center"|'''Essence: 4''' | ||
| colspan="2" align="center"|'''Willpower:''' 7 / 7 | | colspan="2" align="center"|'''Willpower:''' 7 / 7 | ||
| align="left"|PDV | |||
| align="center"|5 / 6 | |||
|- | |- | ||
| Personal: | | Personal: | ||
Line 61: | Line 63: | ||
| align="center"|Compassion: 2 / 2 | | align="center"|Compassion: 2 / 2 | ||
| align="center"|Conviction: 4 / 4 | | align="center"|Conviction: 4 / 4 | ||
| align="left"|DDV | |||
| align="center"|8 | |||
|- | |- | ||
| Peripheral: | | Peripheral: | ||
Line 66: | Line 70: | ||
| align="center"|Temperance: 3 / 3 | | align="center"|Temperance: 3 / 3 | ||
| align="center"|Valor: 2 / 2 | | align="center"|Valor: 2 / 2 | ||
| align="left"|PMDV (Perf) | |||
| align="center"|2 | |||
|- | |- | ||
| Committed: | | Committed: | ||
| align="center"|4 | | align="center"|4 | ||
| colspan="2" align="center"|No anima banner | | colspan="2" align="center"|No anima banner | ||
| align="left"|PMDV (Pres) | |||
| align="center"|2 | |||
|- | |||
| DV Penalty: | |||
| align="center"|0 | |||
| colspan="2" align="center"|Next action on tick: N/A | |||
| align="left"|DMDV | |||
| align="center"|6 | |||
|- | |||
| colspan="6" align="left"|'''Active effects:''' | |||
|} | |} | ||
[[Asherah#Combat_Stats_Block|'''Asherah's Weapon Stats''']]<br><br> | [[Asherah#Combat_Stats_Block|'''Asherah's Weapon Stats''']]<br><br> |
Revision as of 06:53, 23 May 2010
With thanks to the AlphaOmega game for providing the example to emulate. This page will be used to monitor the changing stats of player and non-player characters. As per the AlphaOmega example, health levels may be read as follows: Unharmed, Bashing, Lethal, Aggravated
Player Characters
Ashadar Shan
Health Levels: -0, -1, -1, -2, -2, -4, Incapacitated, (Dying, Dying) | |||||
Essence 3 | Willpower: 7 / 8 | PDV | 6 | ||
Personal: | 8 / 17 | Compassion: 1 / 1 | Conviction: 3 / 4 | DDV | 4 / 3 |
Peripheral: | 39 / 39 | Temperance: 2 / 2 | Valor: 3 / 3 | PMDV (Perf) | 5 |
Committed: | 6 | No anima banner | PMDV (Pres) | 5 / 6 | |
DV Penalty: | 0 | Next action on tick: N/A | DMDV | 6 | |
Active effects: Graceful Crane Stance; Spirit-Detecting Glance |
Asherah
Health Levels: -0, -1, -1, -2, -2, -4, Incapacitated, (Dying, Dying) | |||||
Essence: 4 | Willpower: 7 / 7 | PDV | 5 / 6 | ||
Personal: | 18 / 18 | Compassion: 2 / 2 | Conviction: 4 / 4 | DDV | 8 |
Peripheral: | 30 / 34 | Temperance: 3 / 3 | Valor: 2 / 2 | PMDV (Perf) | 2 |
Committed: | 4 | No anima banner | PMDV (Pres) | 2 | |
DV Penalty: | 0 | Next action on tick: N/A | DMDV | 6 | |
Active effects: |
Cathak Yuusuka
Health Levels: -0, -1, -1, -2, -2, -4, Incapacitated, (Dying, Dying, Dying, Dying) | |||
Essence 3 | Willpower: 5 / 6 | ||
Personal: | N/A | Compassion: 1 / 1 | Conviction: 1 / 3 |
Peripheral: | 50 / 66 | Temperance: 2 / 2 | Valor: 0 / 3 |
Committed: | 16 | Anima banner level: 0 |
Jeradin
- XP: Gained (23) / Spent (21)
Health Levels: -0, -1, -1, -2, -2, -4, Incapacitated, (Dying, Dying, Dying, Dying) | |||
Essence 2 | Willpower: 5 / 6 | ||
Personal: | 0 / 12 | Compassion: 3 / 3 | Conviction: 2 / 3 |
Peripheral: | 0 / 29 | Temperance: 2 / 2 | Valor: 1 / 1 |
Committed: | 0 | No anima banner |
Mnemon Orlando
Health Levels: -0, -1, -1, -2, -2, -4, Incapacitated, (Dying, Dying) | |||
Essence 2 | Willpower: 5 / 6 | ||
Personal Essence: | 9 / 9 | Compassion: 2 / 2 | Conviction: 3 / 4 |
Peripheral Essence: | 13 / 28 | Temperance: 2 / 2 | Valor: 2 / 2 |
Committed: | 0 | No anima banner |