Widening Gyre:Current Player Stats: Difference between revisions

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|-
|-
| colspan="4" align="center"|'''Health Levels:''' -0, -1, -1, -2, -2, -4, Incapacitated, (Dying, Dying, Dying, Dying)  
| colspan="4" align="center"|'''Health Levels:''' -0, -1, -1, -2, -2, -4, Incapacitated, (Dying, Dying, Dying, Dying)  
| align="left"|PDV (MA)
| align="center"|4 / 5
|-
|-
| colspan="2" align="center"|'''Essence 3'''  
| colspan="2" align="center"|'''Essence 3'''  
| colspan="2" align="center"|'''Willpower:''' 5 / 6
| colspan="2" align="center"|'''Willpower:''' 5 / 6
| align="left"|PDV (Mel)
| align="center"|6 / 6
|-
|-
| Personal:  
| Personal:  
Line 102: Line 106:
| align="center"|Compassion: 1 / 1
| align="center"|Compassion: 1 / 1
| align="center"|Conviction: 1 / 3
| align="center"|Conviction: 1 / 3
| align="left"|DDV
| align="center"|7
|-
|-
| Peripheral:
| Peripheral:
Line 107: Line 113:
| align="center"|Temperance: 2 / 2
| align="center"|Temperance: 2 / 2
| align="center"|Valor: 0 / 3
| align="center"|Valor: 0 / 3
| align="left"|PMDV (Perf)
| align="center"|2
|-
|-
| Committed:
| Committed:
| align="center"|16
| align="center"|16
| colspan="2" align="center"|Anima banner level: 0
| colspan="2" align="center"|Anima banner level: 0
| align="left"|PMDV (Pres)
| align="center"|3
|-
| DV Penalty:
| align="center"|0
| colspan="2" align="center"|Next action on tick: N/A
| align="left"|DMDV
| align="center"|6
|-
| colspan="6" align="left"|'''Active effects:'''
|}<br>
|}<br>



Revision as of 07:03, 23 May 2010

Widening Gyre - Main Page

With thanks to the AlphaOmega game for providing the example to emulate. This page will be used to monitor the changing stats of player and non-player characters. As per the AlphaOmega example, health levels may be read as follows: Unharmed, Bashing, Lethal, Aggravated

Player Characters

Ashadar Shan

I cannot be reduced to a congeries of integers.
Health Levels: -0, -1, -1, -2, -2, -4, Incapacitated, (Dying, Dying)
Essence 3 Willpower: 7 / 8 PDV 6
Personal: 8 / 17 Compassion: 1 / 1 Conviction: 3 / 4 DDV 4 / 3
Peripheral: 39 / 39 Temperance: 2 / 2 Valor: 3 / 3 PMDV (Perf) 5
Committed: 6 No anima banner PMDV (Pres) 5 / 6
DV Penalty: 0 Next action on tick: N/A DMDV 6
Active effects: Graceful Crane Stance; Spirit-Detecting Glance

Shan's Weapon Stats


Asherah

Health Levels: -0, -1, -1, -2, -2, -4, Incapacitated, (Dying, Dying)
Essence: 4 Willpower: 7 / 7 PDV 5 / 6
Personal: 18 / 18 Compassion: 2 / 2 Conviction: 4 / 4 DDV 8
Peripheral: 30 / 34 Temperance: 3 / 3 Valor: 2 / 2 PMDV (Perf) 2
Committed: 4 No anima banner PMDV (Pres) 2
DV Penalty: 0 Next action on tick: N/A DMDV 6
Active effects:

Asherah's Weapon Stats

Cathak Yuusuka

Health Levels: -0, -1, -1, -2, -2, -4, Incapacitated, (Dying, Dying, Dying, Dying) PDV (MA) 4 / 5
Essence 3 Willpower: 5 / 6 PDV (Mel) 6 / 6
Personal: N/A Compassion: 1 / 1 Conviction: 1 / 3 DDV 7
Peripheral: 50 / 66 Temperance: 2 / 2 Valor: 0 / 3 PMDV (Perf) 2
Committed: 16 Anima banner level: 0 PMDV (Pres) 3
DV Penalty: 0 Next action on tick: N/A DMDV 6
Active effects:


Jeradin

  • XP: Gained (23) / Spent (21)
Health Levels: -0, -1, -1, -2, -2, -4, Incapacitated, (Dying, Dying, Dying, Dying)
Essence 2 Willpower: 5 / 6
Personal: 0 / 12 Compassion: 3 / 3 Conviction: 2 / 3
Peripheral: 0 / 29 Temperance: 2 / 2 Valor: 1 / 1
Committed: 0 No anima banner


Mnemon Orlando

Health Levels: -0, -1, -1, -2, -2, -4, Incapacitated, (Dying, Dying)
Essence 2 Willpower: 5 / 6
Personal Essence: 9 / 9 Compassion: 2 / 2 Conviction: 3 / 4
Peripheral Essence: 13 / 28 Temperance: 2 / 2 Valor: 2 / 2
Committed: 0 No anima banner


Non-Player Characters