Niall: Difference between revisions
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***Teamster/packhandler: n% | ***Teamster/packhandler: n% | ||
**Swimming (15%): n% | **Swimming (15%): n% | ||
**Riding (5%): | **Riding (5%): 25% | ||
**<u>Running (25%)</u>: n% | **<u>Running (25%)</u>: n% | ||
**<u>Drive Cart/wagon (15%)</u>: n% | **<u>Drive Cart/wagon (15%)</u>: n% | ||
Line 96: | Line 96: | ||
*'''Manipulation[Fine]: +10%''' | *'''Manipulation[Fine]: +10%''' | ||
**First aid (10%): | **First aid (10%): 20% | ||
**Treat disease/poison (5): n% | **Treat disease/poison (5): n% | ||
**Sleight of hand (15%):- | **Sleight of hand (15%):- | ||
Line 103: | Line 103: | ||
***Palm object: n% | ***Palm object: n% | ||
**Craft, Fine (30%/10)% Sp:- | **Craft, Fine (30%/10)% Sp:- | ||
***Map making: | ***Map making: 20% | ||
***Netmaking: | ***Netmaking: 20% | ||
***Gemsmith/Jewelcraft: | ***Gemsmith/Jewelcraft: 20% | ||
***Brewing: | ***Brewing: 40% | ||
***Trapsmith: | ***Trapsmith: 20% | ||
***Locksmith: | ***Locksmith: 20% | ||
**Devices (5):- | **Devices (5):- | ||
***Lock pick: n% | ***Lock pick: n% | ||
Line 141: | Line 141: | ||
*'''Communication: +10%''' | *'''Communication: +10%''' | ||
**Bargain (10%): | **Bargain (10%): 20% | ||
**Orate (10%): | **Orate (10%): 20% | ||
**Sing (5%): | **Sing (5%): 15% | ||
**Speak Language:- | **Speak Language:- | ||
***Pavic (Int x 5): | ***Pavic (Int x 5): 65% | ||
***Other (00): n% | ***Other (00): n% | ||
**<u>Understand beast speech</u> (10%): n% | **<u>Understand beast speech</u> (10%): n% | ||
Line 154: | Line 154: | ||
**<u>Acting </u>(10%): n% | **<u>Acting </u>(10%): n% | ||
**<u>Bribery</u> (20%): n% | **<u>Bribery</u> (20%): n% | ||
**Fast talk (20%): | **Fast talk (20%): 35% | ||
**<u>Disguise</u> (10%): n% | **<u>Disguise</u> (10%): n% | ||
**Wise (30%/10%/5%):- | **Wise (30%/10%/5%):- | ||
***Streetwise: | ***Streetwise: 45% | ||
***Courtliness: | ***Courtliness: 20% | ||
***Nomad ways: | ***Nomad ways: 25% | ||
</div> | </div> | ||
Line 252: | Line 252: | ||
*'''Battle Magic:'''4000L | *'''Battle Magic:'''4000L | ||
** Demoralize 750L | ** Demoralize 750L Half price | ||
** Detect Enemies 150L | ** Detect Enemies 150L Half price | ||
** Healing 2 750L | ** Healing 2 750L Half price | ||
** Bladesharp | ** Bladesharp 3 1500 Half price | ||
** | ** Control Zebra | ||
** | ** Detect traps 300L | ||
** Silence 500L | |||
* '''Rune Magic:''' | * '''Rune Magic:''' |
Revision as of 10:34, 15 December 2010
- Back to The_Valley_of_Cradles
Character Sheet Format
Go into 'edit', and cut and paste the following format into your character page, and edit the values to suit your PC.
- Back to The_Valley_of_Cradles
Background
Write a brief history of your PC here.
Character Details
- Name: Character Name goes here
- Race: Character Race goes here
- Cults:-
- Rune Level: Character cults go here
- Initiate: PAVIS Opili the Wallmaker
- Lay Member: Flintnail,
- Social Condition: Townsman
- Sex: Male
- Previous Experience: This is where things like 'Foot Barbarian' go.
Characteristics
Str: 17, Con: 15, Siz: 17, Int: 13, Pow: 10, Dex: 14:, Cha: 14.
- Damage Bonus/Minus: +/- Damage Dice
- Hit Point Bonus/minus: +/-HPs
- Experience bonus: +/-%
- Encumbrance limit:
Skill Groups
- Agility: +20%
- Dance (30%/5%):-
- Style: n%
- Dodge (15%): 35%
- Climb (25%):45%
- Jump (25%): 45%
- Tumbling (25%): n%
- Dance (30%/5%):-
- Aim: +10%
- Catch (25%): 35%
- Throw (25%): 35%
- Knowledge: +5%
- Evaluate (10%):-
- Treasure: n%
- Trade Goods: n%
- Art: n%
- Read/Write Language (10/0%):-
- Language Name: n%
- Animal Lore (5%):-
- Find cattle food: n%
- Hunting: n%
- Tending/Herding: n%
- Training: n%
- Folk Lore (30%) Pavic.: 35%
- Mineral Lore (5%):-
- Mining: n%
- Caving: n%
- Assess Mineral: n%
- Plant Lore (5%):-
- Find healing plants: n%
- Identify plants: n%
- Farming: n%
- World lore (5%):-
- Find Water: n%
- Survival: 15% *5
- Weatherlore: n%
- Healing lore: (10%):-
- Identify disease: n%
- Indentify poison: n%
- Doctoring: n%
- Martial arts (0%): n%
- River Lore (20%): n%
- Spirit Lore (5%): n%
- Star lore (Navigation)(10%):-
- Trailblazing: n%
- Seaborne: n%
- Evaluate (10%):-
- Manipulation[Body]: +20%
- Boating (10%): n%
- Sailing (5%): n%
- Craft, Physical (30%/10%) Sp:-
- Armour/weapon/shield making: 30%
- Masonry/architect: 50%
- Peaceful Cut/butchery: %
- Shiphandling: n%
- Teamster/packhandler: n%
- Swimming (15%): n%
- Riding (5%): 25%
- Running (25%): n%
- Drive Cart/wagon (15%): n%
- Manipulation[Fine]: +10%
- First aid (10%): 20%
- Treat disease/poison (5): n%
- Sleight of hand (15%):-
- Hide item: n%
- Pick pockets: n%
- Palm object: n%
- Craft, Fine (30%/10)% Sp:-
- Map making: 20%
- Netmaking: 20%
- Gemsmith/Jewelcraft: 20%
- Brewing: 40%
- Trapsmith: 20%
- Locksmith: 20%
- Devices (5):-
- Lock pick: n%
- Trap set/disarm: n%
- Feign Death (10): n%
- Foil Restraints (0): n%
- Play Instrument (Var): n%
- Perception: +10%
- Listen (25)%: 45%* 10
- Scan (25)%: 45%* 10
- Sense (5%):-
- Ambush: n%
- Chaos: n%
- Assassin: n%
- Spot (5):-
- Hidden items: 40% prev
- Trap: 40% prev
- Taste analysis (5%): n%
- Tracking (10%): 30%
- Stealth: 0%
- Camouflage (10%): 50% prev
- Hide (15%): 50% prev
- Move quietly (15%): 40%* 25
- Ambush (5)%: n%
- Shadowing (10%): n%
- Swim Quietly (Sp.): n%
- Communication: +10%
- Bargain (10%): 20%
- Orate (10%): 20%
- Sing (5%): 15%
- Speak Language:-
- Pavic (Int x 5): 65%
- Other (00): n%
- Understand beast speech (10%): n%
- Voice Mimicry (5%): n%
- Social: +15%
- Acting (10%): n%
- Bribery (20%): n%
- Fast talk (20%): 35%
- Disguise (10%): n%
- Wise (30%/10%/5%):-
- Streetwise: 45%
- Courtliness: 20%
- Nomad ways: 25%
Hit Points and Armour
Location Name | Armour types | H.P. | A.P. | Enc. | Location |
---|---|---|---|---|---|
Head | open helm | number | number | number | 19-20 |
Left Arm | Cuirboilli | number | number | number | 16-18 |
Right Arm | Cuirboilli | number | number | number | 13-15 |
Chest | Mail Hauberk+padding | number | number | number | 12 |
Abdomen | Mail Hauberk+padding | number | number | number | 09-11 |
Left Leg | Cuirboilli | number | number | number | 05-08 |
Right Leg | Cuirboilli | number | number | number | 01-04 |
- Total Hit Points: nHP
Weapons and Shields
- Attack Bonus/Minus: +20%
- Parry Bonus/Minus: +20%
- Aim Bonus/Minus: +10%
- Strike Ranks: Siz:(n)+Dex:(n)=(n)
Weapon/Shield Name | Damage | S.R. | A.P. | Attack % | Parry % | Range | Enc. |
---|---|---|---|---|---|---|---|
2H great axe | damage | sr | ap | 70k% | 70% | range | enc |
Broadsword | damage | sr | ap | 50% | 50% | range | enc |
Medium shield | damage | sr | ap | atk% | pry% | range | enc |
Thrown rock | damage | sr | ap | atk% | pry% | range | enc |
Xbow | damage | sr | ap | atk% | pry% | range | enc |
RH Dagger | 1d4+2 | sr | 12 | atk% | pry% | melee | 0 |
Fist | 1d3 | sr | arm | atk% | pry% | melee | 0 |
Kick | 1d6 | sr | leg | atk% | pry% | melee | 0 |
Head Butt | 1d4 | sr | head | atk% | pry% | melee | 0 |
Grapple | Special | sr | special | atk% | pry% | melee | 0 |
Magic
- Power:-
- Current Characteristic POW:
- Current Available POW:
- Current Stored POW:
Spirits:
- Spirit One
- INT:
- POW:
- Where Bound:
- Spirit Two
- INT:
- POW:
- Where Bound:
- Spirit Three
- INT:
- POW:
- Where Bound:
- Battle Magic:4000L
- Demoralize 750L Half price
- Detect Enemies 150L Half price
- Healing 2 750L Half price
- Bladesharp 3 1500 Half price
- Control Zebra
- Detect traps 300L
- Silence 500L
- Rune Magic:
- Evade 1.
Mounts
Str: Number, Con: Number, Siz: Number, Pow: Number, Dex: Number.
- Damage Bonus/Minus: +/- Damage Dice
- Hit Point Bonus/minus: +/-HPs
- Move Rate:
Location Name | Armour types | H.P. | A.P. | Enc. | Location |
---|---|---|---|---|---|
Head | Armour Type | number | number | number | 17-20 |
Left Foreleg | Armour Type | number | number | number | 14-16 |
Right foreleg | Armour Type | number | number | number | 11-13 |
Forequarters | Armour Type | number | number | number | 08-10 |
Hindquarters | Armour Type | number | number | number | 05-07 |
Left Hindleg | Armour Type | number | number | number | 03-04 |
Right Hindleg | Armour Type | number | number | number | 01-02 |
- Total Hit Points: nHP
- Attack Bonus/Minus: +/-%
- Parry Bonus/Minus: +/-%
- Aim Bonus/Minus: +/-%
Attack | Damage | S.R. | Attack % |
---|---|---|---|
Bite | damage | sr | atk% |
Kick | damage | sr | atk% |
Rear and plunge | damage | sr | atk% |
Equipment
- Weapons:
- List your weapons and shields here
- Armour:
- List you armour and clothing here
- Other:
- List everything else here.