Scratch: Difference between revisions
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*[[Scratch:Basic Rules#Action|Action]] | *[[Scratch:Basic Rules#Action|Action]] | ||
*[[Scratch:Basic Rules#Abilities|Abilities]] | *[[Scratch:Basic Rules#Abilities|Abilities]] | ||
*[[Scratch:Basic Rules# | *[[Scratch:Basic Rules#Toughness|Toughness]] | ||
*[[Scratch:Basic Rules#Attack Abilities|Attack Abilities]] | |||
*[[Scratch:Basic Rules#Defense and Movement Abilities|Defense and Movement Abilities]] | |||
*[[Scratch:Basic Rules#Support Abilities|Support Abilities]] | |||
*[[Scratch:Basic Rules#Combat Example|Combat Example]] | *[[Scratch:Basic Rules#Combat Example|Combat Example]] | ||
Revision as of 18:16, 24 March 2011
The Scratch Role-Playing System (Scratch RPS) is a simple set of RPG rules used in the Squawk Role-Playing Game and Ancient & Deadly. Scratch uses twenty-sided dice and traditional roll-and-add-bonus game mechanics. Stats for Scratch characters can be as simple as a few abilities and ability levels which are added to rolls when those abilities are used.
The Scratch RPS has a few basic rules and many optional rules that may be used depending on whether they are required or desired:
Basic Rules
- Action
- Abilities
- Toughness
- Attack Abilities
- Defense and Movement Abilities
- Support Abilities
- Combat Example
Optional Rules
Complete System
(basic and optional rules on one page)