Scratch: Difference between revisions

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*[[Scratch:Basic Rules#Defense and Movement Abilities|Defense and Movement Abilities]]
*[[Scratch:Basic Rules#Defense and Movement Abilities|Defense and Movement Abilities]]
*[[Scratch:Basic Rules#Support Abilities|Support Abilities]]
*[[Scratch:Basic Rules#Support Abilities|Support Abilities]]
*[[Scratch:Basic Rules#Support Abilities|Vehicle Abilities]]
*[[Scratch:Basic Rules#Combat Example|Combat Example]]
*[[Scratch:Basic Rules#Combat Example|Combat Example]]



Revision as of 23:55, 23 May 2011

The Scratch Role-Playing System (Scratch RPS) is a simple set of RPG rules used in the Squawk Role-Playing Game and Ancient & Deadly. Scratch uses twenty-sided dice and traditional roll-and-add-bonus game mechanics. Stats for Scratch characters can be as simple as a few abilities and ability levels which are added to rolls when those abilities are used.

The Scratch RPS has a few basic rules and many optional rules that may be used depending on whether they are required or desired:

Basic Rules

Optional Rules

Experimental Rules

Complete System