4SRD:Fighter: Difference between revisions
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<div> | <div>Table: The Fighter</div> | ||
Hit Die: d10 | Hit Die: d10 | ||
|- | |- | ||
! rowspan="2" | Level | ! rowspan="2" | Level | ||
! rowspan="2" | [[BAB|Base<br/>Attack Bonus]] | ! rowspan="2" | [[BAB|Base<br/>Attack Bonus]] | ||
! colspan="3" | | ! colspan="3" | Maneuvers Known | ||
! rowspan="2" | | ! rowspan="2" | Feats | ||
|- {{#vardefine:odd|0}} | |- {{#vardefine:odd|0}} | ||
! | ! At-will || Encounter || Daily || Utility | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|1st|| class="left" | + | |1st|| class="left" | +0 || 2 || 1 || 1 || 0 || 1 | ||
| | |||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|2nd|| class="left" | +2 || | |2nd|| class="left" | +1 || 2 || 1 || 1 || 1 || 2 | ||
| | |||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|3rd|| class="left" | + | |3rd|| class="left" | +1 || 2 || 2 || 1 || 1 || 2 | ||
| | |||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|4th|| class="left" | + | |4th|| class="left" | +2 || 2 || 2 || 1 || 1 || 3 | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|5th|| class="left" | + | |5th|| class="left" | +2 || 2 || 2 || 2 || 1 || 3 | ||
| | |||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|6th|| class="left" | + | |6th|| class="left" | +3 || 2 || 2 || 2 || 2 || 4 | ||
| | |||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|7th|| class="left" | + | |7th|| class="left" | +3 || 2 || 3 || 2 || 2 || 4 | ||
| | |||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|8th|| class="left" | + | |8th|| class="left" | +4 || 2 || 3 || 2 || 2 || 5 | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|9th|| class="left" | | |9th|| class="left" | +4 || 2 || 3 || 3 || 2 || 5 | ||
| | |||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|10th||class="left" | | |10th|| class="left" | +5 || 2 || 3 || 3 || 3 || 6 | ||
| | |||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|11th||class="left" | +11/+6/+1 || +7 || +3 || +3 | |11th||class="left" | +11/+6/+1 || +7 || +3 || +3 | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|12th||class="left" | +12/+7/+2 || +8 || +4 || +4 | |12th||class="left" | +12/+7/+2 || +8 || +4 || +4 | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|13th||class="left" | +13/+8/+3 || +8 || +4 || +4 | |13th||class="left" | +13/+8/+3 || +8 || +4 || +4 | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|14th||class="left" | +14/+9/+4 || +9 || +4 || +4 | |14th||class="left" | +14/+9/+4 || +9 || +4 || +4 | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|15th||class="left" | +15/+10/+5 || +9 || +5 || +5 | |15th||class="left" | +15/+10/+5 || +9 || +5 || +5 | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|16th||class="left" | +16/+11/+6/+1 || +10 || +5 || +5 | |16th||class="left" | +16/+11/+6/+1 || +10 || +5 || +5 | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|17th||class="left" | +17/+12/+7/+2 || +10 || +5 || +5 | |17th||class="left" | +17/+12/+7/+2 || +10 || +5 || +5 | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|18th||class="left" | +18/+13/+8/+3 || +11 || +6 || +6 | |18th||class="left" | +18/+13/+8/+3 || +11 || +6 || +6 | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|19th||class="left" | +19/+14/+9/+4 || +11 || +6 || +6 | |19th||class="left" | +19/+14/+9/+4 || +11 || +6 || +6 | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|20th||class="left" | +20/+15/+10/+5 || +12 || +6 || +6 | |20th||class="left" | +20/+15/+10/+5 || +12 || +6 || +6 | ||
|- | |- | ||
| colspan="42" class="skill" | | | colspan="42" class="skill" | | ||
'''Class Skills (2 + [[ | '''Class Skills: 3 (2 + [[4SRD:Intelligence|Int]] modifier per level, ×4 at 1st level)'''<br/> | ||
[[SRD:Climb Skill|Climb]] ([[SRD:Strength|Str]]), [[SRD:Craft Skill|Craft]] ([[SRD:Intelligence|Int]]), [[SRD:Handle Animal Skill|Handle Animal]] ([[SRD:Charisma|Cha]]), [[SRD:Intimidate Skill|Intimidate]] ([[SRD:Charisma|Cha]]), [[SRD:Jump Skill|Jump]] ([[SRD:Strength|Str]]), [[SRD:Ride Skill|Ride]] ([[SRD:Dexterity|Dex]]), [[SRD:Swim Skill|Swim]] ([[SRD:Strength|Str]]). | [[SRD:Climb Skill|Climb]] ([[SRD:Strength|Str]]), [[SRD:Craft Skill|Craft]] ([[SRD:Intelligence|Int]]), [[SRD:Handle Animal Skill|Handle Animal]] ([[SRD:Charisma|Cha]]), [[SRD:Intimidate Skill|Intimidate]] ([[SRD:Charisma|Cha]]), [[SRD:Jump Skill|Jump]] ([[SRD:Strength|Str]]), [[SRD:Ride Skill|Ride]] ([[SRD:Dexterity|Dex]]), [[SRD:Swim Skill|Swim]] ([[SRD:Strength|Str]]). | ||
|} | |} | ||
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'''Weapon and Armor Proficiency:''' A fighter is proficient with all [[SRD:Simple Weapon Proficiency|simple]] and [[SRD:Martial Weapon Proficiency|martial weapons]] and with all armor ([[SRD:Armor Proficiency (Heavy)|heavy]], [[SRD:Armor Proficiency (Medium)|medium]], and [[SRD:Armor Proficiency (Light)|light]]) and [[SRD:Shield Proficiency|shields]] (including [[SRD:Tower Shield Proficiency|tower shields]]). | '''Weapon and Armor Proficiency:''' A fighter is proficient with all [[SRD:Simple Weapon Proficiency|simple]] and [[SRD:Martial Weapon Proficiency|martial weapons]] and with all armor ([[SRD:Armor Proficiency (Heavy)|heavy]], [[SRD:Armor Proficiency (Medium)|medium]], and [[SRD:Armor Proficiency (Light)|light]]) and [[SRD:Shield Proficiency|shields]] (including [[SRD:Tower Shield Proficiency|tower shields]]). | ||
{| border=1 | {| border=1 | ||
Revision as of 13:37, 13 April 2012
Fighter
Making a Fighter
Alignment: Any.
Starting Age: Moderate.
| Level | Base Attack Bonus |
Maneuvers Known | Feats | ||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| At-will | Encounter | Daily | Utility | ||||||||||||||||||||||||||||||||||||||
| 1st | +0 | 2 | 1 | 1 | 0 | 1 | |||||||||||||||||||||||||||||||||||
| 2nd | +1 | 2 | 1 | 1 | 1 | 2 | |||||||||||||||||||||||||||||||||||
| 3rd | +1 | 2 | 2 | 1 | 1 | 2 | |||||||||||||||||||||||||||||||||||
| 4th | +2 | 2 | 2 | 1 | 1 | 3 | |||||||||||||||||||||||||||||||||||
| 5th | +2 | 2 | 2 | 2 | 1 | 3 | |||||||||||||||||||||||||||||||||||
| 6th | +3 | 2 | 2 | 2 | 2 | 4 | |||||||||||||||||||||||||||||||||||
| 7th | +3 | 2 | 3 | 2 | 2 | 4 | |||||||||||||||||||||||||||||||||||
| 8th | +4 | 2 | 3 | 2 | 2 | 5 | |||||||||||||||||||||||||||||||||||
| 9th | +4 | 2 | 3 | 3 | 2 | 5 | |||||||||||||||||||||||||||||||||||
| 10th | +5 | 2 | 3 | 3 | 3 | 6 | |||||||||||||||||||||||||||||||||||
| 11th | +11/+6/+1 | +7 | +3 | +3 | |||||||||||||||||||||||||||||||||||||
| 12th | +12/+7/+2 | +8 | +4 | +4 | |||||||||||||||||||||||||||||||||||||
| 13th | +13/+8/+3 | +8 | +4 | +4 | |||||||||||||||||||||||||||||||||||||
| 14th | +14/+9/+4 | +9 | +4 | +4 | |||||||||||||||||||||||||||||||||||||
| 15th | +15/+10/+5 | +9 | +5 | +5 | |||||||||||||||||||||||||||||||||||||
| 16th | +16/+11/+6/+1 | +10 | +5 | +5 | |||||||||||||||||||||||||||||||||||||
| 17th | +17/+12/+7/+2 | +10 | +5 | +5 | |||||||||||||||||||||||||||||||||||||
| 18th | +18/+13/+8/+3 | +11 | +6 | +6 | |||||||||||||||||||||||||||||||||||||
| 19th | +19/+14/+9/+4 | +11 | +6 | +6 | |||||||||||||||||||||||||||||||||||||
| 20th | +20/+15/+10/+5 | +12 | +6 | +6 | |||||||||||||||||||||||||||||||||||||
|
Class Skills: 3 (2 + Int modifier per level, ×4 at 1st level) | |||||||||||||||||||||||||||||||||||||||||
Class Features
All of the following are class features of the fighter.
Weapon and Armor Proficiency: A fighter is proficient with all simple and martial weapons and with all armor (heavy, medium, and light) and shields (including tower shields).
| This page contains material under the Open Gaming License v. 1.0a. All changes made to the base material are dual-licensed under OGL and CC Attribution-ShareAlike 2.5 |