4SRD:Fighter: Difference between revisions
Jump to navigation
Jump to search
http://www.dandwiki.com/wiki/SRD:Fighter |
No edit summary |
||
Line 10: | Line 10: | ||
{| class="d20" | {| class="d20" | ||
|+ | |+ | ||
<div> | <div>Table: The Fighter</div> | ||
Hit Die: d10 | Hit Die: d10 | ||
|- | |- | ||
! rowspan="2" | Level | ! rowspan="2" | Level | ||
! rowspan="2" | [[BAB|Base<br/>Attack Bonus]] | ! rowspan="2" | [[BAB|Base<br/>Attack Bonus]] | ||
! colspan="3" | | ! colspan="3" | Maneuvers Known | ||
! rowspan="2" | | ! rowspan="2" | Feats | ||
|- {{#vardefine:odd|0}} | |- {{#vardefine:odd|0}} | ||
! | ! At-will || Encounter || Daily || Utility | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|1st|| class="left" | + | |1st|| class="left" | +0 || 2 || 1 || 1 || 0 || 1 | ||
| | |||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|2nd|| class="left" | +2 || | |2nd|| class="left" | +1 || 2 || 1 || 1 || 1 || 2 | ||
| | |||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|3rd|| class="left" | + | |3rd|| class="left" | +1 || 2 || 2 || 1 || 1 || 2 | ||
| | |||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|4th|| class="left" | + | |4th|| class="left" | +2 || 2 || 2 || 1 || 1 || 3 | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|5th|| class="left" | + | |5th|| class="left" | +2 || 2 || 2 || 2 || 1 || 3 | ||
| | |||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|6th|| class="left" | + | |6th|| class="left" | +3 || 2 || 2 || 2 || 2 || 4 | ||
| | |||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|7th|| class="left" | + | |7th|| class="left" | +3 || 2 || 3 || 2 || 2 || 4 | ||
| | |||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|8th|| class="left" | + | |8th|| class="left" | +4 || 2 || 3 || 2 || 2 || 5 | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|9th|| class="left" | | |9th|| class="left" | +4 || 2 || 3 || 3 || 2 || 5 | ||
| | |||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|10th||class="left" | | |10th|| class="left" | +5 || 2 || 3 || 3 || 3 || 6 | ||
| | |||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|11th||class="left" | +11/+6/+1 || +7 || +3 || +3 | |11th||class="left" | +11/+6/+1 || +7 || +3 || +3 | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|12th||class="left" | +12/+7/+2 || +8 || +4 || +4 | |12th||class="left" | +12/+7/+2 || +8 || +4 || +4 | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|13th||class="left" | +13/+8/+3 || +8 || +4 || +4 | |13th||class="left" | +13/+8/+3 || +8 || +4 || +4 | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|14th||class="left" | +14/+9/+4 || +9 || +4 || +4 | |14th||class="left" | +14/+9/+4 || +9 || +4 || +4 | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|15th||class="left" | +15/+10/+5 || +9 || +5 || +5 | |15th||class="left" | +15/+10/+5 || +9 || +5 || +5 | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|16th||class="left" | +16/+11/+6/+1 || +10 || +5 || +5 | |16th||class="left" | +16/+11/+6/+1 || +10 || +5 || +5 | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|17th||class="left" | +17/+12/+7/+2 || +10 || +5 || +5 | |17th||class="left" | +17/+12/+7/+2 || +10 || +5 || +5 | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|18th||class="left" | +18/+13/+8/+3 || +11 || +6 || +6 | |18th||class="left" | +18/+13/+8/+3 || +11 || +6 || +6 | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|19th||class="left" | +19/+14/+9/+4 || +11 || +6 || +6 | |19th||class="left" | +19/+14/+9/+4 || +11 || +6 || +6 | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
|20th||class="left" | +20/+15/+10/+5 || +12 || +6 || +6 | |20th||class="left" | +20/+15/+10/+5 || +12 || +6 || +6 | ||
|- | |- | ||
| colspan="42" class="skill" | | | colspan="42" class="skill" | | ||
'''Class Skills (2 + [[ | '''Class Skills: 3 (2 + [[4SRD:Intelligence|Int]] modifier per level, ×4 at 1st level)'''<br/> | ||
[[SRD:Climb Skill|Climb]] ([[SRD:Strength|Str]]), [[SRD:Craft Skill|Craft]] ([[SRD:Intelligence|Int]]), [[SRD:Handle Animal Skill|Handle Animal]] ([[SRD:Charisma|Cha]]), [[SRD:Intimidate Skill|Intimidate]] ([[SRD:Charisma|Cha]]), [[SRD:Jump Skill|Jump]] ([[SRD:Strength|Str]]), [[SRD:Ride Skill|Ride]] ([[SRD:Dexterity|Dex]]), [[SRD:Swim Skill|Swim]] ([[SRD:Strength|Str]]). | [[SRD:Climb Skill|Climb]] ([[SRD:Strength|Str]]), [[SRD:Craft Skill|Craft]] ([[SRD:Intelligence|Int]]), [[SRD:Handle Animal Skill|Handle Animal]] ([[SRD:Charisma|Cha]]), [[SRD:Intimidate Skill|Intimidate]] ([[SRD:Charisma|Cha]]), [[SRD:Jump Skill|Jump]] ([[SRD:Strength|Str]]), [[SRD:Ride Skill|Ride]] ([[SRD:Dexterity|Dex]]), [[SRD:Swim Skill|Swim]] ([[SRD:Strength|Str]]). | ||
|} | |} | ||
Line 91: | Line 71: | ||
'''Weapon and Armor Proficiency:''' A fighter is proficient with all [[SRD:Simple Weapon Proficiency|simple]] and [[SRD:Martial Weapon Proficiency|martial weapons]] and with all armor ([[SRD:Armor Proficiency (Heavy)|heavy]], [[SRD:Armor Proficiency (Medium)|medium]], and [[SRD:Armor Proficiency (Light)|light]]) and [[SRD:Shield Proficiency|shields]] (including [[SRD:Tower Shield Proficiency|tower shields]]). | '''Weapon and Armor Proficiency:''' A fighter is proficient with all [[SRD:Simple Weapon Proficiency|simple]] and [[SRD:Martial Weapon Proficiency|martial weapons]] and with all armor ([[SRD:Armor Proficiency (Heavy)|heavy]], [[SRD:Armor Proficiency (Medium)|medium]], and [[SRD:Armor Proficiency (Light)|light]]) and [[SRD:Shield Proficiency|shields]] (including [[SRD:Tower Shield Proficiency|tower shields]]). | ||
{| border=1 | {| border=1 |
Revision as of 13:37, 13 April 2012
Fighter
Making a Fighter
Alignment: Any.
Starting Age: Moderate.
Level | Base Attack Bonus |
Maneuvers Known | Feats | ||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
At-will | Encounter | Daily | Utility | ||||||||||||||||||||||||||||||||||||||
1st | +0 | 2 | 1 | 1 | 0 | 1 | |||||||||||||||||||||||||||||||||||
2nd | +1 | 2 | 1 | 1 | 1 | 2 | |||||||||||||||||||||||||||||||||||
3rd | +1 | 2 | 2 | 1 | 1 | 2 | |||||||||||||||||||||||||||||||||||
4th | +2 | 2 | 2 | 1 | 1 | 3 | |||||||||||||||||||||||||||||||||||
5th | +2 | 2 | 2 | 2 | 1 | 3 | |||||||||||||||||||||||||||||||||||
6th | +3 | 2 | 2 | 2 | 2 | 4 | |||||||||||||||||||||||||||||||||||
7th | +3 | 2 | 3 | 2 | 2 | 4 | |||||||||||||||||||||||||||||||||||
8th | +4 | 2 | 3 | 2 | 2 | 5 | |||||||||||||||||||||||||||||||||||
9th | +4 | 2 | 3 | 3 | 2 | 5 | |||||||||||||||||||||||||||||||||||
10th | +5 | 2 | 3 | 3 | 3 | 6 | |||||||||||||||||||||||||||||||||||
11th | +11/+6/+1 | +7 | +3 | +3 | |||||||||||||||||||||||||||||||||||||
12th | +12/+7/+2 | +8 | +4 | +4 | |||||||||||||||||||||||||||||||||||||
13th | +13/+8/+3 | +8 | +4 | +4 | |||||||||||||||||||||||||||||||||||||
14th | +14/+9/+4 | +9 | +4 | +4 | |||||||||||||||||||||||||||||||||||||
15th | +15/+10/+5 | +9 | +5 | +5 | |||||||||||||||||||||||||||||||||||||
16th | +16/+11/+6/+1 | +10 | +5 | +5 | |||||||||||||||||||||||||||||||||||||
17th | +17/+12/+7/+2 | +10 | +5 | +5 | |||||||||||||||||||||||||||||||||||||
18th | +18/+13/+8/+3 | +11 | +6 | +6 | |||||||||||||||||||||||||||||||||||||
19th | +19/+14/+9/+4 | +11 | +6 | +6 | |||||||||||||||||||||||||||||||||||||
20th | +20/+15/+10/+5 | +12 | +6 | +6 | |||||||||||||||||||||||||||||||||||||
Class Skills: 3 (2 + Int modifier per level, ×4 at 1st level) |
Class Features
All of the following are class features of the fighter.
Weapon and Armor Proficiency: A fighter is proficient with all simple and martial weapons and with all armor (heavy, medium, and light) and shields (including tower shields).
This page contains material under the Open Gaming License v. 1.0a. All changes made to the base material are dual-licensed under OGL and CC Attribution-ShareAlike 2.5 |