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Ialdabaoth (talk | contribs) Created page with "==Sections== * Introduction * The Core Mechanic" |
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[[Category:Game System]] | |||
[[Category:OpenD20]] | |||
=Open4E= | |||
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This system is intended to be a streamlined and open tactical RPG. The primary source of inspiration is Dungeons and Dragons 4th Edition. | |||
Our system goals: | |||
* A unified class design system, with simplified hybriding and multiclassing | |||
* Better balance between power choices within a class | |||
* Smoother progression between levels, and an elimination of "speedbump" and "tax" feats |
Revision as of 17:54, 9 July 2012
Open4E
This system is intended to be a streamlined and open tactical RPG. The primary source of inspiration is Dungeons and Dragons 4th Edition.
Our system goals:
- A unified class design system, with simplified hybriding and multiclassing
- Better balance between power choices within a class
- Smoother progression between levels, and an elimination of "speedbump" and "tax" feats