Order of Aecus 13th Age/Lady Alanna: Difference between revisions

From RPGnet
Jump to navigation Jump to search
 
No edit summary
Line 2: Line 2:


----
----
Lady Alanna
Race: Wood Elf
Class: Fighter
Attributes:
*Str 18 (+4)
*Con 12 (+1)
*Dex 18 (+4)
*Int 10 (+0)
*Wis 8 (-1)
*Cha 10 (+0)
Hit Points 27/27
AC 17
PD 15
MD 11
Recoveries 8
Recovery d10/lvl+1
One Unique Thing
*Born human, the Elf Queen turned her into an elf. Fleeing her noble human elf-hating family, who refused to accept she was the same person, she looks for Elven acceptance
Backgrounds
Duke's Daughter (+3)
Mercenary Company Infantry Solider (+3)
Racial Power
*Roll d6+ each turn, extra action if under escalation die
Two-Weapon Slasher (Feat) - Two weapons increases damage on a miss by your level
Talents
*Counterattack: 1/day free action interrupt attack of engaged enemy w/ melee attack
*Intercept: 1/rnd roll 11+ stop attack on ally disengage fully, if attack hits 1/2 damage
*Power Attack: 1/battle declare power attack deal 1d4 additional dmg/level
Maneuvers
*Defensive Fighting - If you roll 16+, use this to gain +2 to AC until end of your next turn
*Precision Attack - If you roll 16+, gain a bonus to damage equal to Dex mod
*Two-Weapon Assault - On any miss, +2 to melee attacks against target until next turn
Background: Duke's Daughter (3), Mercenary Company Infantry Soldier (3)
Icons
*Orc Lord (2) Negative
*Elf Queen (1) Conflicted
Basic Melee Attack
*Attack +5 vs. AC
*Hit 1d8 + 4
*Miss 1(2)
Basic Ranged Attach
*Attack +5 vs. AC
*Hit 1d8 + 4
*Miss -

Revision as of 14:01, 24 August 2012

[Back]


Lady Alanna

Race: Wood Elf

Class: Fighter

Attributes:

  • Str 18 (+4)
  • Con 12 (+1)
  • Dex 18 (+4)
  • Int 10 (+0)
  • Wis 8 (-1)
  • Cha 10 (+0)

Hit Points 27/27

AC 17 PD 15 MD 11

Recoveries 8 Recovery d10/lvl+1

One Unique Thing

  • Born human, the Elf Queen turned her into an elf. Fleeing her noble human elf-hating family, who refused to accept she was the same person, she looks for Elven acceptance

Backgrounds Duke's Daughter (+3) Mercenary Company Infantry Solider (+3)

Racial Power

  • Roll d6+ each turn, extra action if under escalation die

Two-Weapon Slasher (Feat) - Two weapons increases damage on a miss by your level

Talents

  • Counterattack: 1/day free action interrupt attack of engaged enemy w/ melee attack
  • Intercept: 1/rnd roll 11+ stop attack on ally disengage fully, if attack hits 1/2 damage
  • Power Attack: 1/battle declare power attack deal 1d4 additional dmg/level

Maneuvers

  • Defensive Fighting - If you roll 16+, use this to gain +2 to AC until end of your next turn
  • Precision Attack - If you roll 16+, gain a bonus to damage equal to Dex mod
  • Two-Weapon Assault - On any miss, +2 to melee attacks against target until next turn

Background: Duke's Daughter (3), Mercenary Company Infantry Soldier (3)

Icons

  • Orc Lord (2) Negative
  • Elf Queen (1) Conflicted

Basic Melee Attack

  • Attack +5 vs. AC
  • Hit 1d8 + 4
  • Miss 1(2)

Basic Ranged Attach

  • Attack +5 vs. AC
  • Hit 1d8 + 4
  • Miss -