Keep on the Borderlands: Difference between revisions
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==People of the Keep== | ==People of the Keep== | ||
* '''[[Castellan of the Keep]]''' | |||
* '''[[Scribe of the Keep]]''' | |||
* '''[[Advisor of the Keep]]''' | |||
* '''[[Captain of the Guard]]''' | |||
* '''[[Corporal of the Guard]]''' | |||
* '''[[Sergeant of the Guard]]''' | |||
* '''[[Bailiff (superintendent of the outer bailey)]]''' | |||
* '''[[Captain of the Watch]]''' | |||
* '''[[Corporal of the Watch]]''' | * '''[[Corporal of the Watch]]''' |
Revision as of 22:30, 18 February 2013
- Main Page; Keep On The Borderlands
Keep on the Borderlands
The keep sets atop a plateau overlooking the vast untamed wilderness to the east. An ancient trade route winds its way through the wilderness to the distant mounts, where it crosses to the great nations along the sea. The keep is the last vestige of civilization.
Places in the Keep
People of the Keep
- Pharis the Elven Warrior-Seer.
- Yeadon the visiting priest.
- Zieber and Fama the rescued merchants.
- Main Page; Keep On The Borderlands