Flumina et Lacus Chargen: Difference between revisions
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Created page with " Back to Main *5 Aspects (1 Defining, 2 Major, 2 Minor) *1 External Style *1 Internal Style *13 Points in Skills *Archetype Secret Arts *12 Chi (you regen..." |
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* | ==Basics== | ||
* | *Choose Archetype: (this gives you your special skill and Secret Arts). | ||
* | *Choose Homeland | ||
* | *Choose Way of Life (replaces PD Religion). See the 'Traits' sblock. | ||
* | *Determine starting Passions. See 'Passions sblock. | ||
* | *Divide 63 points among the 5 attributes (Size, Dexterity, Strength, Constitution, Appearance) none can be greater than 21. | ||
* | *Way of Life Traits have a value of 13, all others have a 10 (remember that the pairs must add to 20 so a 13 in one is a 7 in its opposite) | ||
*Define your Kung Fu Style: how does it look, what weapons does it use, what does it laugh at, what does it fear? | |||
*Then, in order: | |||
**Raise one Trait to 16 | |||
**Spend 6 points among your Traits (max 19) | |||
**Choose 2 Special Skills (Rank 5) or Kung Fu Techniques | |||
**Raise any 1 skill to 15 | |||
**Raise any 3 skills to 10 | |||
**Spend 4 points among Traits, Attributes, Passions or Skills (each point is worth 5 points to spread among skills however you wish, no skill may exceed 15) | |||
**Spend 15 points distributed freely among your skills, no skill may exceed 15. | |||
===Aging=== | |||
Each year aged gives 2 choices from the following list: (you may not double up in a single year) | |||
*+1 to an Attribute (max 21) | |||
*+1 to a Trait (max 19, the opposite trait is lowered by 1) | |||
*+1 to a Passion (max 20) | |||
*+1 to a skill rated 15+ (max 20) | |||
*+5 distributed among skills (max 15) | |||
*Gain a new Special Skill at rank 1 | |||
*Master a kung fu technique |
Revision as of 03:04, 4 December 2012
Basics
- Choose Archetype: (this gives you your special skill and Secret Arts).
- Choose Homeland
- Choose Way of Life (replaces PD Religion). See the 'Traits' sblock.
- Determine starting Passions. See 'Passions sblock.
- Divide 63 points among the 5 attributes (Size, Dexterity, Strength, Constitution, Appearance) none can be greater than 21.
- Way of Life Traits have a value of 13, all others have a 10 (remember that the pairs must add to 20 so a 13 in one is a 7 in its opposite)
- Define your Kung Fu Style: how does it look, what weapons does it use, what does it laugh at, what does it fear?
- Then, in order:
- Raise one Trait to 16
- Spend 6 points among your Traits (max 19)
- Choose 2 Special Skills (Rank 5) or Kung Fu Techniques
- Raise any 1 skill to 15
- Raise any 3 skills to 10
- Spend 4 points among Traits, Attributes, Passions or Skills (each point is worth 5 points to spread among skills however you wish, no skill may exceed 15)
- Spend 15 points distributed freely among your skills, no skill may exceed 15.
Aging
Each year aged gives 2 choices from the following list: (you may not double up in a single year)
- +1 to an Attribute (max 21)
- +1 to a Trait (max 19, the opposite trait is lowered by 1)
- +1 to a Passion (max 20)
- +1 to a skill rated 15+ (max 20)
- +5 distributed among skills (max 15)
- Gain a new Special Skill at rank 1
- Master a kung fu technique