DWLinS Lanethe: Difference between revisions
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Name: Lanethe the Wild | Name: Lanethe the Wild | ||
Race: Elf | Race: Elf | ||
Class: Ranger | Class: Ranger 2 (Cleric 1) | ||
Appearance: Animal eyes (catlike eyes), wild hair, travelling clothes, wild body. | Appearance: Animal eyes (catlike eyes), wild hair, travelling clothes, wild body. | ||
Line 11: | Line 11: | ||
Con 13 (+1) | Con 13 (+1) | ||
Int 8 (-1) | Int 8 (-1) | ||
Wis | Wis 16 (+2) | ||
Cha 9 (-) | Cha 9 (-) | ||
Line 26: | Line 26: | ||
Animal Companion - Cougar (Ferocity +3, Cunning +1, 1 Armor, Instinct +2), quick reflexes, ferocious, intimidating; trained to fight humanoids and hunt; it is frightening and forgetful. | Animal Companion - Cougar (Ferocity +3, Cunning +1, 1 Armor, Instinct +2), quick reflexes, ferocious, intimidating; trained to fight humanoids and hunt; it is frightening and forgetful. | ||
Command | Command | ||
God Amidst the Wastes (Chenicha, the Lady of Wild Places) | |||
Equipment | Equipment | ||
Dungeon rations ( | Dungeon rations (4 uses, 1 weight), | ||
Leather armor (1 armor, 1 weight), | Leather armor (1 armor, 1 weight), | ||
Bundle of arrows ( | Shield (+1 armour, 2 weight), | ||
Hunter’s bow (near, far, 1 weight) | Bundle of arrows (2 ammo, 1 weight), | ||
Hunter’s bow (near, far, 1 weight), | |||
Spear (reach, 1 weight), | |||
Dueling Rapier (close, 1 piercing, precise, 2 weight) | |||
Load: | Load: 9/11 | ||
Bonds | Bonds |
Revision as of 16:54, 22 December 2012
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Name: Lanethe the Wild Race: Elf Class: Ranger 2 (Cleric 1)
Appearance: Animal eyes (catlike eyes), wild hair, travelling clothes, wild body.
Str 12 (-) Dex 16 (+2) Con 13 (+1) Int 8 (-1) Wis 16 (+2) Cha 9 (-)
HP: 21
Damage: d8
Alignment: Chaotic (Free someone from literal or figurative bonds)
Moves:
Hunt and Track Called Shot Animal Companion - Cougar (Ferocity +3, Cunning +1, 1 Armor, Instinct +2), quick reflexes, ferocious, intimidating; trained to fight humanoids and hunt; it is frightening and forgetful. Command God Amidst the Wastes (Chenicha, the Lady of Wild Places)
Equipment
Dungeon rations (4 uses, 1 weight), Leather armor (1 armor, 1 weight), Shield (+1 armour, 2 weight), Bundle of arrows (2 ammo, 1 weight), Hunter’s bow (near, far, 1 weight), Spear (reach, 1 weight), Dueling Rapier (close, 1 piercing, precise, 2 weight)
Load: 9/11
Bonds
I have guided Gregor before and they owe me for it. (No matter how much he protests about that silly skirmish!) Astrafel is a friend of nature, so I will be their friend as well. (Because, hey! fellow elf!) The Colonel has no respect for nature, so I have no respect for them. (Only you can prevent forest fires!) Brother Whatever does not understand life in the wild, so I will teach them. (Unusually, it's the 'life' part, rather than the 'wild' part, that's in doubt)