Mass Effect Transcendence/The Principals/Kane Sheet: Difference between revisions
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'''Virtue''': Hope '''Vice''': Wrath<br> | '''Virtue''': Hope '''Vice''': Wrath<br> | ||
'''Species/Archetype''': Quarian Infiltrator <br> | '''Species/Archetype''': Quarian Infiltrator <br> | ||
'''Experience''': | '''Experience''': 0XP unspent<br> | ||
Line 72: | Line 72: | ||
*09/11/12: Added Tactical Training - Sniper (8XP) | *09/11/12: Added Tactical Training - Sniper (8XP) | ||
*16/11/12: Added Investigation 1 (3XP) | *16/11/12: Added Investigation 1 (3XP) | ||
*Unknown: | *Unknown: Added Interfacing Processes 2 (8XP) | ||
*Unknown: Added Command 1 (4XP) | |||
[[Mass_Effect_Transcendence/The_Principals |Back]] | [[Mass_Effect_Transcendence |Back to Main Page]]<br> | [[Mass_Effect_Transcendence/The_Principals |Back]] | [[Mass_Effect_Transcendence |Back to Main Page]]<br> |
Revision as of 17:01, 16 December 2012
Name: Caana'Eeos vas Neema nar Rygais "Kane"
Callsign: Night Flame
Concept:
Virtue: Hope Vice: Wrath
Species/Archetype: Quarian Infiltrator
Experience: 0XP unspent
Attributes
Int:●●●● Str:●● Pre:●
Wits:●●●●● Dex:●●●●● Man:●●
Res:●●● Sta:●● Com:●●●●
Skills
Mental: Academics ●● Engineering ●●●●● Interfacing ●●●●● (Geth Tech) Investigation ● Science ●●
Physical: Athletics ● Assault ● Covert ● Firearms ●●●● (Battle Rifle) Stealth ●●● Survival ●● (Scrounging)
Social: Contacts ●● (Migrant Fleet) Empathy ● Subterfuge ●● (Evasion)
Merits
Allies [Rannoch Liberation Front] (●●●)
Iron Stamina (●)
Fleet of Foot (●●●)
Resources (●●)
Status [Rygais] (●)
Technophile [Starships] (●●)
Talents
Guardian Training ●● (Fitness, Second Skin)
Tactical Training ●● (Marksman, Sniper)
Engineering Processes ●●
Interfacing Processes ●
Advantages
Willpower: 7
Health: 9
Initiative: +9
Perception: 9
Defence: 6 (5 unarmoured)
Speed: 16 (15 unarmoured)
Flaws
- Poor Immune System
- Hatred: Geth
- Dextro-protein diet
Notable Equipment
Enhanced Library Omni-Tool (Library Size 8):
Light Recon Armour (with Advanced Systems Interface mod)
Notes
XP Log
- 19/04/12: Raised Survival to 2 (6XP)
- 07/10/12: Raised Dexterity to 5 (25XP)
- 09/11/12: Added Tactical Training - Sniper (8XP)
- 16/11/12: Added Investigation 1 (3XP)
- Unknown: Added Interfacing Processes 2 (8XP)
- Unknown: Added Command 1 (4XP)