Difference between revisions of "Captain Reginald Beck"

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High Concept  
 
High Concept  
 +
 
'''Luckiest Red-Shirt Ever'''
 
'''Luckiest Red-Shirt Ever'''
He's just frickin' lucky. A legend among red-shirts. Lightning bolts leave a smoking black mark next to him where his flank stood a second ago. Aliens transform people around him into chemical dodecahedrons and don't quite get around to him yet. His buddy gets all the red blood cells sucked out of him by a space cloud, he lives to tell about it. It's kind of scary.
+
A legend among red-shirts. Lightning bolts leave a smoking black mark next to him where his flank stood a second ago. Aliens transform people around him into chemical dodecahedrons and don't quite get around to him yet. His buddy gets all the red blood cells sucked out of him by a space cloud, he lives to tell about it. It's kind of scary.
  
 
Trouble  
 
Trouble  
 +
 
'''Once A Cop, Always A Cop'''  
 
'''Once A Cop, Always A Cop'''  
He still sees everything through flash-suppressing HUD goggles. His family are cops and security and soldiers going back several generations. Know the locals, know the territory, know your team, know your goals. Call for back-up.
+
Know the locals, know the territory, know your team, know your goals, call for back-up. He still sees everything through flash-suppressing HUD goggles. His family are cops and security and soldiers going back several generations.  
  
 
Skills:  
 
Skills:  
 
+4 Security
 
+4 Security
 +
 
+3 Notice, Will
 
+3 Notice, Will
 +
 
+2 Physique, Rapport, Fight
 
+2 Physique, Rapport, Fight
 +
 
+1 Provoke, Investigate, Athletics, Shoot
 
+1 Provoke, Investigate, Athletics, Shoot
  
 
STUNTS
 
STUNTS
  
'''Danger Sense''': You have an almost preternatural capacity for detecting danger. Your Notice skill works unimpeded by conditions like total concealment, darkness, or other sensory impairments in situations where someone or something intends to harm you.
+
'''Danger Sense'''  
  
'''Tough as Nails''': Once per session you can reduce the severity of a moderate physical consequence to a mild physical consequence (if your mild consequence slot is free), or erase a mild physical consequence altogether, at the cost of a fate point.
+
You have an almost preternatural capacity for detecting danger. Your Notice skill works unimpeded by conditions like total concealment, darkness, or other sensory impairments in situations where someone or something intends to harm you.
 +
 
 +
'''Tough as Nails'''
 +
 
 +
Once per session you can reduce the severity of a moderate physical consequence to a mild physical consequence (if your mild consequence slot is free), or erase a mild physical consequence altogether, at the cost of a fate point.
  
 
[from the random background generator]
 
[from the random background generator]
 
Born and raised on an established colony.
 
Born and raised on an established colony.
 +
 
My father was a human Starfleet officer, security. My mother was an Argelian diplomat (she had mild telepathic abilities.  
 
My father was a human Starfleet officer, security. My mother was an Argelian diplomat (she had mild telepathic abilities.  
 +
 
My childhood was full of adventure. I was rather spoiled. Absolutely nothing remarkable happened at Starfleet Academy.  
 
My childhood was full of adventure. I was rather spoiled. Absolutely nothing remarkable happened at Starfleet Academy.  
My first tour of duty was at a Federation outpost. It was attacked by Klingons! Why?! I saved the lives of several fellow [crew members].   
+
 
 +
My first tour of duty was at a Federation outpost. It was attacked by Klingons! Why?! I saved the lives of several fellow [crew members].  
 +
   
 
While on a diplomatic mission, I uncovered a Romulan spy! I saved the day, but made an enemy of a fellow crew member. DumdumDAH!!
 
While on a diplomatic mission, I uncovered a Romulan spy! I saved the day, but made an enemy of a fellow crew member. DumdumDAH!!
 +
 
While being transferred to my next posting, our ship was captured by...Klingons! Dammit! I showed great promise and gained a mentor and ally in Starfleet.
 
While being transferred to my next posting, our ship was captured by...Klingons! Dammit! I showed great promise and gained a mentor and ally in Starfleet.
 +
 
Responding to a distress call...frickin’ Klingons again! I displayed great sacrifice.  
 
Responding to a distress call...frickin’ Klingons again! I displayed great sacrifice.  
 +
 
Once, our ship was attacked by...KLINGONS!?! I saved the life of my captain! Hooray!
 
Once, our ship was attacked by...KLINGONS!?! I saved the life of my captain! Hooray!
  
[3 tours seemed like enough]
+
[5 tours/incidents seemed like enough]

Revision as of 05:56, 23 May 2013

Captain Reginald Beck

High Concept

Luckiest Red-Shirt Ever A legend among red-shirts. Lightning bolts leave a smoking black mark next to him where his flank stood a second ago. Aliens transform people around him into chemical dodecahedrons and don't quite get around to him yet. His buddy gets all the red blood cells sucked out of him by a space cloud, he lives to tell about it. It's kind of scary.

Trouble

Once A Cop, Always A Cop Know the locals, know the territory, know your team, know your goals, call for back-up. He still sees everything through flash-suppressing HUD goggles. His family are cops and security and soldiers going back several generations.

Skills: +4 Security

+3 Notice, Will

+2 Physique, Rapport, Fight

+1 Provoke, Investigate, Athletics, Shoot

STUNTS

Danger Sense

You have an almost preternatural capacity for detecting danger. Your Notice skill works unimpeded by conditions like total concealment, darkness, or other sensory impairments in situations where someone or something intends to harm you.

Tough as Nails

Once per session you can reduce the severity of a moderate physical consequence to a mild physical consequence (if your mild consequence slot is free), or erase a mild physical consequence altogether, at the cost of a fate point.

[from the random background generator] Born and raised on an established colony.

My father was a human Starfleet officer, security. My mother was an Argelian diplomat (she had mild telepathic abilities.

My childhood was full of adventure. I was rather spoiled. Absolutely nothing remarkable happened at Starfleet Academy.

My first tour of duty was at a Federation outpost. It was attacked by Klingons! Why?! I saved the lives of several fellow [crew members].

While on a diplomatic mission, I uncovered a Romulan spy! I saved the day, but made an enemy of a fellow crew member. DumdumDAH!!

While being transferred to my next posting, our ship was captured by...Klingons! Dammit! I showed great promise and gained a mentor and ally in Starfleet.

Responding to a distress call...frickin’ Klingons again! I displayed great sacrifice.

Once, our ship was attacked by...KLINGONS!?! I saved the life of my captain! Hooray!

[5 tours/incidents seemed like enough]