Senkov the Protégé: Difference between revisions
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| align="center" colspan="2" style="background-color: #f0e6d2; font-size: large;" | '''Senkov the Protégé''' | | align="center" colspan="2" style="background-color: #f0e6d2; font-size: large;" | '''Senkov the Protégé''' | ||
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| width="200" | [[File:Senkov.jpg]] || width="600" | Up until six years ago, Senkov, a Talanian orphan and refugee, was just another street thief who stole on a day-to-day basis in order to survive in the unforgiving slums of Old Lutetia. Resigned to a life of hardship and poverty, his luck fortuitously changed after a fateful encounter with Prince Jean-Remy who happened to be seeking a protégé. | | width="200" | [[File:Senkov.jpg]] || valign="top" width="600" | Up until six years ago, Senkov, a Talanian orphan and refugee, was just another street thief who stole on a day-to-day basis in order to survive in the unforgiving slums of Old Lutetia. Resigned to a life of hardship and poverty, his luck fortuitously changed after a fateful encounter with Prince Jean-Remy who happened to be seeking a protégé. | ||
Revision as of 04:04, 22 June 2014
Classes & Advancement | |
Brigand | Provocateur |
Commoner [d0] | Soldier [d6] |
Competency Die [d6] | Yield Limit 9 |
XP Earned 0 | XP Spent 0 |
Character Details | |||
Gender: | Male | Sexuality: | Heterosexual |
Height: | 5'10" | Weight: | 150 lbs. |
Hair Color: | Blond | Eye Color: | Blue |
Age: | 23 | Birthstone: | Sapphire |
Nationality: | Talanian | Religion: | Asrian |
Occupation: | Intelligence Agent | Residence: | Lutetia |
Affiliation: | The Queen's Cavaliers | Reputation: | Uncanny Snoop |
Languages | |||
[ ] Albian | [ ] Ekalian | [x] Gallinean | [ ] Ifrani |
[ ] Old Qartan | [ ] Ondalese | [x] Talanian (N) | [ ] Varendish |
Passions & Personifications | |
[d12] Loyalty | Prince Jean-Remy |
[d10] Love | Queen Mariana II |
[d8] Family | Queen of Rats |
[d6] Country | Exiled Monarch of Talania |
Attributes, Skills, & Specialties | |||
Competency [d6] | Verve [d6] | Affinity [d8] | Guile [d10] |
[ ] Clockworks | |||
[x] Defense | Dodge +2 | ||
[x] Dueling | Lunge +1 | Feint +1 | |
[x] Education | Society +1 | ||
[x] Initiative | |||
[x] Interaction | Negotiate +1 | Deceive +1 | |
[ ] Magicks | |||
[x] Medicine | Poison +2 | ||
[x] Military | Aim +1 | Strategy +1 | |
[x] Nature | Prowl +2 | ||
[x] Observation | Perceive +1 | Intuition +1 | |
[x] Streetwise | Conspire +2 |
Style Maneuvers | |
Maximize Conspire: | Spend 1 Style Point to set the value of one Conspire die to its maximum value before rolling. |
Maximize Prowl: | Spend 1 Style Point to set the value of one Prowl die to its maximum value before rolling. |
Reroll Defense: | Spend 1 Style Point to reroll a Defense roll. |
Weapon & Armor Prowess | |
Weapons | Armors |
[x] Knife [d6] | [x] Leather Jerkin [d6] |
[x] Sword [d8] | [ ] Steel Breastplate [d10] |
[ ] Pike [d10] | [ ] Buckler [d8] |
[x] Quarterstaff [d6] | |
[x] Bow [d6] | |
[x] Crossbow [d8] | |
[x] Pistol [d6] | |
[ ] Musket [d10] | |
[ ] Cannon [d12] |
Wealth | |
Wealth Pool: | [d0] [d6] [d6] |
Barter Dice: | [d6] |
Rewards: |
Weapons, Armor, & Other Equipment | |
Dagger (Knife) (x2) | Weapon [d6] |
Leather Jerkin | Armor [d6] |
Poison (x6) | Expend 1 per use of poison. |
Rapier (Sword) | Weapon [d8] |
Guard Uniform | |||
Body | Item | Color | Charm/Armor Die |
Head | Capotain | Sable | |
Chest | Leather Jerkin | Sable | Armor [d6] |
Arms | Soldier's Gloves | Argent | Dueling (Lunge) [d6] |
Legs | Breeches | Sable | |
Feet | Boots | Sable | Defense (Dodge) [d6] |
Shoulders | Tabard | Argent |
Peasant Outfit | |||
Body | Item | Color | Charm/Armor Die |
Head | |||
Chest | Shift | Argent | |
Arms | |||
Legs | Breeches | Sable | |
Feet | Buckled Shoes | Sable | |
Shoulders |
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