Solsyr the Sun-touched: Difference between revisions
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| width="400" | '''Charisma:''' +1 || width="400" | '''Pace:''' 6 | | width="400" | '''Charisma:''' +1 || width="400" | '''Pace:''' 6 | ||
|- | |- | ||
| '''Parry:''' | | '''Parry:''' 8 (2) || '''Toughness:''' 9 (3) or 11 (5) vs. Ranged Damage | ||
|} | |} | ||
Revision as of 12:44, 5 August 2014
Solsyr the Sun-touched | |
Race: Alakar | Gender: Male |
Height: 6'0" | Weight: 170 lbs. |
Hair Color: Blond | Eye Color: Amber |
Age: 24 | Essence: 10 |
Attributes | |
Agility: d6 | Smarts: d4 |
Spirit: d8 | Strength: d6 |
Vigor: d8 |
Skills | |
Faith: d8 | Fighting: d8 |
Knowledge (Cosmology): d4 | Knowledge (Magic): d4 |
Notice: d6 (+2 Sight) | Persuasion: d6 |
Riding: d4 | Stealth: d6 |
Survival: d4 |
Derived Stats | |
Charisma: +1 | Pace: 6 |
Parry: 8 (2) | Toughness: 9 (3) or 11 (5) vs. Ranged Damage |
Racial Advantages & Disadvantages | |
Fae Beauty (+1 Charisma) | Fae Heritage (Agility d6 or Spirit d6) |
Fae Senses (Notice d6 w/ +2 to Sight-based Notice Checks) | Low-light Vision (Ignore Penalties for Dim and Dark Lighting) |
Enemy (All Creatures of Darkness and Flame) | Weakness (+2 Damage from Black Iron and Blood Steel) |
Edges | |
Paladin of Light (Champion) | Priest of Light (Arcane Background [Miracles]) |
Hindrances | |
Heroic | Loyal |
Obligations (Major) (Church of Light) | Obligations (Minor) (Grayson's Grey Rangers) |
Special Abilities |
Champion (+2 Damage vs. Darkness and Flame, +2 Toughness vs. Darkness and Flame) |
Detect Arcana (At-will Using Spirit w/ +2 to Identify Powers of Light) |
Detect Darkness and Flame (At-will Using Spirit w/ Radius Equal to Spirit) |
Miracles |
Bolt |
Healing |
Weapons & Armor |
Long Sword (Str+d8 Damage) |
Full Chain (+3 Armor, -4 Coverage) |
Large Shield (+2 Parry, +2 Armor vs. Ranged Damage) |