Carmes the Green: Difference between revisions
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== Rank == | == Rank == | ||
*Explorer 1 | *Explorer 1 | ||
*XP: 0/ | *XP: 0/2000 | ||
*Neutral | *Neutral | ||
Line 27: | Line 27: | ||
== Combat == | == Combat == | ||
*AC | *AC 5 | ||
*HP 7 | *HP 7 | ||
*Movement Rate | *Movement Rate 90/30 | ||
*Initiative Modifier | *Initiative Modifier +1 | ||
*Attacks | *Attacks | ||
**Primary Melee Attack: | **Primary Melee Attack: Spear (1H) 9+, 1d6+2 | ||
**Primary Ranged Attack: | **Primary Ranged Attack: Composite Bow 9+, 1d6+1 | ||
*Saves: | *Saves: | ||
**Petrification & Paralysis | **Petrification & Paralysis 15 | ||
**Poison & Death | **Poison & Death 14 | ||
**Blast & Breath | **Blast & Breath 16 | ||
**Staves & Wands | **Staves & Wands 16 | ||
**Spells | **Spells 17 | ||
== | == Special Abilities == | ||
* | *+1 init/surprise | ||
*Difficult to spot: hide in trees/underbrush on 3+ on 1d20 | |||
*In dungeon, 14+ to be unnoticed. Must be motionless and have cover. | |||
*In terrain familiar to explorer, +4 to avoid getting lost. | |||
*In anything but clear or grassland, +5 to evade wilderness encounters. | |||
== Equipment == | == Equipment == | ||
*Total: | *Total: 6st+5 | ||
**Weapons: | **Armor: Chain & Shield (5st) | ||
** | **Weapons: Composite Bow (2 quivers), spear (+4) | ||
**Gear: Backpack, Belt Pouch, 1 week iron rations, waterskin, Blanket, 6 torches, tinderbox. | |||
=== IRA === | === IRA === | ||
* | *0 | ||
== Beasts == | == Beasts == | ||
*Blueberry, the light riding horse | *Blueberry, the light riding horse | ||
*Tack, Saddle, 2x saddlebags | *Tack, Saddle, 2x saddlebags |
Revision as of 18:24, 5 June 2015
A character in the Stonehell Campaign
Rank
- Explorer 1
- XP: 0/2000
- Neutral
Attributes
- STR 15
- INT 08
- WIS 12
- DEX 12
- CON 16
- CHA 9
Skills
- Languages
- Common
- General Proficiencies
- Survival
- Class Proficiencies
- Pass Without Trace
Combat
- AC 5
- HP 7
- Movement Rate 90/30
- Initiative Modifier +1
- Attacks
- Primary Melee Attack: Spear (1H) 9+, 1d6+2
- Primary Ranged Attack: Composite Bow 9+, 1d6+1
- Saves:
- Petrification & Paralysis 15
- Poison & Death 14
- Blast & Breath 16
- Staves & Wands 16
- Spells 17
Special Abilities
- +1 init/surprise
- Difficult to spot: hide in trees/underbrush on 3+ on 1d20
- In dungeon, 14+ to be unnoticed. Must be motionless and have cover.
- In terrain familiar to explorer, +4 to avoid getting lost.
- In anything but clear or grassland, +5 to evade wilderness encounters.
Equipment
- Total: 6st+5
- Armor: Chain & Shield (5st)
- Weapons: Composite Bow (2 quivers), spear (+4)
- Gear: Backpack, Belt Pouch, 1 week iron rations, waterskin, Blanket, 6 torches, tinderbox.
IRA
- 0
Beasts
- Blueberry, the light riding horse
- Tack, Saddle, 2x saddlebags