Kimto the Clever: Difference between revisions

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== Attributes ==
== Attributes ==
*STR 7
*STR 7 -1
*INT 17
*INT 17 +2
*WIS 10
*WIS 10
*DEX 14
*DEX 14 +1
*CON 15
*CON 15 +1
*CHA 14
*CHA 14 +1


== Skills ==
== Skills ==
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== Combat ==
== Combat ==
*AC 0
*AC 3
*HP 4
*HP 4
*Movement Rate 120
*Movement Rate 90/30
*Initiative Modifier  
*Initiative Modifier +1
*Attacks  
*Attacks  
**Primary Melee Attack:  
**Primary Melee Attack: Sword 11+, 1d6-1 damage.
**Primary Ranged Attack:
**Primary Ranged Attack: Compound Bow 9+, 1d6 damage.
*Saves:
*Saves:
**Petrification & Paralysis  
**Petrification & Paralysis 13
**Poison & Death  
**Poison & Death 13
**Blast & Breath  
**Blast & Breath 16
**Staves & Wands  
**Staves & Wands 14
**Spells  
**Spells 15


== Spells ==
== Spells ==
*First Level:
N/A
 
== Special Abilities ==
*Treat previously visited markets as one market class higher.
*Buying and Selling prices adjusted by 10% in Kimto's favor, as Bargaining.
*Hear Noise as a thief of the same level. 14+
*Read Languages 5+
*+4 to avoid getting lost in terrain the Venturer knows.
*+2 bonus on reaction rolls when they attempt to Parley
*Bribe a target to reroll reaction. +1 with one day's pay, +2 with a week's, +3 with a month's.




== Equipment ==
== Equipment ==
*Total:  
*Total: 5 + 4.
**Weapons:  
Armor: Leather
**
Weapons: Composite Bow (20), Sword
Basic Gear: Backpack, Belt Pouch, 1 week iron rations, waterskin, Blanket
More Gear: Crowbar, portable writing desk, abacus, tinderbox, lantern & 4 oil flasks.




=== IRA ===
=== IRA ===
*
*300


== Beasts ==
== Beasts ==
*
*Retsina, Light Warhorse
**Tack & Military Saddle, 2 saddlebags

Revision as of 02:04, 10 June 2015

A character in the Stonehell Campaign

Rank

  • Venturer
  • XP: 0/1525
  • Neutral

Attributes

  • STR 7 -1
  • INT 17 +2
  • WIS 10
  • DEX 14 +1
  • CON 15 +1
  • CHA 14 +1

Skills

  • Languages
  • General Proficiencies
    • Engineering
    • Riding
    • Gambling
  • Class Proficiencies
    • Lip Reading

Combat

  • AC 3
  • HP 4
  • Movement Rate 90/30
  • Initiative Modifier +1
  • Attacks
    • Primary Melee Attack: Sword 11+, 1d6-1 damage.
    • Primary Ranged Attack: Compound Bow 9+, 1d6 damage.
  • Saves:
    • Petrification & Paralysis 13
    • Poison & Death 13
    • Blast & Breath 16
    • Staves & Wands 14
    • Spells 15

Spells

N/A

Special Abilities

  • Treat previously visited markets as one market class higher.
  • Buying and Selling prices adjusted by 10% in Kimto's favor, as Bargaining.
  • Hear Noise as a thief of the same level. 14+
  • Read Languages 5+
  • +4 to avoid getting lost in terrain the Venturer knows.
  • +2 bonus on reaction rolls when they attempt to Parley
  • Bribe a target to reroll reaction. +1 with one day's pay, +2 with a week's, +3 with a month's.


Equipment

  • Total: 5 + 4.

Armor: Leather Weapons: Composite Bow (20), Sword Basic Gear: Backpack, Belt Pouch, 1 week iron rations, waterskin, Blanket More Gear: Crowbar, portable writing desk, abacus, tinderbox, lantern & 4 oil flasks.


IRA

  • 300

Beasts

  • Retsina, Light Warhorse
    • Tack & Military Saddle, 2 saddlebags