Quentin Charasuchin: Difference between revisions
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== Baron Quentin Charasuchin == | == Baron Quentin Charasuchin == | ||
''A member of [[ | ''A reluctant member of [[Kat_Cartwright_and_the_Rocketeers | the Star Patrol]]'' | ||
'''Refresh:''' 2 | '''Refresh:''' 2 |
Latest revision as of 14:03, 24 June 2015
Baron Quentin Charasuchin[edit]
A reluctant member of the Star Patrol
Refresh: 2
Aspects:[edit]
High Concept: Exiled Mechanix Noble
Trouble: Known Traitor
Aspect 3: Insufficiently Ruthless
Aspect 4: Cybernetic Augmentations
Aspect 5: Desperately Ambitious
Skills:[edit]
Great (+4) Deceive
Good (+3) Will, Contacts
Fair (+2) Lore, Provoke, Stealth
Average (+1) Investigate, Notice, Physique, Shoot
Stress:[edit]
Physical O O O O
Mental O O O O O
Consequences:[edit]
Mild: _________________________
Moderate: _____________________
Severe: _______________________
Stunts:[edit]
Deceive: The Human Cockroach
Contacts: Inside Man
Stealth: Invisibility Field
Will: Cyber-Interface System
Stunt Explanations:[edit]
Cyber-Interface Systems: The cybernetics built into your brain make you particularly good at reading and hacking computer systems. You can use your Will skill to interface directly with computers and hack security systems.
Inside Man: Your time as a Mechanix citizen has left you with a lot of intel into how the Empire operates. When you create Advantages with Contacts based on your Mechanix knowledge, you get one free invoke.
Invisibility Field: You can shroud yourself and others in a field of refracted light, hiding you from sight. This gives you +2 to Stealth checks against vision-based opposition when active.
The Human Cockroach: You have a knack for survival. When in a conflict, you may spend 1 Fate Point to discover an escape route and retreat. If you do this, you can’t return until the end of the conflict.