Character Skills: Difference between revisions
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*No skill is unimportant, so choose wisely. Do not put more than 4 points in a single skill, and if you have to pick a sub-category, then do so - but make sure that it fits to your character concept. | *No skill is unimportant, so choose wisely. Do not put more than 4 points in a single skill, and if you have to pick a sub-category, then do so - but make sure that it fits to your character concept. | ||
== | ==AGILITY== | ||
*Athletics | *Athletics | ||
*Dance | *Dance | ||
*Gunnery | *Gunnery | ||
*Self Defense | *Self Defense | ||
DEXTERITY | *Stealth | ||
Craft ( | *Pilot. Choose a sub-category: | ||
STRENGTH | |||
Climb | ==DEXTERITY== | ||
PERCEPTION | *Craft (type): | ||
Aesthetics ( | *Demolitions: | ||
INTELLIGENCE | *Firearms: | ||
Anthropology | *Musical Instrument (type): | ||
WILLPOWER | *Repair: | ||
Cool | |||
==STRENGTH== | |||
**Climb: | |||
**Swim: | |||
**Endurance: | |||
**Strength Feat: | |||
*PERCEPTION/ | |||
**Aesthetics (type): | |||
**Aesthetics (type): | |||
**Awareness: | |||
**Con: | |||
**Empathy: | |||
**Passive Games: | |||
**Seduction: | |||
**Social: | |||
*INTELLIGENCE/ | |||
**Anthropology: | |||
**Astronavigation: (requires math/4+) | |||
**Computer Ops: | |||
**Culinary Arts: | |||
**History: | |||
**Language: | |||
**Life Sciences: | |||
**Mathematics: | |||
**Medicine: | |||
**Philosophy: | |||
**Theoretical Physics: | |||
**Security: | |||
**Trivial (Subject): | |||
*WILLPOWER | |||
**Cool | |||
**Intimidation: | |||
**Resist (mental defense): |
Revision as of 19:34, 1 August 2015
Return to Blue_Giant_Alternates_Never_Cease Home
- No skill is unimportant, so choose wisely. Do not put more than 4 points in a single skill, and if you have to pick a sub-category, then do so - but make sure that it fits to your character concept.
AGILITY
- Athletics
- Dance
- Gunnery
- Self Defense
- Stealth
- Pilot. Choose a sub-category:
DEXTERITY
- Craft (type):
- Demolitions:
- Firearms:
- Musical Instrument (type):
- Repair:
STRENGTH
- Climb:
- Swim:
- Endurance:
- Strength Feat:
- PERCEPTION/
- Aesthetics (type):
- Aesthetics (type):
- Awareness:
- Con:
- Empathy:
- Passive Games:
- Seduction:
- Social:
- INTELLIGENCE/
- Anthropology:
- Astronavigation: (requires math/4+)
- Computer Ops:
- Culinary Arts:
- History:
- Language:
- Life Sciences:
- Mathematics:
- Medicine:
- Philosophy:
- Theoretical Physics:
- Security:
- Trivial (Subject):
- WILLPOWER
- Cool
- Intimidation:
- Resist (mental defense):