Brother Hanston: Difference between revisions

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*AC 7
*AC 7
*HP xx
*HP xx
*Movement Rate
*Movement Rate 60/20/60
*Initiative Modifier 0
*Initiative Modifier 0
*Attacks  
*Attacks  
Line 60: Line 60:
== Equipment ==
== Equipment ==


Gear, Armor, Weapons: Total Encumbrance.
Gear, Armor, Weapons: 9 stone


*Plate Armor (6 stone)
*Plate Armor (6 stone)
*Shield (1 stone)
*Shield (1 stone)
*Mace (1 item)
*Mace (1 item)
*Holy symbol
*Holy symbol (1 item)
*Boots, leather, high
*Boots, leather, high
*Cloak, fur-lined
*Cloak, fur-lined
*Belt, leather
*Belt, leather (5 items)
**Pouch
**Sling
**Pouch  
***Bullets x20
**Sack, small
**Sack, small
*Backpack
***Holy water x3
*Backpack (5 items)
**Tinder box
**Waterskin
**Military oil x3
 
== Mount ==
 
Medium Warhorse (Fendrel)
*Saddle and tack (military)
*Saddlebags (2 items)
**Blanket, wool
**Crowbar

Revision as of 02:11, 1 September 2015

The Wilderlands of Absalom

Rank

  • Human Cleric 3
  • XP: 3,000/6,000
  • +5% XP bonus
  • Lawful
  • Henchman of Sir Harn

Attributes

  • 12 STR
  • 14 INT (+1)
  • 13 WIS (+1)
  • 09 DEX
  • 10 CON
  • 11 CHA

Skills

  • Languages
    • Common
    • Lawful
  • General Proficiencies
    • Adventuring
    • Healing (see p 61)
    • Riding (see wiki)
  • Class Proficiencies
    • Prophecy (Subject to premonitions and dreams of the past and future both cryptic and useful. Can Commune like the spell once per week.)
    • Turn Undead (see below)

Combat

  • AC 7
  • HP xx
  • Movement Rate 60/20/60
  • Initiative Modifier 0
  • Attacks
    • Primary Melee Attack: Mace 9+, 1d6 dmg
    • Primary Ranged Attack: Sling 9+, 1d4 dmg
  • Saves:
    • 12 Petrification & Paralysis
    • 09 Poison & Death
    • 15 Blast & Breath
    • 12 Staves & Wands
    • 14 Spells
  • +1 WIS bonus to saves caused by spells or magic items

Spells

  • 2 1st level spells per day

Turn Undead

  • 4+ Skeleton
  • 7+ Zombie
  • 10+ Ghoul
  • 13+ Wight
  • 16+ Wraith
  • 19+ Mummy

Equipment

Gear, Armor, Weapons: 9 stone

  • Plate Armor (6 stone)
  • Shield (1 stone)
  • Mace (1 item)
  • Holy symbol (1 item)
  • Boots, leather, high
  • Cloak, fur-lined
  • Belt, leather (5 items)
    • Sling
    • Pouch
      • Bullets x20
    • Sack, small
      • Holy water x3
  • Backpack (5 items)
    • Tinder box
    • Waterskin
    • Military oil x3

Mount

Medium Warhorse (Fendrel)

  • Saddle and tack (military)
  • Saddlebags (2 items)
    • Blanket, wool
    • Crowbar