Hex 13.38: Difference between revisions
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[[The Wilderlands of Absalom]] | [[The Wilderlands of Absalom]] | ||
*0403. Hole in ground leading to lair. http://forum.rpg.net/showthread.php?765089-IC-ACKS-The-Wilderlands-of-Absalom&p=19678945#post19678945 | |||
*0305. Light forest. http://forum.rpg.net/showthread.php?765089-IC-ACKS-The-Wilderlands-of-Absalom&p=19678945#post19678945 | |||
*0306. Modnar's Tower. http://forum.rpg.net/showthread.php?765089-IC-ACKS-The-Wilderlands-of-Absalom&p=19663720#post19663720 | |||
*0706. Grab Grass. http://forum.rpg.net/showthread.php?765089-IC-ACKS-The-Wilderlands-of-Absalom&p=19686546#post19686546 | |||
[[File:Hex 13.38.png]] | [[File:Hex 13.38.png]] |
Revision as of 20:48, 2 January 2016
- 0403. Hole in ground leading to lair. http://forum.rpg.net/showthread.php?765089-IC-ACKS-The-Wilderlands-of-Absalom&p=19678945#post19678945
- 0305. Light forest. http://forum.rpg.net/showthread.php?765089-IC-ACKS-The-Wilderlands-of-Absalom&p=19678945#post19678945
- 0306. Modnar's Tower. http://forum.rpg.net/showthread.php?765089-IC-ACKS-The-Wilderlands-of-Absalom&p=19663720#post19663720
- 0706. Grab Grass. http://forum.rpg.net/showthread.php?765089-IC-ACKS-The-Wilderlands-of-Absalom&p=19686546#post19686546