Dennis Kosumi: Difference between revisions
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| colspan="2" | '''Profession:''' | | colspan="2" | '''Profession:''' | ||
| colspan="2" | Special Operator | | colspan="2" | Special Operator / Author | ||
|- | |- | ||
| colspan="2" | '''Nationality:''' | | colspan="2" | '''Nationality:''' | ||
Revision as of 06:23, 28 March 2016
| Agent Name: | Dennis Kosumi aka Stephen Lambert | ||
| Code Name: | Bluejay | ||
| Profession: | Special Operator / Author | ||
| Nationality: | USA / Native American Miwok Nation | ||
| Sex (Age): | Male (42) | ||
| Education: | High school graduate |
Statistics
| Score | x5 | What Others Notice | |
|---|---|---|---|
| Strength | 12 | 60 | |
| Constitution | 15 | 75 | relentless |
| Dexterity | 14 | 70 | moves with precision |
| Intelligence | 11 | 55 | |
| Power | 10 | 50 | |
| Charisma | 10 | 50 |
Derived Attributes
| Current | Maximum | |
|---|---|---|
| Hit Points (HP) | 13 | 13 |
| Willpower (WP) | 10 | 10 |
| Sanity (SAN) | 50 | 50 |
| Breaking Point (BP) | 40 | 40 |
Incidents of SAN loss without going insane
| Violence | O | O | O | adapted |
| Helplessness | O | O | O | adapted |
Bonds
| Score | |
|---|---|
| Bond 1 | Not very much |
| Bond 2 | Even less |
Motivations and Mental Disorders
Skills
| Total | Total | Total | |||
| Accounting (10%) | First Aid (10%) | Science (0%) | |||
| Alertness (20%) | 60 | Forensics (0%) | Search (20%) | ||
| Anthropology (0%) | Heavy Weapons (0%) | 50 | SIGINT (0%) | ||
| Archeology (0%) | History (10%) | Stealth (10%) | 70 | ||
| Art (0%): | HUMINT (10%) | Surgery (0%) | |||
| Artillery (0%) | Law (0%) | Survival (10%) | 70 | ||
| Athletics (30%) | 60 | Medicine (0%) | Swim (20%) | 50 | |
| Bureaucracy (10%) | Melee Weapons (30%) | 70 | Unarmed Combat (40%) | 60 | |
| Computer Science (0%) | Military Science (0%): Land | 60 | Unnatural (0%) | ||
| Craft (0%) | Foreign Languages and Other Skills: | ||||
| Criminology (10%) | Navigate (10%) | 50 | |||
| Demolitions (0%) | 40 | Occult (10%) | |||
| Disguise (10%) | Persuade (20%) | ||||
| Dodge (30%) | Pharmacy (0%) | ||||
| Drive Auto (20%) | Pilot (0%): | ||||
| Drive Heavy Machine (10%) | Psychotherapy (10%) | ||||
| Firearms (20%) | 80 | Ride (10%) | |||
Physical Injuries and Ailments
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment
Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.
Weapons
| Skill % | Base Range | Damage | Armor Piercing | Kill Damage | Kill Radius | Shots | |