Tempest: Difference between revisions
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*Grants spell slots: (+1 Level 1, 2, 3 spells per day - Iron & Steel Bands of Tempest) | *Grants spell slots: (+1 Level 1, 2, 3 spells per day - Iron & Steel Bands of Tempest) | ||
*Grants spell slot: Pearl of Power fixed to Tempest - 1 level 4 slot/day | *Grants spell slot: Pearl of Power fixed to Tempest - 1 level 4 slot/day | ||
*Grants spell slot: Pearl of Power fixed to Tempest - 1 level 6 slot/day | |||
*Spell storing: Can hold one Globe or minor globe (Stone of Invulnerability) | *Spell storing: Can hold one Globe or minor globe (Stone of Invulnerability) | ||
*Magic Missile: 3x/day | *Magic Missile: 3x/day | ||
*Invisibility: 3x/day | *Invisibility: 3x/day | ||
*Fireball: 3x/day | *Fireball: 3x/day | ||
*Stoneskin: 3x/day |
Revision as of 01:54, 28 September 2016
- Main Page; ScarletGreyhawk
- Back; STAVES AND WANDS
Tempest
- Staff +3 (+3 to hit and damage - with Iron Bands and Steel Bands of Tempest)
- Throws force bolt (d6+2 range 150’)
- Light on command
- Can be summoned: at will to Merrill if dropped or taken
- Grants spell slots: (+1 Level 1, 2, 3 spells per day - Iron & Steel Bands of Tempest)
- Grants spell slot: Pearl of Power fixed to Tempest - 1 level 4 slot/day
- Grants spell slot: Pearl of Power fixed to Tempest - 1 level 6 slot/day
- Spell storing: Can hold one Globe or minor globe (Stone of Invulnerability)
- Magic Missile: 3x/day
- Invisibility: 3x/day
- Fireball: 3x/day
- Stoneskin: 3x/day