Notable Events and Meetings: Difference between revisions
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*[https://forum.rpg.net/showthread.php?780003-IC-II-ACKS-The-Wilderlands-of-Absalom&p=20229704#post20229704 Identification of notes from mummys' lair] | *[https://forum.rpg.net/showthread.php?780003-IC-II-ACKS-The-Wilderlands-of-Absalom&p=20229704#post20229704 Identification of notes from mummys' lair] | ||
*[https://forum.rpg.net/showthread.php?780005-OOC-III-ACKS-The-Wilderlands-of-Absalom&p=20205550#post20205550 Ishka's commissioned armor] | *[https://forum.rpg.net/showthread.php?780005-OOC-III-ACKS-The-Wilderlands-of-Absalom&p=20205550#post20205550 Ishka's commissioned armor] | ||
*[https://forum.rpg.net/showthread.php?780003-IC-II-ACKS-The-Wilderlands-of-Absalom&p=20078088#post20078088 Writing above the doors in the basement of the Candle] | |||
*[https://forum.rpg.net/showthread.php?780003-IC-II-ACKS-The-Wilderlands-of-Absalom&p=20068056#post20068056 Hanston shops in Rhea's Ford] | |||
*[https://forum.rpg.net/showthread.php?780003-IC-II-ACKS-The-Wilderlands-of-Absalom&p=20042410#post20042410 Kobolds ask for help moving] |
Revision as of 19:35, 29 October 2016
- The Meeting of Jeffed Ka
- The First Glimpse of Wolf Keep
- The Markers to Jacaar and Phieisen
- The Adventurers Meet Hosfai's Tribe, The Risen Moon
- The Adventurers Enter the Lair of the Bronze-skin Kobolds
- Finding the blue sword
- encounter with hobgoblins of the Lidded Eye Clan
- The chimera's lair
- And the translation of the mummy writing
- Modnar's Folly
- IDing items from Modnar's Folly and the hobgoblins
- Forest in Modnar's hex
- Meeting the Soaring Eagles cerves clan
- Mention of the Betorian Empire
- Treasure of the carnivorous apes
- Gnoll village
- The joining of the Bel and Sarn
- Sage's research into the mummy lair
- Whereupon Seneschal Barliam gives a history lesson (through IC 1554
- The adventurers are made an offer by a group of merchants
- Harn picks up his magical sword and armor
- Killing more goblins
- Post about the history of Wolf Keep and the surroundings
- Jeffed remembers Kesig
- The adventurers sail to Zizdul
- The factor lays out the terms of fealty to Harn
- Giant fight!
- Treasure from the displacer beasts
- The adventurers finish exploring hex 13.40 and talk to Hand
- Uglag the Ogre answers some questions
- Treasure from Magician's Lab in the Keep de Chelles
- Chelles family and warden stone
- Salazar looks to recruit thugs, troops, and engineer and hippogriff trainer.
- Identification of notes from mummys' lair
- Ishka's commissioned armor
- Writing above the doors in the basement of the Candle
- Hanston shops in Rhea's Ford
- Kobolds ask for help moving