Lucius the Pauper Knight: Difference between revisions
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Created page with "Sinister Stone of Sakkara == Rank == *Race Class Level *XP: XX/YY *Alignment (note that being chaotic in ACKS is '''bad''', stick to neutral or lawful please.) *List whet..." |
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== Rank == | == Rank == | ||
* | *Human Paladin 1 | ||
*XP: | *XP: 0/1850 | ||
*Alignment | *Alignment Neutral | ||
* | *PC | ||
* | *No holdings | ||
== Attributes == | == Attributes == | ||
*STR | *STR 18 | ||
*INT | *INT 13 | ||
*WIS | *WIS 8 | ||
*DEX | *DEX 8 | ||
*CON | *CON 9 | ||
*CHA | *CHA 11 | ||
== Skills == | == Skills == | ||
*Languages | *Languages | ||
** | ** Common | ||
*General Proficiencies | *General Proficiencies | ||
** | **Riding: Can attack from horseback | ||
*Class Proficiencies | *Class Proficiencies | ||
** | ** Fighting Style (Weapon & Shield): +1 AC if using a shield | ||
** | |||
** | *Class Abilities | ||
**Aura of protection: +1 bonus to AC and a +1 bonus on saving | |||
throws against attacks made or effects created by evil creatures. | |||
**Sanctified bodies: immune to the ravages of disease | |||
**Detect evil: (as the spell) up to 60' away simply by concentrating. Each use takes a turn. | |||
**Lay on hands: heal 2 points of damage per level | |||
== Combat == | == Combat == | ||
*AC | *AC 10 | ||
*HP | *HP 5 | ||
*Movement Rate | *Movement Rate 60 | ||
*Initiative Modifier | *Initiative Modifier +1 | ||
**Primary Melee Attack: Javelin 7+ / 1D6+4 | |||
**Primary Melee Attack: | **Primary Ranged Attack: Javelin 9+ / 1D6+1 | ||
**Primary Ranged Attack: | *Saves: -1 vs. Evil | ||
*Saves: | **Petrification & Paralysis 15+ | ||
**Petrification & Paralysis | **Poison & Death 14+ | ||
**Poison & Death | **Blast & Breath 16+ | ||
**Blast & Breath | **Staves & Wands 16+ | ||
**Staves & Wands | **Spells 17+ | ||
**Spells | |||
== Equipment == | == Equipment == | ||
*Gear, Armor, Weapons: Total Encumbrance | *Gear, Armor, Weapons: Total Encumbrance: 6+1+2/6 = 8 | ||
** | **Holy symbol (winged sun of Ammonar) | ||
** | **Short spear (Javelin) | ||
** | **steel shield bearing symbol of the winged sun | ||
**plate armor | |||
**worn down purple freeholder tunic and pants | |||
**old riding boots (leather, high) | |||
**medium riding horse | |||
**riding saddle and tack | |||
**saddlebags | |||
**1 week’s iron rations | |||
== Gold == | |||
1 |
Revision as of 22:04, 6 November 2016
Rank
- Human Paladin 1
- XP: 0/1850
- Alignment Neutral
- PC
- No holdings
Attributes
- STR 18
- INT 13
- WIS 8
- DEX 8
- CON 9
- CHA 11
Skills
- Languages
- Common
- General Proficiencies
- Riding: Can attack from horseback
- Class Proficiencies
- Fighting Style (Weapon & Shield): +1 AC if using a shield
- Class Abilities
- Aura of protection: +1 bonus to AC and a +1 bonus on saving
throws against attacks made or effects created by evil creatures.
- Sanctified bodies: immune to the ravages of disease
- Detect evil: (as the spell) up to 60' away simply by concentrating. Each use takes a turn.
- Lay on hands: heal 2 points of damage per level
Combat
- AC 10
- HP 5
- Movement Rate 60
- Initiative Modifier +1
- Primary Melee Attack: Javelin 7+ / 1D6+4
- Primary Ranged Attack: Javelin 9+ / 1D6+1
- Saves: -1 vs. Evil
- Petrification & Paralysis 15+
- Poison & Death 14+
- Blast & Breath 16+
- Staves & Wands 16+
- Spells 17+
Equipment
- Gear, Armor, Weapons: Total Encumbrance: 6+1+2/6 = 8
- Holy symbol (winged sun of Ammonar)
- Short spear (Javelin)
- steel shield bearing symbol of the winged sun
- plate armor
- worn down purple freeholder tunic and pants
- old riding boots (leather, high)
- medium riding horse
- riding saddle and tack
- saddlebags
- 1 week’s iron rations
Gold
1