SSoS Ethece: Difference between revisions
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Created page with "Sinister Stone of Sakkara Ethece, Son of Ethnathe (in progress) == Rank == *Barbarian 1 *XP: 0/2600 (+5% XP from Str and Con) *Alignment Neutral *PC *No holdings *Regio..." |
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== Attributes == | == Attributes == | ||
*STR 13 (increased from 12 by lowering Wisdom to 13 from 15) | *STR 13 +1 (increased from 12 by lowering Wisdom to 13 from 15) | ||
*INT 9 | *INT 9 | ||
*WIS 13 | *WIS 13 +1 | ||
*DEX 14 | *DEX 14 +1 | ||
*CON 14 | *CON 14 +1 | ||
*CHA 10 | *CHA 10 | ||
Revision as of 06:35, 7 November 2016
Ethece, Son of Ethnathe (in progress)
Rank
- Barbarian 1
- XP: 0/2600 (+5% XP from Str and Con)
- Alignment Neutral
- PC
- No holdings
- Region: Ivory Coast
Attributes
- STR 13 +1 (increased from 12 by lowering Wisdom to 13 from 15)
- INT 9
- WIS 13 +1
- DEX 14 +1
- CON 14 +1
- CHA 10
Skills
- Languages
- Common
- General Proficiencies
- Adventuring:The character is well-equipped for a life of
adventure. He knows how to clean and sharpen weapons, saddle and ride a horse, set up a camp, and search for a secret door. He has a rough idea of the value of common coins, trade goods, gems, and jewelry. All player characters are assumed to have Adventuring for purposes of the proficiency throws of standard adventuring tasks.
- Class Proficiencies
- Combat Reflexes: True warriors never hesitate in combat. The
character gains a +1 bonus on surprise rolls and initiative rolls. This bonus does not apply when casting spells.
- Class Abilities
- Natural Proficiency: Running (The character’s base movement speed is increased by 30' when wearing chainmail or lighter armor.)
Combat
- AC 10
- HP 5
- Movement Rate 60
- Initiative Modifier +1
- Primary Melee Attack: / 1D6+4
- Primary Ranged Attack: / 1D6+1
- Saves: +1 to Saves against spells due to Wisdom
- Petrification & Paralysis 15+
- Poison & Death 14+
- Blast & Breath 16+
- Staves & Wands 16+
- Spells 17+
Equipment
- Gear, Armor, Weapons: Total Encumbrance: 6+1+2/6 = 8
Gold
1