Dr. Gulbahar Arikan: Difference between revisions
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|First Aid (10%) | |First Aid (10%) | ||
|30% | |30% | ||
| | |colspan="2"|''Science:'' | ||
|- | |- | ||
|Alertness (20%) | |Alertness (20%) | ||
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|Forensics (0%) | |Forensics (0%) | ||
|40% | |40% | ||
| | |Neurolinguistics (0%) | ||
| | |80% | ||
|- | |- | ||
|Anthropology (0%) | |Anthropology (0%) | ||
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|Heavy Weapons (0%) | |Heavy Weapons (0%) | ||
| | | | ||
| | |Chemistry (0%) | ||
| | |70% | ||
|- | |- | ||
|Archeology (0%) | |Archeology (0%) | ||
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|History (10%) | |History (10%) | ||
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| | |Psychology (0%) | ||
| | |50% | ||
|- | |- | ||
|Art (0%): | |Art (0%): | ||
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|HUMINT (10%) | |HUMINT (10%) | ||
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| | | | ||
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|- | |- | ||
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|Law (0%) | |Law (0%) | ||
| | | | ||
| | |Search (20%) | ||
| | | | ||
|- | |- | ||
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|Medicine (0%) | |Medicine (0%) | ||
| | | | ||
| | |SIGINT (0%) | ||
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|- | |- | ||
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|Melee Weapons (30%) | |Melee Weapons (30%) | ||
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| | |Stealth (10%) | ||
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|- | |- | ||
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|rowspan="2" style="vertical-align:top;"|Military Science (0%): | |rowspan="2" style="vertical-align:top;"|Military Science (0%): | ||
|rowspan="2" style="vertical-align:bottom;"| | |rowspan="2" style="vertical-align:bottom;"| | ||
| | |Surgery (0%) | ||
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|- | |- | ||
|Craft (0%) | |Craft (0%) | ||
| | | | ||
| | |Survival (10%) | ||
| | |||
|- | |- | ||
|Criminology (10%) | |Criminology (10%) | ||
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|Navigate (10%) | |Navigate (10%) | ||
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| | |Swim (20%) | ||
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|- | |- | ||
|Demolitions (0%) | |Demolitions (0%) | ||
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|Occult (10%) | |Occult (10%) | ||
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| | |Unarmed Combat (40%) | ||
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|- | |- | ||
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|Persuade (20%) | |Persuade (20%) | ||
| | | | ||
| | |Dungeon (0%) | ||
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|- | |- | ||
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|Pharmacy (0%) | |Pharmacy (0%) | ||
|40% | |40% | ||
| | |colspan="2"|''Foreign Languages and Other Skills:'' | ||
| | |||
|- | |- | ||
|Drive Auto (20%) | |Drive Auto (20%) | ||
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|Pilot (0%): | |Pilot (0%): | ||
| | | | ||
| | |English | ||
| | |60% | ||
|- | |- | ||
|Drive Heavy Machine (10%) | |Drive Heavy Machine (10%) | ||
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|Psychotherapy (10%) | |Psychotherapy (10%) | ||
| | | | ||
| | |French | ||
| | |40% | ||
|- | |- | ||
|Firearms (20%) | |Firearms (20%) |
Revision as of 06:51, 31 March 2017
Agent Name: Dr. Gulbahar Arikan | |||
Code Name: | |||
Profession: Scientist (Neurolinguist) | |||
Nationality: Turkish | |||
Sex (Age): F - 42 | |||
Education: |
Statistics
Score | x5 | What Others Notice | |
---|---|---|---|
Strength | 10 | 50% | |
Constitution | 13 | 65% | |
Dexterity | 10 | 50% | |
Intelligence | 17 | 85% | |
Power | 14 | 70% | |
Charisma | 8 | 40% |
Derived Attributes
Current | Maximum | |
---|---|---|
Hit Points (HP) | 12 | 12 |
Willpower (WP) | 14 | 14 |
Sanity (SAN) | 70 | 70 |
Breaking Point (BP) | 56 |
Incidents of SAN loss without going insane
Violence | O | O | O | adapted |
Helplessness | O | O | O | adapted |
Bonds
Score | |
---|---|
Motivations and Mental Disorders
Motivation:
Motivation:
Motivation:
Skills
Total | Total | Total | |||
Accounting (10%) | First Aid (10%) | 30% | Science: | ||
Alertness (20%) | 40% | Forensics (0%) | 40% | Neurolinguistics (0%) | 80% |
Anthropology (0%) | Heavy Weapons (0%) | Chemistry (0%) | 70% | ||
Archeology (0%) | History (10%) | Psychology (0%) | 50% | ||
Art (0%): | HUMINT (10%) | ||||
Artillery (0%) | Law (0%) | Search (20%) | |||
Athletics (30%) | 50% | Medicine (0%) | SIGINT (0%) | ||
Bureaucracy (10%) | 40% | Melee Weapons (30%) | Stealth (10%) | ||
Computer Science (0%) | 40% | Military Science (0%): | Surgery (0%) | ||
Craft (0%) | Survival (10%) | ||||
Criminology (10%) | Navigate (10%) | Swim (20%) | |||
Demolitions (0%) | Occult (10%) | Unarmed Combat (40%) | |||
Disguise (10%) | Persuade (20%) | Dungeon (0%) | |||
Dodge (30%) | 50% | Pharmacy (0%) | 40% | Foreign Languages and Other Skills: | |
Drive Auto (20%) | Pilot (0%): | English | 60% | ||
Drive Heavy Machine (10%) | Psychotherapy (10%) | French | 40% | ||
Firearms (20%) | 40% | Ride (10%) |
Physical Injuries and Ailments
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment
Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.
Weapons
Skill % | Base Range | Damage | Armor Piercing | Lethality | Kill Radius | Shots | |
Unarmed | 40% | 1d4-1 | |||||