Mano a Mano:Equipment CP: Difference between revisions
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The '''Triple CP''' scale is used for Power (Pwr) and Attack (Atk). | The '''Triple CP''' scale is used for Power (Pwr) and Attack (Atk). | ||
Modifier -6 -5 -4 -3 -2 -1 0 1 2 3 4 5 6 7 8 | Modifier -6 -5 -4 -3 -2 -1 0 1 2 3 4 5 6 7 8 | ||
Default CP -21 -15 -10 -6 -3 -1 0 1 3 6 10 15 21 28 36 | Default CP -21 -15 -10 -6 -3 -1 0 1 3 6 10 15 21 28 36 | ||
Double CP -42 -30 -20 -12 -6 -2 0 2 6 12 20 30 42 56 72 | Double CP -42 -30 -20 -12 -6 -2 0 2 6 12 20 30 42 56 72 | ||
Triple CP -63 -45 -30 -18 -9 -3 0 3 9 18 30 45 63 84 108 | Triple CP -63 -45 -30 -18 -9 -3 0 3 9 18 30 45 63 84 108 | ||
'''Sharpness''' | |||
Sharpness -4 -3 -2 -1 0 1 2 3 4 | Sharpness -4 -3 -2 -1 0 1 2 3 4 | ||
CP 0 1 3 6 10 15 21 28 36 | CP 0 1 3 6 10 15 21 28 36 | ||
{{:Mano a Mano:Reach Table}} | {{:Mano a Mano:Reach Table}} |
Revision as of 19:20, 11 September 2006
Equipment CP
The Character Points (CP) amounts of most weapon modifiers is similar to the ability CP scale. The Default CP scale is used for Cover (Cvr), Absorption (Abs), Concealment (Con) and Toughness (Tgh). The Double CP Parry (Par), and Grapple (Grp). The Triple CP scale is used for Power (Pwr) and Attack (Atk).
Modifier -6 -5 -4 -3 -2 -1 0 1 2 3 4 5 6 7 8 Default CP -21 -15 -10 -6 -3 -1 0 1 3 6 10 15 21 28 36 Double CP -42 -30 -20 -12 -6 -2 0 2 6 12 20 30 42 56 72 Triple CP -63 -45 -30 -18 -9 -3 0 3 9 18 30 45 63 84 108
Sharpness
Sharpness -4 -3 -2 -1 0 1 2 3 4 CP 0 1 3 6 10 15 21 28 36
Reach: 0 0.5 1.0 1.5 2.0 2.5 3.0 CP: 0 1 2 3 4 5 6