River Boats: Difference between revisions

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*Weapons:   
*Weapons:   


==Skipjack==
*Captain xxx (100 gp/month)
*Two sailors (12 gp/month)
*Four rowers (12 gp/month)
*Guards:
**1 veteran light infantry (18 gp/month)
**1 light infantry (6 gp/month)
**2 slingers (12 gp/month)
*Hold Capacity: 600 stone
*AC 1
*30 shp
*Weapons:


==Zephyr==
*Captain xxx (100 gp/month)
*Two sailors (12 gp/month)
*Four rowers (12 gp/month)
*Guards:
**1 veteran light infantry (18 gp/month)
**1 light infantry (6 gp/month)
**2 slingers (12 gp/month)
*Hold Capacity: 600 stone
*AC 1
*30 shp
*Weapons:


==Overall Costs/month==
==Overall Costs/month==
*Due the 1st of each month.
*Due the 1st of each month.
*600 gp/month.
*600 gp/month.

Revision as of 18:18, 28 June 2017

The Wilderlands of Absalom

The six boats are named: Viator, Meteor II, Whippoorwill, Zephyr, Skipjack, and Nematode. They are shallow drafting river boats, similar to the keel boats shown here

They have the following statistics:

  • Length: 40'
  • Beam: 15'
  • Draft: 4'
  • Crew: One captain, two sailors, four rowers
  • Propulsion: 8 rowers or sail
  • AC 1, 30 structural hp
  • Speed of 72 while going downstream, 36 upstream.
  • Capacity in addition to crew: 600 stone
    • Note that each person plus gear takes up 40 stone.

Viator

  • Captain Ciaria (100 gp/month)
  • Two sailors (12 gp/month)
  • Four rowers (12 gp/month)
  • Guards:
    • 1 veteran light infantry (18 gp/month)
    • 1 light infantry (6 gp/month)
    • 2 slingers (12 gp/month)
  • Hold Capacity: 600 stone
  • AC 1
  • 30 shp
  • Weapons:

Meteor II

  • Captain Nielen (100 gp/month)
  • Two sailors (12 gp/month)
  • Four rowers (12 gp/month)
  • Guards:
    • 1 veteran light infantry (18 gp/month)
    • 1 light infantry (6 gp/month)
    • 2 slingers (12 gp/month)
  • Hold Capacity: 600 stone
  • AC 1
  • 30 shp
  • Weapons:

Nematode

  • Captain Bertni (100 gp/month)
  • Two sailors (12 gp/month)
  • Four rowers (12 gp/month)
  • Guards:
    • 1 veteran light infantry (18 gp/month)
    • 1 light infantry (6 gp/month)
    • 2 slingers (12 gp/month)
  • Hold Capacity: 600 stone
  • AC 1
  • 30 shp
  • Weapons:

Whippoorwill

  • Captain Thowald (100 gp/month)
  • Two sailors (12 gp/month)
  • Four rowers (12 gp/month)
  • Guards:
    • 1 veteran light infantry (18 gp/month)
    • 1 light infantry (6 gp/month)
    • 2 slingers (12 gp/month)
  • Hold Capacity: 600 stone
  • AC 1
  • 30 shp
  • Weapons:

Skipjack

  • Captain xxx (100 gp/month)
  • Two sailors (12 gp/month)
  • Four rowers (12 gp/month)
  • Guards:
    • 1 veteran light infantry (18 gp/month)
    • 1 light infantry (6 gp/month)
    • 2 slingers (12 gp/month)
  • Hold Capacity: 600 stone
  • AC 1
  • 30 shp
  • Weapons:

Zephyr

  • Captain xxx (100 gp/month)
  • Two sailors (12 gp/month)
  • Four rowers (12 gp/month)
  • Guards:
    • 1 veteran light infantry (18 gp/month)
    • 1 light infantry (6 gp/month)
    • 2 slingers (12 gp/month)
  • Hold Capacity: 600 stone
  • AC 1
  • 30 shp
  • Weapons:

Overall Costs/month

  • Due the 1st of each month.
  • 600 gp/month.