Auster ex Merinita: Difference between revisions
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| | | Storytelling | ||
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Revision as of 20:37, 8 July 2017
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Grimoire | Laboratory | History |
Description
Auster is a small man with dark hair and an immaculately styl]]ed goatee. He moves slowly using a cane, gripping handholds ever so tightly for support as he finds it. He is considered friendly (for a Magus) by the Covenfolk, even though he is starting to get a reputation for snap judgments by his fellow Magi. Fortunately, so far he's been more right than wrong, but will that last?
As a descendant of Mari who took the shape of a large goat, he has been gifted with goat's legs (covered by the Lame flaw) and a permanent goatee. The goatee can be shaven off, but will be back at the next sunrise.
Vital Statistics
- Size: 0
- Age: 26 (26)
- Decrepitude: 0
- Warping Score: 0
- Confidence: 1 (3)
- Sigil: When Auster cast spells they are accompanied by sudden weather effects (a gust of wind, a distant thunderclap, a sudden dampness in the air). This is beyond his control and never large enough to grab hold of through ReAu magic. Depending on the effect, this can be quite unnatural when indoors.
Characteristics | Score |
Int | +3 |
Per | +1 |
Pre | +3 |
Com | +3 |
Str | -3 |
Sta | +3 |
Dex | -3 |
Qik | -3 |
Personality | Reputation | Sympathy | |||
Generous | +3 | Weather | |||
Reckless | +3 |
Virtues and Flaws
Virtues
Affinity With Creo (Minor, Hermetic), Affinity with Corpus (Minor, Hermetic), Book Learner (Minor, General), Educated (Minor, General), Faerie Blood (descendant of Mari) (Minor, Supernatural), Faerie Magic (Free [House], Hermetic), Flexible Formulaic Magic (Major, Hermetic), Hermetic Magus (Free, Social Status), Inventive Genius (Minor, Hermetic), Skilled Parens (Minor, Hermetic)
Flaws
Faerie Heritage (Major, Story), Generous (Minor, Personality), Lame (Minor, General), Reckless (Minor, Personality), Unimaginative Learner (Minor, Hermetic), Vulnerable Magic (within Divine Influence) (Major, Hermetic)
Combat Stats
Dodge Init -7, Atk n/a, Def -6, Dam n/a
Weapons: Fist Init -5, Atk -4, Def -4, Dam -4
Soak: +3
Fatigue Levels: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)
Equipment: Wizardly Robes, Cane
Encumbrance: 1 (1)
Abilities
Name | Speciality | Score | XP |
Artes Liberales | Ritual Casting | 1 | 5 |
Awareness | Alertness | 2 | 15 |
Charm | 2 | 15 | |
Code of Hermes | Provencal Tribunal procedures | 1 | 5 |
Concentration | Spell concentration | 3 | 30 |
Faerie Lore | Faerie Powers | 2 | 15 |
Faerie Magic | Experimenting | 1 | 5 |
Finesse | Precision | 1 | 5 |
Folk Ken | Covenfolk | 2 | 15 |
Guile | Fast Talk | 1 | 5 |
House Merinita Lore | Initiating Self | 1 | 5 |
Intrigue | Plotting | 1 | 5 |
Latin | Hermetic usage | 5 | 75 |
Magic Theory | Inventing Spells | 3 | 30 |
Native Language: Occitan | Storytelling | 5 | 75 |
Parma Magica | Corpus | 1 | 5 |
Penetration | Rego | 1 | 5 |
Teaching | One on one | 1 | 5 |
Magic
Arts
Art | Score | XP |
Creo | 10 | 37/55 |
Intelligo | 5 | 15 |
Muto | 1 | 1 |
Perdo | 1 | 1 |
Rego | 5 | 15 |
Animal | 0 | 0 |
Aquam | 0 | 0 |
Auram | 8 | 36 |
Corpus | 10 | 37/55 |
Herbam | 5 | 15 |
Ignem | 0 | 0 |
Imaginem | 0 | 0 |
Mentem | 7 | 28 |
Terram | 0 | 0 |
Vim | 5 | 15 |
Spells
Summary of Austers spells below. See the Grimoire for the full spell descriptions.
Auram Spells
The (+1) with Auram Spells casting totals is due to Weather Sympathy.
Name | CT | Level | Range | Duration | Target | Mastery | Short Description |
Air's Ghostly Form | +21(+1) | CrAu 5 | Touch | Diameter | Individual | 0 | A thick fog forms around the magus. |
Broom of the Winds | +21(+1) | CrAu 15 | Voice | Momentary | Individual | 0 | Strong winds try to knock the target down |
Charge of the Angry Winds | +21(+1) | CrAu 15 | Voice | Concentration | Individual | 0 | Moving wall of wind |
Whispering Winds | +16 | InAu 15 | Sight | Concentration | Individual | 0 | Hear everything spoken in line of sight |
Ward against Rain | +16 | ReAu 10 | Personal | Sun | Individual | 0 | Keep dry |
Corpus Spells
Name | CT | Level | Range | Duration | Target | Mastery | Short Description |
Bind Wound | +23 | CrCo 10 | Touch | Sun | Individual | 0 | Keep wounds from getting worse |
The Chirurgeon's Healing Touch | +23 | CrCo 20 | Touch | Momentary | Individual, Ritual | 0 | Heal a Light Wound caused by anything but poison or disease |
Revealed Flaws of Mortal Flesh | +18 | InCo 10 | Touch | Momentary | Individual | 0 | Find medical defects |
Herbam Spells
Name | CT | Level | Range | Duration | Target | Mastery | Short Description |
Intuition of the Forest | +13 | InHe 10 | Touch | Sun | Group | 0 | +3 to all nature-oriented rolls (no spells) / no significant harm to the forest |
Mentem Spells
Name | CT | Level | Range | Duration | Target | Mastery | Short Description |
Panic of the Trembling Heart | +20 | CrMe 15 | Eye | Sun | Individual | 0 | Cause an overpowering fear of something |
The Call to Slumber | +15 | ReMe 10 | Voice | Momentary | Individual | 0 | Cause someone to sleep within a few seconds |
Vim Spells
Name | CT | Level | Range | Duration | Target | Mastery | Short Description |
Sense the Nature of Vis | +13 | InVi 5 | Touch | Momentary | Individual | 0 | Find out what Art raw Vis is connected to |