Difference between revisions of "Vasha"
(→Combat) |
(→Combat) |
||
Line 37: | Line 37: | ||
*Initiative Modifier | *Initiative Modifier | ||
*Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats." | *Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats." | ||
− | **Primary Melee Attack: ( | + | **Primary Melee Attack: Sword, (7+, 1d8+1) |
**Secondary Melee Attack: | **Secondary Melee Attack: | ||
**Primary Ranged Attack: | **Primary Ranged Attack: | ||
*Saves: | *Saves: | ||
− | **Petrification & Paralysis | + | **Petrification & Paralysis 9+ |
− | **Poison & Death | + | **Poison & Death 6+ |
− | **Blast & Breath | + | **Blast & Breath 12+ |
− | **Staves & Wands | + | **Staves & Wands 8+ |
− | **Spells | + | **Spells 10+ |
== Spells == | == Spells == |
Revision as of 23:49, 10 September 2017
Contents
Name
Rank
- Human Blade Dancer 5
- XP: 20,000/24,000
- Alignment - Neutral
- PC
- List any titles or holdings
Attributes
- STR 13
- INT 13
- WIS 14
- DEX 13
- CON 9
- CHA 10
Skills
- Languages
- General Proficiencies
- Healing 3 - Healing 3 - Care for up to 5 people, heal extra 1d3 HP/day while under care, can identify ailments on a throw of 3+, can Neutralize Poison, Cure Disease, or Cure Serious Wounds once/day per patient on throw of 14+
- Performance - Dance
- Class Proficiencies
- Swashbuckling - +1 AC while lightly armored
- Divine Blessing - +2 to all saves
Combat
- AC 7
- HP (just list the max here, list current HP on the front page.)
- Movement Rate
- Initiative Modifier
- Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
- Primary Melee Attack: Sword, (7+, 1d8+1)
- Secondary Melee Attack:
- Primary Ranged Attack:
- Saves:
- Petrification & Paralysis 9+
- Poison & Death 6+
- Blast & Breath 12+
- Staves & Wands 8+
- Spells 10+
Spells
- First Level: Spells Per Day
- A first level spell in your repertoire
- Another first-level spell in your repertoire
- Etc
- Second Level: Spells Per Day
- One
- Two
- You-know-what-to-do
Equipment
- Gear, Armor, Weapons: Total Encumbrance. Don't list party treasure here, there is a communal page for that. This is to keep track of those things that are relatively permanently staying with your character.
- Leather Armor +2
- Those things
- Individually