G-Men Investigator Matrix: Difference between revisions
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Line 192: | Line 192: | ||
|- | |- | ||
! Athletics | ! Athletics | ||
| | | 8 || -- || -- | ||
|- | |- | ||
! Conceal | ! Conceal | ||
Line 201: | Line 201: | ||
|- | |- | ||
! Driving | ! Driving | ||
| | | 6 || -- || -- | ||
|- | |- | ||
! Electrical Repair* | ! Electrical Repair* | ||
Line 216: | Line 216: | ||
|- | |- | ||
! First Aid | ! First Aid | ||
| | | 4 || -- || -- | ||
|- | |- | ||
! Fleeing | ! Fleeing | ||
| | | 4 || -- || -- | ||
|- | |- | ||
! Health | ! Health | ||
| | | 8 || -- || -- | ||
|- | |- | ||
! Hypnosis | ! Hypnosis | ||
Line 234: | Line 234: | ||
|- | |- | ||
! Preparedness | ! Preparedness | ||
| | | 4 || -- || -- | ||
|- | |- | ||
! Psychoanalysis | ! Psychoanalysis | ||
Line 240: | Line 240: | ||
|- | |- | ||
! Riding | ! Riding | ||
| | | 2 || -- || -- | ||
|- | |- | ||
! Sanity | ! Sanity | ||
| | | 9 || -- || -- | ||
|- | |- | ||
! Scuffling | ! Scuffling | ||
| | | 6 || -- || -- | ||
|- | |- | ||
! Sense Trouble | ! Sense Trouble | ||
| | | 8 || -- || -- | ||
|- | |- | ||
! Shadowing | ! Shadowing | ||
| | | 4 || -- || -- | ||
|- | |- | ||
! Stability | ! Stability | ||
| | | 9 || -- || -- | ||
|- | |- | ||
! Stealth | ! Stealth | ||
| | | 4 || -- || -- | ||
|- | |- | ||
! Weapons | ! Weapons | ||
| | | 8 || -- || -- | ||
|- | |- | ||
|} | |} |
Revision as of 23:06, 18 April 2018
G-Men vs. the Unknown! Investigator Matrix
Basic Stats
Stat | Markham | Winstead | Herbert |
---|---|---|---|
Drive | Ennui | Duty | Duty |
Occupation | Dilletante | Fed | Doctor |
Health | 8 | -- | 8 |
Sanity | 9 | -- | 10 |
Pillar I | Family nobility | -- | -- |
Pillar II | Noblesse Oblige | -- | -- |
Pillar III | Beauty is morality | -- | -- |
Stability | 9 | -- | -- |
Source I | Roommate T.C. | -- | -- |
Source II | Sister Eloise | -- | -- |
Source III | M. Verniere | -- | -- |
Contact I | Ed Hooper | -- | -- |
Contact II | -- | -- | -- |
Contact III | -- | -- | -- |
Academic Abilities
Stat | Markham | Winstead | Herbert |
---|---|---|---|
Accounting | -- | 1 | -- |
Anthropology | -- | -- | -- |
Archaeology | -- | -- | -- |
Architecture | -- | -- | -- |
Art History | 1 | -- | -- |
Biology | -- | -- | 3 |
Cthulhu Mythos | -- | -- | -- |
Cryptography | -- | -- | -- |
Geology | -- | -- | -- |
History | -- | -- | -- |
Languages | Latin, French | -- | Greek, Latin |
Law | 1 | 2 | 1 |
Library Use | -- | 1 | 3 |
Medicine | -- | -- | 3 |
Occult | -- | -- | -- |
Physics | -- | -- | -- |
Theology | -- | -- | -- |
Interpersonal Abilities
Stat | Markham | Winstead | Herbert |
---|---|---|---|
Assess Honesty | 2 | 3 | 2 |
Bargain | 1 | -- | -- |
Bureaucracy | -- | 1 | 1 |
Cop Talk | 1 | 3 | 1 |
Credit Rating | 7 | 4 | 5 |
Flattery | 2 | -- | -- |
Interrogation | -- | 3 | -- |
Intimidation | -- | 4 | -- |
Oral History | 1 | -- | -- |
Reassurance | 2 | -- | 2 |
Streetwise | 1 | 2 | -- |
Technical Abilities
Stat | Markham | Winstead | Herbert |
---|---|---|---|
Art | -- | -- | -- |
Astronomy | -- | -- | -- |
Chemistry | -- | -- | -- |
Craft | -- | -- | -- |
Evidence Collection | -- | 2 | 3 |
Forensics | -- | 1 | 3 |
Locksmith | -- | 2 | -- |
Outdoorsman | -- | -- | -- |
Pharmacy | -- | -- | 3 |
Photography | -- | -- | -- |
Note: Markham has 3 unspent points left
General Abilities
Stat | Markham | Winstead | Herbert |
---|---|---|---|
Athletics | 8 | -- | -- |
Conceal | -- | -- | -- |
Disguise* | -- | -- | -- |
Driving | 6 | -- | -- |
Electrical Repair* | -- | -- | -- |
Explosives* | -- | -- | -- |
Filch | -- | -- | -- |
Firearms | -- | -- | -- |
First Aid | 4 | -- | -- |
Fleeing | 4 | -- | -- |
Health | 8 | -- | -- |
Hypnosis | -- | -- | -- |
Mechanical Repair* | -- | -- | -- |
Piloting | -- | -- | -- |
Preparedness | 4 | -- | -- |
Psychoanalysis | -- | -- | -- |
Riding | 2 | -- | -- |
Sanity | 9 | -- | -- |
Scuffling | 6 | -- | -- |
Sense Trouble | 8 | -- | -- |
Shadowing | 4 | -- | -- |
Stability | 9 | -- | -- |
Stealth | 4 | -- | -- |
Weapons | 8 | -- | -- |
- Can be used as an Investigative Ability in some circumstances.