Redo: Difference between revisions
Atlictoatl (talk | contribs) |
Atlictoatl (talk | contribs) |
||
Line 49: | Line 49: | ||
|} | |} | ||
Conditions: | Conditions: Anger (-2 to ''comfort or support'' or ''pierce the mask'') | ||
====Potential==== | ====Potential==== | ||
Line 55: | Line 55: | ||
====Influence==== | ====Influence==== | ||
===Moves=== | ===Moves=== |
Revision as of 17:14, 14 January 2019
Back to Masks campaign.
Sebastián Alejandro Santos-Murillo aka Redo
Look
Latino with mocking eyes, garish clothing (fancy sports sweats and gold chain), and no costume (uses illusion disguises to blend in)
Stats
Danger | -2 | -1 | 0 | +1 | +2 | +3 |
Freak | -2 | -1 | 0 | +1 | +2 | +3 |
Savior | -2 | -1 | 0 | +1 | +2 | +3 |
Superior | -2 | -1 | 0 | +1 | +2 | +3 |
Mundane | -2 | -1 | 0 | +1 | +2 | +3 |
Conditions: Anger (-2 to comfort or support or pierce the mask)
Potential
Potential: o o o o o
Influence
Moves
Are you watching closely?
When I mislead, distract, or trick someone, roll + Superior. On a hit, they are fooled, at least for a moment.
On a 10+, choose three. On a 7-9, choose two:
- I get an opportunity
- I expose a weakness or flaw
- I confuse them for some time
- I avoid further entanglement
On a miss, I'm hopelessly embroiled in it and under pressure; mark a condition.
Mary Contrary
When someone tries to pierce my mask, comfort or support me, or provoke me, I can interfere. Roll + Superior.
On a hit, they take a -2 on their roll. On a 10+, I also take Influence over them or clear a condition.
On a miss, they get a 10+ no matter what they rolled and I mark a condition of their choice.
Team? What team?
When I use Team selfishly, clear a condition or mark potential. The first time in a session that I use Team to help a teammate, take +1 forward.
Team Moves
When I share a triumphant celebration with someone, ask them if they think I'm cool. If they say yes, give them Influence and take Influence over them. If they say no, mark a condition or spurn them immediately. If they’re a teammate, then either way, add a Team to the pool.
When I share a vulnerability or weakness with someone, give them Influence over me, and ask them who they’d like me to be. Mark potential if I show them that person. If they’re a teammate, add a Team to the pool no matter what.