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|'''Female Human''' || ''' | |'''Female Human''' || Level '''2''' || Class '''Fighter''' || Archetype '''-''' || Alignment '''Chaotic Good''' | ||
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Revision as of 05:29, 20 February 2019
Orianna of Istria (Ilya)
Female Human | Level 2 | Class Fighter | Archetype - | Alignment Chaotic Good |
Background
Orianna was born to a minor noble house sworn to those controlling a city-state in the coast. Despite being low in the line of succession to an insignificant house, as a noblewoman she grew up comfortably and was expected to comply with the duties coming with the position. Among them, was sealing an alliance through marriage with the renowned velvet merchants guild of Istria.
Marriage proved liberating for both Orianna and her husband. Neither was particularly thrilled about it, and in time they struck a deal to cover for one another as they pursued their own goals. While her husband is busy politicking in the court, Orianna became finally free to set off to see the world and prove her worth in her own right. They have a friendly relationship, catching up and helping each other when they cross paths, but they're not in love and agreed to discreetly pursue their own romantic interests.
Feature | Rustic Hospitality with a touch of Privilege: You can find a place to hide, rest, or recuperate among other commoners, unless you have shown yourself to be a danger to them. They will shield you from the law or anyone else searching for you, though they will not risk their lives for you.
When aware of your noble birth, the common folk make every effort to accommodate you and avoid your displeasure, and other people of high birth treat you as a member of the same social sphere. You can secure an audience with a local noble if you need to. |
Defining event | ??? |
Personality trait | The common folk love me for my kindness and generosity |
Ideal | I must prove that I can handle myself without the coddling of my family. (Chaotic) |
Bond | I protect those who cannot protect themselves |
Flaw | I’m convinced of the significance of my destiny, and blind to my shortcomings and the risk of failure |
Character Stats
Base | Race | mod | |
STR | 14 | 1 | +2 |
DEX | 15 | 1 | +3 |
CON | 13 | 1 | +2 |
INT | 9 | 1 | 0 |
WIS | 8 | 1 | -1 |
CHA | 13 | 1 | +2 |
| ||||||||||||||||
|
Type | Range | Attack | Damage | |
---|---|---|---|---|
Rapier * | melee (finesse) | +5 | 1d8+7 | |
Handaxe x2 | melee/ranged | 20/60 | +5 | 1d6+3 |
Longbow | ranged | 150/600 | +5 | 1d8+3 |
- Arrows x20 | ||||
Unarmed attack | melee | +4 | 3 | |
* atk: + proficiency(2) + DEX(3, finesse); dmg: + proficiency(2) + DEX(3, finesse) + Fighting Style: Dueling(2) |
|
Speed | 30 ft |
Size | Medium |
Height | 5'5" (1.70m) |
Weight | 137 lb (62 kg) |
Age | 29 |
Hair Color | Copper brown |
Eye Color | Aquamarine |
Skills, Class Features & Tools
Skill | default | mod |
Athletics | STR | +4 |
Acrobatics | DEX | +5 |
[Background] | ||
Persuasion | CHA | +4 |
History | INT | +2 |
Feature | Description |
Fighting Style: Dueling | +2 bonus to damage when wielding a single one-handed melee weapon |
Second Wind | Once per rest, can spend a bonus action on your turn to recover HP equal to 1d10+Fighter lvl |
Action Surge | Once per rest, can take an extra action on your turn |
Vehicles (land) | Wagon |
Gaming Set | Cards |
Equipment
Item | Quantity | Weight |
[Explorer's Pack] | ||
Bedroll | 7 lb (3.1 kg) | |
Mess kit | 1 lb (0.4 kg) | |
Tinderbox | 1 lb (0.4 kg) | |
Torches | x10 | 1 lb (0.4 kg) |
Waterskin | 5 lb (2.2 kg) | |
Hempen rope | 50 ft | 10 lb (2.7 kg) |
[Background] | ||
Signet ring | - | |
Scroll attesting heritage (noble) | - | |
Money | ❂ 25 ❂ - ❂ - |
Item | AC | Type | Stealth | Weight |
Leather Armor | 11 + DEX | Light | - | 6 lb (4.5 kg) |
Shield | +2 | Shield | - | 10 lb (2.7 kg) |
Fine Clothes | - | - | - | - |