Heresies Without Number:Ranged Weapons: Difference between revisions
Jump to navigation
Jump to search
Bushidokid (talk | contribs) Created page with "Category:Stars Without Number Category:Warhammer 40,000 Category:Conversion '''Ranged Weapon Table''' {| class="wikitable" ! Name !! DMG !! Range !! Cost !! Mag..." |
Bushidokid (talk | contribs) No edit summary |
||
Line 6: | Line 6: | ||
{| class="wikitable" | {| class="wikitable" | ||
! Name !! DMG !! Range !! Cost !! Mag !! En !! TL | ! Name !! DMG !! Range !! Cost !! Mag !! En !! TL !! Attr. !! Special | ||
|- | |- | ||
| Laspistol || 1d6 || 30/100 || -4 || 1d10 || 1 || 4 | | Laspistol || 1d6 || 30/100 || -4 || 1d10 || 1 || 4 || || | ||
|- | |- | ||
| Hotshot Laspistol || 1d10 || 20/60 || +2 || 1d6 || 1 || 5 | | Hotshot Laspistol || 1d10 || 20/60 || +2 || 1d6 || 1 || 5 || || | ||
|- | |- | ||
| Las Carbine* || 1d8 || 50/150 || -4 || 1d12 || 1 || 4 | | Las Carbine* || 1d8 || 50/150 || -4 || 1d12 || 1 || 4 || || | ||
|- | |- | ||
| Lasgun* || 1d10 || 100/300 || -4 || 1d20 || 2 || 4 | | Lasgun* || 1d10 || 100/300 || -4 || 1d20 || 2 || 4 || || | ||
|- | |- | ||
| Hotshot Lasgun* || 2d8 || 30/100 || +2 || 1d10 || 2 || 5 | | Hotshot Lasgun* || 2d8 || 30/100 || +2 || 1d10 || 2 || 5 || || | ||
|- | |- | ||
| Long Las || 1d6+2 || 500/1500 || +0 || 1d12 || 2 || 4 | | Long Las || 1d6+2 || 500/1500 || +0 || 1d12 || 2 || 4 || || | ||
|- | |- | ||
| MP Lascannon || 5d10 || 600/1800 || +4 || 1d4 || 4 || 4 | | MP Lascannon || 5d10 || 600/1800 || +4 || 1d4 || 4 || 4 || || | ||
|- | |- | ||
| Autopistol* || 1d6+1 || 30/100 || -2 || 1d8 || 1 || 3 | | Autopistol* || 1d6+1 || 30/100 || -2 || 1d8 || 1 || 3 || || | ||
|- | |- | ||
| Stub Revolver || 1d8 || 30/60 || -6 || 2d4 || 1 || 2 | | Stub Revolver || 1d8 || 30/60 || -6 || 2d4 || 1 || 2 || || | ||
|- | |- | ||
| Stub Automatic* || 1d6 || 30/100 || -2 || 1d6 || 1 || 3 | | Stub Automatic* || 1d6 || 30/100 || -2 || 1d6 || 1 || 3 || || | ||
|- | |- | ||
| Hand Cannon || 1d8 || 20/60 || +0 || 1d4 || 1 || 3 | | Hand Cannon || 1d8 || 20/60 || +0 || 1d4 || 1 || 3 || || | ||
|- | |- | ||
| Autogun* || 1d12 || 100/300 || -2 || 1d10 || 2 || 3 | | Autogun* || 1d12 || 100/300 || -2 || 1d10 || 2 || 3 || || | ||
|- | |- | ||
| Autocannon# || 3d12 || 600/1800 || +4 || 1d20 || 4 || 3 | | Autocannon# || 3d12 || 600/1800 || +4 || 1d20 || 4 || 3 || || | ||
|- | |- | ||
| Assault Cannon# || 4d6+4 || 400/1200 || +4 || 2d20 || 2 || 4 | | Assault Cannon# || 4d6+4 || 400/1200 || +4 || 2d20 || 2 || 4 || || | ||
|- | |- | ||
| Hunting Rifle || 1d10+2 || 200/400 || -4 || 2d4 || 2 || 2 | | Hunting Rifle || 1d10+2 || 200/400 || -4 || 2d4 || 2 || 2 || || | ||
|- | |- | ||
| | | Sniper Rifle || 2d8 || 700/2000 || +2 || 1d6 || 3 || 3 || || | ||
|- | |- | ||
| | | Shotgun || 3d4 || 10/30 || -2 || 2@ || 2 || 2 || || | ||
|- | |- | ||
| | | Pump-Action Shotgun || 3d4 || 10/30 || -2 || 2d4 || 2 || 2 || || | ||
|- | |- | ||
| | | Combat Shotgun* || 3d4 || 10/30 || +0 || 1d8 || 2 || 3 || || | ||
|- | |- | ||
| | | Heavy Stubber# || 3d6 || 300/1000 || +2 || 3d20 || 4 || 3 || || | ||
|- | |- | ||
| | | Bolt Pistol* || 2d6 || 30/100 || +4 || 3d4 || 1 || 5 || || | ||
|- | |- | ||
| | | Boltgun* || 3d6 || 100/300 || +4 || 2d8 || 2 || 5 || || | ||
|- | |- | ||
| | | Astartes Boltgun* || 3d6+3 || 200/400 || +6 || 2d10 || 3 || 5 || || | ||
|- | |- | ||
| | | Storm Bolter# || 3d6 || 50/200 || +6 || 1d12 || 3 || 5 || || | ||
|- | |- | ||
| | | Heavy Bolter# || 4d6 || 500/1500 || +4 || 1d20 || 4 || 5 || || | ||
|- | |- | ||
| | | Inferno Pistol || 2d10 || 25/50 || +10 || 1d4 || 1 || 5 || || While within short range, roll damage twice and select the higher result | ||
|- | |- | ||
| | | Meltagun || 2d12 || 50/100 || +4 || 2d4 || 2 || 5 || || While within short range, roll damage twice and select the higher result | ||
|- | |- | ||
| | | Multimelta || 4d12 || 100/200 || +4 || 1d8 || 4 || 5 || || While within short range, roll damage twice and select the higher result | ||
|- | |- | ||
| Plasma | | Plasma Pistol || 2d8 || 30/100 || +4 || 1d6 || 1 || 5 || || Can be fired on maximal mode, when fired this way, deals an additional die of damage, but if attack roll is less than 10, wielder takes 1d6 damage | ||
|- | |- | ||
| Plasma | | Plasma || 2d10 || 100/300 || +4 || 2d6 || 2 || 5 || || Can be fired on maximal mode, when fired this way, deals an additional die of damage, but if attack roll is less than 10, wielder takes 1d6 damage | ||
|- | |- | ||
| | | Plasma Cannon || 3d10 || 500/1500 || +6 || 1d10 || 4 || 5 || || Can be fired on maximal mode, when fired this way, deals an additional die of damage, but if attack roll is less than 10, wielder takes 1d6 damage | ||
|- | |- | ||
| Flamer# || | | Hand Flamer# || 1d8 || 5 || +2 || 2d4 || 1 || 4 || || Can only be used to suppress, only uses one load of ammo, deals full damage | ||
|- | |- | ||
| | | Flamer# || 1d12 || 10 || +0 || 4d4 || 2 || 4 || || Can only be used to suppress, only uses one load of ammo, deals full damage | ||
|- | |- | ||
| | | Heavy Flamer# || 4d6 || 20 || +2 || 6d4 || 4 || 3 || || Can only be used to suppress, only uses one load of ammo, deals full damage | ||
|- | |- | ||
| | | Bolas || - || 5/10 || -2 || 1@ || 1 || 1 || || | ||
|- | |- | ||
| | | Hand Bow || 1d6 || 30/60 || -4 || 1@ || 2 || 1 || || | ||
|- | |- | ||
| | | Flintlock Pistol || 1d8 || 5/15 || -4 || 1@ || 1 || 1 || || | ||
|- | |- | ||
| | | Musket || 1d12 || 25/50 || -4 || 1@ || 2 || 1 || Dex || | ||
|- | |- | ||
| | | Bow || 1d8 || 75/150 || -4 || 1@ || 2 || 1 || || | ||
|- | |- | ||
| | | Sling || 1d4 || 20/40 || -6 || 1@ || 1 || 1 || || | ||
|- | |- | ||
| | | Crossbow || 1d10 || 50/150 || -4 || 1@ || 2 || 1 || || | ||
|- | |- | ||
| Missile Launcher || As Ammo || 600/1800 || +2 || 1@ || 3 || | | Grenade Launcher || As Ammo || 50/150 || +0 || 4@ || 3 || 3 || || | ||
|- | |||
| Missile Launcher || As Ammo || 600/1800 || +2 || 1@ || 4 || 3 || || | |||
|} | |} | ||
[[https://wiki.rpg.net/index.php/Heresies_Without_Number:Main_Page Main Page]] | [[https://wiki.rpg.net/index.php/Heresies_Without_Number:Main_Page Main Page]] |
Latest revision as of 15:13, 11 March 2019
Ranged Weapon Table
Name | DMG | Range | Cost | Mag | En | TL | Attr. | Special |
---|---|---|---|---|---|---|---|---|
Laspistol | 1d6 | 30/100 | -4 | 1d10 | 1 | 4 | ||
Hotshot Laspistol | 1d10 | 20/60 | +2 | 1d6 | 1 | 5 | ||
Las Carbine* | 1d8 | 50/150 | -4 | 1d12 | 1 | 4 | ||
Lasgun* | 1d10 | 100/300 | -4 | 1d20 | 2 | 4 | ||
Hotshot Lasgun* | 2d8 | 30/100 | +2 | 1d10 | 2 | 5 | ||
Long Las | 1d6+2 | 500/1500 | +0 | 1d12 | 2 | 4 | ||
MP Lascannon | 5d10 | 600/1800 | +4 | 1d4 | 4 | 4 | ||
Autopistol* | 1d6+1 | 30/100 | -2 | 1d8 | 1 | 3 | ||
Stub Revolver | 1d8 | 30/60 | -6 | 2d4 | 1 | 2 | ||
Stub Automatic* | 1d6 | 30/100 | -2 | 1d6 | 1 | 3 | ||
Hand Cannon | 1d8 | 20/60 | +0 | 1d4 | 1 | 3 | ||
Autogun* | 1d12 | 100/300 | -2 | 1d10 | 2 | 3 | ||
Autocannon# | 3d12 | 600/1800 | +4 | 1d20 | 4 | 3 | ||
Assault Cannon# | 4d6+4 | 400/1200 | +4 | 2d20 | 2 | 4 | ||
Hunting Rifle | 1d10+2 | 200/400 | -4 | 2d4 | 2 | 2 | ||
Sniper Rifle | 2d8 | 700/2000 | +2 | 1d6 | 3 | 3 | ||
Shotgun | 3d4 | 10/30 | -2 | 2@ | 2 | 2 | ||
Pump-Action Shotgun | 3d4 | 10/30 | -2 | 2d4 | 2 | 2 | ||
Combat Shotgun* | 3d4 | 10/30 | +0 | 1d8 | 2 | 3 | ||
Heavy Stubber# | 3d6 | 300/1000 | +2 | 3d20 | 4 | 3 | ||
Bolt Pistol* | 2d6 | 30/100 | +4 | 3d4 | 1 | 5 | ||
Boltgun* | 3d6 | 100/300 | +4 | 2d8 | 2 | 5 | ||
Astartes Boltgun* | 3d6+3 | 200/400 | +6 | 2d10 | 3 | 5 | ||
Storm Bolter# | 3d6 | 50/200 | +6 | 1d12 | 3 | 5 | ||
Heavy Bolter# | 4d6 | 500/1500 | +4 | 1d20 | 4 | 5 | ||
Inferno Pistol | 2d10 | 25/50 | +10 | 1d4 | 1 | 5 | While within short range, roll damage twice and select the higher result | |
Meltagun | 2d12 | 50/100 | +4 | 2d4 | 2 | 5 | While within short range, roll damage twice and select the higher result | |
Multimelta | 4d12 | 100/200 | +4 | 1d8 | 4 | 5 | While within short range, roll damage twice and select the higher result | |
Plasma Pistol | 2d8 | 30/100 | +4 | 1d6 | 1 | 5 | Can be fired on maximal mode, when fired this way, deals an additional die of damage, but if attack roll is less than 10, wielder takes 1d6 damage | |
Plasma | 2d10 | 100/300 | +4 | 2d6 | 2 | 5 | Can be fired on maximal mode, when fired this way, deals an additional die of damage, but if attack roll is less than 10, wielder takes 1d6 damage | |
Plasma Cannon | 3d10 | 500/1500 | +6 | 1d10 | 4 | 5 | Can be fired on maximal mode, when fired this way, deals an additional die of damage, but if attack roll is less than 10, wielder takes 1d6 damage | |
Hand Flamer# | 1d8 | 5 | +2 | 2d4 | 1 | 4 | Can only be used to suppress, only uses one load of ammo, deals full damage | |
Flamer# | 1d12 | 10 | +0 | 4d4 | 2 | 4 | Can only be used to suppress, only uses one load of ammo, deals full damage | |
Heavy Flamer# | 4d6 | 20 | +2 | 6d4 | 4 | 3 | Can only be used to suppress, only uses one load of ammo, deals full damage | |
Bolas | - | 5/10 | -2 | 1@ | 1 | 1 | ||
Hand Bow | 1d6 | 30/60 | -4 | 1@ | 2 | 1 | ||
Flintlock Pistol | 1d8 | 5/15 | -4 | 1@ | 1 | 1 | ||
Musket | 1d12 | 25/50 | -4 | 1@ | 2 | 1 | Dex | |
Bow | 1d8 | 75/150 | -4 | 1@ | 2 | 1 | ||
Sling | 1d4 | 20/40 | -6 | 1@ | 1 | 1 | ||
Crossbow | 1d10 | 50/150 | -4 | 1@ | 2 | 1 | ||
Grenade Launcher | As Ammo | 50/150 | +0 | 4@ | 3 | 3 | ||
Missile Launcher | As Ammo | 600/1800 | +2 | 1@ | 4 | 3 |