Iman: Difference between revisions
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'''Spellcasting:''' Cntr: 2+1; 1st: 4; 2nd: 2; 8 minutes prep; Save DC: 13; Spell attack: +5 | '''Spellcasting:''' Cntr: 2+1; 1st: 4; 2nd: 2; 8 minutes prep; Save DC: 13; Spell attack: +5 | ||
'''Cantrips:''' mending, produce flame, | '''Cantrips:''' mending, produce flame, druidcraft | ||
'''Typical Prepared Spells:''' 1st: | '''Typical Prepared Spells:''' 1st: cure wounds, entangle, purify food and drink, speak with animals; 2nd: protection from poison, hold person | ||
'''Circle Spells:''' blur (2nd), silence (2nd) | '''Circle Spells:''' blur (2nd, self), silence (2nd) | ||
'''Wild Shape:''' Max CR: 1/4; no flying or swimming; 1 hour; 2/rest | '''Wild Shape:''' Max CR: 1/4; no flying or swimming; 1 hour; 2/rest | ||
'''Shapes:''' | |||
* Cr 0: Badger, Cat, Deer, Frog, Goat, Hyena, Jackal, Lizard, Rat, Scorpion, Spider, Weasel | |||
* CR 1/8: Camel, Mastiff, Mule, Poisonous Snake, Pony | |||
* CR 1/4: Boar, Draft Horse, Giant Lizard, Giant Poisonous Snake, Giant Wolf Spider, Riding Horse, Wolf | |||
'''Equipment:''' club, wooden shield, leather armor, an explorer’s pack, a druidic focus, 50 gp | '''Equipment:''' club, wooden shield, leather armor, an explorer’s pack, a druidic focus, 50 gp |
Revision as of 17:51, 24 December 2019
Age: Past middle
Hair: Black
Eyes: Brown
N Female Human [Variant] Sage Druid 3 (Circle of the Land [Desert])
Str 13 (+1), Dex 8 (-1), Con 13 (+1), Int 14 (+2), Wis 16 (+3), Cha 10 (+0)
Proficiency: +2
Armor Class: 12
Hit Points: 21
Armor: Light armor, medium armor, shields (druids will not wear armor or use shields made of metal)
Weapons: Clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears
Tools: Herbalism kit, Cook's utensils
Saving Throws: Intelligence +4, Wisdom +5
Skills: Animal Handling +5, Insight +5, Medicine +5, Perception +5, Survival +7 (Expertise), Nature +4, Arcana +4, History +4
Languages: Common, Primordial, Sylvan, Druidic, Elvish, Orc
Feats: Prodigy (XGE)
Features: Druidic, Spellcasting, Wild Shape, Druid Circle (Circle of the Land [Bonus Cantrip, Natural Recovery, Circle Spells])
Spellcasting: Cntr: 2+1; 1st: 4; 2nd: 2; 8 minutes prep; Save DC: 13; Spell attack: +5
Cantrips: mending, produce flame, druidcraft
Typical Prepared Spells: 1st: cure wounds, entangle, purify food and drink, speak with animals; 2nd: protection from poison, hold person
Circle Spells: blur (2nd, self), silence (2nd)
Wild Shape: Max CR: 1/4; no flying or swimming; 1 hour; 2/rest
Shapes:
- Cr 0: Badger, Cat, Deer, Frog, Goat, Hyena, Jackal, Lizard, Rat, Scorpion, Spider, Weasel
- CR 1/8: Camel, Mastiff, Mule, Poisonous Snake, Pony
- CR 1/4: Boar, Draft Horse, Giant Lizard, Giant Poisonous Snake, Giant Wolf Spider, Riding Horse, Wolf
Equipment: club, wooden shield, leather armor, an explorer’s pack, a druidic focus, 50 gp
Combat: +3 attack (melee); +1 attack (ranged); club 1d4+1 B
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