Henry Fischer: Difference between revisions
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=Physical Injuries and Ailments= | =Physical Injuries and Ailments= | ||
<br> | <br>Disability to right leg, IED 2008, limited mobility, uses cane to walk | ||
<br> | <br>Disability to nervous system, Chemical attack 2015, TBI + mood disorder + periodic tremors | ||
<br>Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further | <br>Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further | ||
Revision as of 15:14, 11 January 2020
| Agent Name: Henri Fischer | |||
| Code Name: SPHINX | |||
| Profession: Intelligence Analyst, Contract | |||
| Nationality: USA | |||
| Sex (Age): Male (36) | |||
| Education:
MA, International History, Ithaca College |
Statistics
| Score | x5 | What Others Notice | |
|---|---|---|---|
| Strength | 12 | 60 | |
| Constitution | 11 | 55 | |
| Dexterity | 07 | 35 | pronounced limp, tremors |
| Intelligence | 12 | 60 | |
| Power | 13 | 65 | intense |
| Charisma | 07 | 35 | aggressive |
Derived Attributes
| Current | Maximum | |
|---|---|---|
| Hit Points (HP) | 12 | |
| Willpower (WP) | 13 | |
| Sanity (SAN) | 65 | |
| Breaking Point (BP) | 52 |
Incidents of SAN loss without going insane
| Violence | O | O | O | adapted |
| Helplessness | O | O | O | adapted |
Bonds
| Score | |
|---|---|
| SPCA shelter volunteer | 07 |
| D33pTh0th moderator (Dark Web conspiracy board) | 07 |
| Member, Northeastern New York Genealogical Society, Lake George branch | 07 |
Motivations and Mental Disorders
Skills
| Total | Total | Total | |||
| Accounting (10%) | First Aid (10%) | Science (0%) | |||
| Alertness (20%) | Forensics (0%) | Search (20%) | 40% | ||
| Anthropology (0%) | 60% | Heavy Weapons (0%) | SIGINT (0%) | 40% | |
| Archeology (0%) | 20% | History (10%) | 60% | Stealth (10%) | |
| Art (0%): | HUMINT (10%) | 50% | Surgery (0%) | ||
| Artillery (0%) | Law (0%) | Survival (10%) | |||
| Athletics (30%) | Medicine (0%) | Swim (20%) | |||
| Bureaucracy (10%) | 50% | Melee Weapons (30%) | Unarmed Combat (40%) | ||
| Computer Science (0%) | 60% | Military Science (0%): | Unnatural (0%) | ||
| Craft (0%) | Foreign Languages and Other Skills: | ||||
| Criminology (10%) | 60% | Navigate (10%) | Farsi | 50% | |
| Demolitions (0%) | Occult (10%) | 30% | Sanskrit | 50% | |
| Disguise (10%) | Persuade (20%) | 40% | Coptic Egyptian | 40% | |
| Dodge (30%) | Pharmacy (0%) | ||||
| Drive Auto (20%) | Pilot (0%): | ||||
| Drive Heavy Machine (10%) | Psychotherapy (10%) | ||||
| Firearms (20%) | Ride (10%) | ||||
Physical Injuries and Ailments
Disability to right leg, IED 2008, limited mobility, uses cane to walk
Disability to nervous system, Chemical attack 2015, TBI + mood disorder + periodic tremors
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment
Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.
Weapons
| Skill % | Base Range | Damage | Armor Piercing | Kill Damage | Kill Radius | Shots | |