SotS: Corpse Astray: Catol: Difference between revisions
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'''What is Best in Life? (Drives):''' Ushering in change, sweeping away debris, taking vengeance | '''What is Best in Life? (Drives):''' Ushering in change, sweeping away debris, taking vengeance | ||
'''Investigative Abilities:''' Command 1, Intimidation 1, Nobility 1; Corruption 3 | '''Investigative Abilities:''' Command 1/1, Intimidation 1/1, Nobility 1/1; Corruption 3/3, Forgotten Lore 1/1, Laws & Traditions 1/1, Wilderness Mastery 2/2<br> | ||
'''General Abilities:''' Athletics 5, Bind Wounds 3, Preparedness 4, Stealth 3, Sorcery 10 (Blast), Sway 5 | '''General Abilities:''' Athletics 5/5, Bind Wounds 3/3, Preparedness 4/4, Stealth 3/3, Sorcery 10/10 (Blast), Sway 5/5 | ||
'''Health:''' 6 | Threshold 3 to 6 (shield) | Armor 1 (the fading memory of divine awe)<br> | '''Health:''' 6 | Threshold 3 to 6 (shield) | Armor 1 (the fading memory of divine awe)<br> |
Revision as of 17:09, 12 August 2020
Name: Ctol-Cwogohatl
Profession: flesh-bound divinity of the Tides
Adjectives: Changing, resentful, motivated, damp, adventurous, androgynous, responsible
What is Best in Life? (Drives): Ushering in change, sweeping away debris, taking vengeance
Investigative Abilities: Command 1/1, Intimidation 1/1, Nobility 1/1; Corruption 3/3, Forgotten Lore 1/1, Laws & Traditions 1/1, Wilderness Mastery 2/2
General Abilities: Athletics 5/5, Bind Wounds 3/3, Preparedness 4/4, Stealth 3/3, Sorcery 10/10 (Blast), Sway 5/5
Health: 6 | Threshold 3 to 6 (shield) | Armor 1 (the fading memory of divine awe)
Morale: 12 | Threshold 4 | Grit 1 (self-assured)
Sorcery: 10 vs. Health | Damage Modifier +1
Sway: 5 | Damage Modifier +1 (majesty)
Sorcerous Spheres: Blood, Earth, Water
Gear:
- An old unmarked shield you picked up somewhere;
- an ancient congregation of worshippers who once venerated you;
- a fleshy bipedal androgynous prison your divine nature seems unable to escape;
- the eternal responsibility of making sure the tides continue to rise and fall;
- a blue cloak that chooses to act as your armor (Armor 1);
- a gender that changes with whim and the tides;
- a hostile secret society who hopes to bind you to their will;
- very, very old eyes the exact color of the ocean; and a really nice pair of boots
Allies: Guild of Architects and Canal-Watchers 1, Monstrosities 1;
Enemy: Mercanti 1