Hexery: Difference between revisions
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| Measure (Complex/Simple) | | Measure |(Complex/Simple) | ||
| Lightning Bolt | | Lightning Bolt | ||
| Protection, 1” Radius (HX) | | Protection, 1” Radius (HX) | ||
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==Strong Knacks== | ==Strong Knacks== | ||
*Maker :The ability and talent to create things. | *Maker :The ability and talent to create things. | ||
*Torch: the ability to see great distance and occasionally see the futureT | *Torch: the ability to see great distance and occasionally see the futureT |
Revision as of 04:42, 14 August 2020
Hexery-A Low Order Magic system
Hexery is a low powered system of abilities usually native to a single shadow. Though the abilities tend to function on any shadow that uses low order magics.
Most of the abilities range from cantrips to roughly 3rd level magery spells . How they manifest varies from shadow to shadow as well as from person to person. These manifest as "Hexes" & "Knacks".
- Knack: An ability of the individual usually requiring no material component.
- Hexes: An ability that can be woven into a item, dawn on something, or otherwise created as a physical item that can often be used by others afterward.
Some people with knacks can embed their ability into a hexed item. Others can only create the hexed item, not cast the spell seperatly.. .
Examples of Hexes or Knacks.
Knacks and hexes
Minor Knacks
These are generally unable to be woven into hexes.
Anatomics | Catfall | Catfeet | Clean | Color | Chill |
Dampen | Dust | Enrich | Exterminate or Zap | Extinguish | Firefinger |
Gather | Heat | Haunting | Knot | Know Direction | Legerdemain |
Mend | Purify Water | Stitch | Sharpen | Temperature | Tie |
Turn Page | Unseen Hand | Weathertell | Werelight (or Bluelight) | ||
Control Flames | Create Bonfire | Druidcraft | Frostbite | Guidance | Gust |
Infestation | Magic Stone | Mending | Mold Earth | Poison Spray | Primal Savagery |
Produce Flame | Resistance | Shape Water | Shillelagh | Thorn Whip | Thunderclap |
Moderately strong Knacks
Hexes noted with (HX) meaning that the spell can be woven into a constrict of some kind, like a warding or a basket or woven cloth.
(Complex/Simple) | Lightning Bolt | Protection, 1” Radius (HX) |
Blaze(HX) | Aurora (Light Wall)(HX) | Mini Strength |
Ball Lightning | Lightning Dart | Charm Animal Class(HX) |
Rope Trick | Charm Animal (specific type)(HX) | Awaken |
Clairaudience | Magic Mouth(HX) | Speed(HX) |
Charm Person/Specific Intelligent Race(HX) | Continual Light | Photographic Memory |
Clairvoyance | Water Breathing(HX) | |
Detect (Complex) | Create Sound | Protection/Insects (HX) |
Web | Detect (Simple) | Darkness |
See Invisible | Cold Cone | Measure (Concealed) |
Whirlwind | Hold Portal (HX)(This manifests as a compulsion for others to not enter or cross a threshhold. | Deodorant |
Silence, 3” Radius | Continual Darkness | Measure (Mental) |
Wizard Light (HX) | Individual Silence | Detect (Concealed or Mental) |
Speak Languages | Light | ESP |
Speak with Animals | Match (light fire)(HX) As a hex this manifests as an item that will start a fre. | |
Extinguish Fire | Dispel Magic(HX) | Muscle Spasm(HX) |
Super Sleep | Protection | Flaming |
Read Languages | Flash | Wind |
Fire Dart | Read Magic | Freeze Water |
Wizard Lock-(HX)This manifests as a door only openable by certain people. | Silence, 1” Radius(HX) | Gliding |
Run Silent | Fly | Pass without trace |
Sleep | Hallucination(HX) | Heat Cone |
Fire Ball | Sound Amplification | Invisibility |
Hold Person (HX) | Knock:(HX) This manifests as opening any shut or magically locked door. | Illusion |
Levitate | Infravision | |
Telescope(HX) As a hex its cast on glass usually. | Locate Object | Invisibility, 1” Radius(HX) |
Mirror Image | Ventriloquism(HX) | Magic Missile |
Light Beam | Projected Mini-Strength |
Strong Knacks
- Maker :The ability and talent to create things.
- Torch: the ability to see great distance and occasionally see the futureT