Hexery: Difference between revisions
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*Hexes: An ability that can be woven into a item, dawn on something, or otherwise created as a physical item that can often be used by others afterward. | *Hexes: An ability that can be woven into a item, dawn on something, or otherwise created as a physical item that can often be used by others afterward. | ||
Some people with knacks can embed their ability into a hexed item. Others can only create the hexed item, not cast the spell | Some people with knacks can embed their ability into a hexed item. Others can only create the hexed item, not cast the spell separately.. . | ||
Hexes and symbols can be used to manipulate and control fey and other magical creatures. Some hexery borders ritualism and has similar effects to ritual summoning. | |||
Revision as of 15:08, 18 August 2021
Hexery-A Low Order Magic system
Hexery is a low powered system of abilities usually native to a single shadow. Though the abilities tend to function on any shadow that uses low order magics.
Most of the abilities range from cantrips to roughly 3rd level magery spells . How they manifest varies from shadow to shadow as well as from person to person. These manifest as "Hexes" & "Knacks".
- Knack: An ability of the individual usually requiring no material component.
- Hexes: An ability that can be woven into a item, dawn on something, or otherwise created as a physical item that can often be used by others afterward.
Some people with knacks can embed their ability into a hexed item. Others can only create the hexed item, not cast the spell separately.. .
Hexes and symbols can be used to manipulate and control fey and other magical creatures. Some hexery borders ritualism and has similar effects to ritual summoning.
Knacks and hexes
Minor Knacks
These are generally unable to be woven into hexes.
Simple Knacks | Simple Knacks | Moderate Knacks | Hard Knacks |
---|---|---|---|
Chill | Dust | Clean | Color |
Dampen | Dry | Extinguish | Catfall |
Know Direction | Heat | Gather | Exterminate or Zap |
Knot | Mending | Stitch | Purify Water |
Flick | Tip | Sharpen | Frostbite |
Turn Page | Werelight | Weathertell | x |
Firefinger | Produce Flame | Control Flames | Create Bonfire |
Gust | Infestation | Mold Earth | x |
Thunderclap | x | Shillelagh | Thorn Whip |
Moderately Strong Knacks & Hexes
Hexes noted with (HX) meaning that the spell can be woven into a constrict of some kind, like a warding or a basket or woven cloth.
Knacks | Knacks | Hexes | Hexes |
---|---|---|---|
Blaze | Measure (Complex/Simple) | Protection, 1m Radius | |
Lightning Bolt | Aurora (Light Wall) | Charm Animal | |
Ball Lightning | Lightning Dart | ||
Rope Trick | Awaken | ||
Clairaudience | Magic Mouth(HX) | Speed(HX) | |
Charm Person | Continual Light | Photographic Memory | |
Clairvoyance | Water Breathing(HX) | ||
Detect (Complex) | Create Sound | Protection/Insects (HX) | |
Web | Detect (Simple) | Darkness | |
See Invisible | Cold Cone | Measure (Concealed) | |
Whirlwind | Hold Portal (HX)(This manifests as a compulsion for others to not enter or cross a threshhold. | Deodorant | |
Silence, 3” Radius | Continual Darkness | Measure (Mental) | |
Wizard Light (HX) | Individual Silence | Detect (Concealed or Mental) | |
Speak Languages | Light | ESP | |
Speak with Animals | Match (light fire)(HX) As a hex this manifests as an item that will start a fre. | ||
Extinguish Fire | Dispel Magic(HX) | Muscle Spasm(HX) | |
Super Sleep | Protection | Flaming | |
Read Languages | Flash | Wind | |
Fire Dart | Read Magic | Freeze Water | |
Wizard Lock-(HX)This manifests as a door only openable by certain people. | Silence, 1” Radius(HX) | Gliding | |
Run Silent | Fly | Pass without trace | |
Sleep | Hallucination(HX) | Heat Cone | |
Fire Ball | Sound Amplification | Invisibility | |
Hold Person (HX) | Knock:(HX) This manifests as opening any shut or magically locked door. | Illusion | |
Levitate | Infravision | ||
Telescope(HX) As a hex its cast on glass usually. | Locate Object | Invisibility, 1” Radius(HX) | |
Mirror Image | Ventriloquism(HX) | Magic Missile | |
Light Beam | Projected Mini-Strength |
Strong Knacks
- Maker :The ability and talent to create things.
- Torch: the ability to see great distance and occasionally see the futureT