Cee: Difference between revisions

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Cee
Cee


*Level: 4
*Level: 5
*Class: Psychic
*Class: Psychic
*XP:  
*XP:  
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*Program 0
*Program 0
*Shoot 0
*Shoot 0
*Sneak 1
*Sneak 2
*Stab 1
*Stab 1
*Trade 0  
*Trade 0  
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**Proficient Apportation Level 1: move 10 meters, no Commit Effort.
**Proficient Apportation Level 1: move 10 meters, no Commit Effort.
**Burdened Apportation Level 2: move 9 people with gear, costs +1 extra Effort
**Burdened Apportation Level 2: move 9 people with gear, costs +1 extra Effort
**Perceptive Dislocation Level 2: commit effort for the day, see a place that could be teleported too as if there, up to 15 minutes.


==Abilities==
==Abilities==
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**Conceal knife or pistol
**Conceal knife or pistol
**Draw & produce weapon as an On-Turn action & point-black attack that cannot miss and is made from surprise.
**Draw & produce weapon as an On-Turn action & point-black attack that cannot miss and is made from surprise.
*Psychic Training
*Psychic Training Level 2
**Gain an extra skill point in Teleportation each new level


==Other Stats==
==Other Stats==
*Movement Rate:
*Movement Rate:
*HP: 17
*HP: 18
*Effort:  6
*Effort:  6
*System Strain:  
*System Strain:  
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***1d6+1
***1d6+1
*Saves
*Saves
**Physical 11
**Physical 10
**Mental 11
**Mental 10
**Evasion 10
**Evasion 9


== Equipment ==
== Equipment ==

Revision as of 01:10, 14 November 2020

Cee

  • Level: 5
  • Class: Psychic
  • XP:
  • Age:
  • Languages: English
  • Background & Description: Criminal/Technician

Attributes

  • Strength 11 - +0
  • Dexterity 14 - +1
  • Constitution 14 - +1
  • Intelligence 10 - +0
  • Wisdom 18 - +2
  • Charisma 9 - +0

Skills

  • Fix 1
  • Program 0
  • Shoot 0
  • Sneak 2
  • Stab 1
  • Trade 0
  • Notice 0

Psychic Powers

  • Telekinesis 2
    • Telekenitic Armory Level 1: Rifle +4 Attack, 1d10+4 / Sword +4 Attack, 1d10+3, 2 pts Shock AC 15 / Armor AC 17.
    • Impact Sump Level 2: Commit Effort for the day / Instant Action / negate single instance of physical damage.
  • Teleportation 2
    • Proficient Apportation Level 1: move 10 meters, no Commit Effort.
    • Burdened Apportation Level 2: move 9 people with gear, costs +1 extra Effort
    • Perceptive Dislocation Level 2: commit effort for the day, see a place that could be teleported too as if there, up to 15 minutes.

Abilities

  • Assassin
    • Conceal knife or pistol
    • Draw & produce weapon as an On-Turn action & point-black attack that cannot miss and is made from surprise.
  • Psychic Training Level 2
    • Gain an extra skill point in Teleportation each new level

Other Stats

  • Movement Rate:
  • HP: 18
  • Effort: 6
  • System Strain:
  • AC: 14 (14+Dex)
  • Attacks (Attack Bonus +0)
    • Laser Pistol
      • +4 attack
      • 100/300 range
      • 1d6+1 damage
      • ammo 10
    • Monoblade
      • +4 attack
      • melee range
      • 1d6+1 damage
      • 2 point of shock
    • Suitripper
      • +4 attack
      • 1d6+1
  • Saves
    • Physical 10
    • Mental 10
    • Evasion 9

Equipment

  • Readied
  • Stowed

Plot Thing

-Main Page: Delta Drop No Sharper Spur Contempt of Death