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Line 1: |
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| =Attributes and Skills= | | =Attributes and Skills= |
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| {| class="wikitable"
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| |-
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| ! AGILITY<br />
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| ! 13
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| ! AWARENESS
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| ! 15<br />
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| ! BRAWN
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| ! 13
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| ! COORDINATION
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| ! 14
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| ! INTELLIGENCE
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| ! 13
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| ! PERSONALITY
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| ! 13
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| ! WILLPOWER<br />
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| ! 11
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| |-
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| | Acrobatics
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| | style="background-color:#000000; color:#ffffff;" | 3/1
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| | Analysis
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| | style="background-color:#000000; color:#ffffff;" | 2/1
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| | Athletics
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| | style="background-color:#000000; color:#FFF;" | 0/0
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| | Ballistics
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| | style="background-color:#000000; color:#ffffff;" | 3/1
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| | Education
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| | style="background-color:#000000; color:#ffffff;" | 2/1
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| | Animal Handling
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| | style="background-color:#000000; color:#ffffff;" | 0/0
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| | Discipline
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| | style="background-color:#000000; color:#ffffff;" | 1/0
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| |-
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| | Close Combat
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| | style="background-color:#000000; color:#ffffff;" | 0/0
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| | Extraplanetary
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| | style="background-color:#000000; color:#ffffff;" | 0/0
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| | Resistance
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| | style="background-color:#000000; color:#FFF;" | 0/0
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| | Pilot
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| | style="background-color:#000000; color:#ffffff;" | 0/0
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| | Hacking
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| | style="background-color:#000000; color:#ffffff;" | 4/1
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| | Command
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| | style="background-color:#000000; color:#ffffff;" | 0/0
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| | rowspan="5" colspan="2" |
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| |-
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| | Stealth
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| | style="background-color:#000000; color:#ffffff;" | 4/2
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| | Observation
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| | style="background-color:#000000; color:#ffffff;" | 3/2
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| | rowspan="4" colspan="2" |
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| | Spacecraft
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| | style="background-color:#000000; color:#ffffff;" | 0/0
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| | Medicine
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| | style="background-color:#000000; color:#ffffff;" | 0/0
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| | Lifestyle
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| | style="background-color:#000000; color:#ffffff;" | 3/1
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| |-
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| | rowspan="3" colspan="2" |
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| | Survival
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| | style="background-color:#000000; color:#ffffff;" | 0/0
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| | rowspan="3" colspan="2" |
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| | Psychology
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| | style="background-color:#000000; color:#ffffff;" | 2/0
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| | Persuade<br />
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| | style="background-color:#000000; color:#ffffff;" | 2/0
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| |-
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| | Thievery
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| | style="background-color:#000000; color:#ffffff;" | 2/0
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| | Science
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| | style="background-color:#000000; color:#ffffff;" | 0/0
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| | rowspan="2" colspan="2" |
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| |-
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| | colspan="2" |
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| | Tech
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| | style="background-color:#000000; color:#ffffff;" | 0/0
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| |}
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| {| class="wikitable"
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| |-
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| ! colspan="2" style="text-align:right;" | AGILITY (13)
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| ! colspan="2" style="text-align:right;" | AWARENESS (15)
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| ! colspan="2" style="text-align:right;" | BRAWN (13)
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| ! colspan="2" style="text-align:right;" | COORDINATION (14)
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| ! colspan="2" style="text-align:right;" | INTELLIGENCE (13)
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| ! colspan="2" style="text-align:right;" | PERSONALITY (13)
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| ! colspan="2" style="text-align:right;" | WILLPOWER (11)
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| |- style="font-weight:bold;"
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| | Acrobatics
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| | style="text-align:center; background-color:#000000; color:#ffffff; font-weight:normal;" | 3/1
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| | Analysis
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| | style="background-color:#000000; color:#ffffff; font-weight:normal;" | 2/1
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| | Athletics
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| | style="background-color:#000000; color:#FFF; font-weight:normal;" | 0/0
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| | Ballistics
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| | style="background-color:#000000; color:#ffffff; font-weight:normal;" | 3/1
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| | Education
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| | style="background-color:#000000; color:#ffffff; font-weight:normal;" | 2/1
| |
| | Animal Handling
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| | style="background-color:#000000; color:#ffffff; font-weight:normal;" | 0/0
| |
| | Discipline
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| | style="background-color:#000000; color:#ffffff; font-weight:normal;" | 1/0
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| |-
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| | style="font-weight:bold;" | Close Combat
| |
| | style="text-align:center; background-color:#000000; color:#ffffff;" | 0/0
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| | style="font-weight:bold;" | Extraplanetary
| |
| | style="background-color:#000000; color:#ffffff;" | 0/0
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| | style="font-weight:bold;" | Resistance
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| | style="background-color:#000000; color:#FFF;" | 0/0
| |
| | style="font-weight:bold;" | Pilot
| |
| | style="background-color:#000000; color:#ffffff;" | 0/0
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| | style="font-weight:bold;" | Hacking
| |
| | style="background-color:#000000; color:#ffffff;" | 4/1
| |
| | style="font-weight:bold;" | Command
| |
| | style="background-color:#000000; color:#ffffff;" | 0/0
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| | rowspan="5" colspan="2" |
| |
| |-
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| | style="font-weight:bold;" | Stealth
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| | style="text-align:center; background-color:#000000; color:#ffffff;" | 4/2
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| | style="font-weight:bold;" | Observation
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| | style="background-color:#000000; color:#ffffff;" | 3/2
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| | rowspan="4" colspan="2" |
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| | style="font-weight:bold;" | Spacecraft
| |
| | style="background-color:#000000; color:#ffffff;" | 0/0
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| | style="font-weight:bold;" | Medicine
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| | style="background-color:#000000; color:#ffffff;" | 0/0
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| | style="font-weight:bold;" | Lifestyle
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| | style="background-color:#000000; color:#ffffff;" | 3/1
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| |-
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| | rowspan="3" colspan="2" |
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| | style="font-weight:bold;" | Survival
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| | style="background-color:#000000; color:#ffffff;" | 0/0
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| | rowspan="3" colspan="2" |
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| | style="font-weight:bold;" | Psychology
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| | style="background-color:#000000; color:#ffffff;" | 2/0
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| | style="font-weight:bold;" | Persuade<br />
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| | style="background-color:#000000; color:#ffffff;" | 2/0
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| |-
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| | style="font-weight:bold;" | Thievery
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| | style="background-color:#000000; color:#ffffff;" | 2/0
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| | style="font-weight:bold;" | Science
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| | style="background-color:#000000; color:#ffffff;" | 0/0
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| | rowspan="2" colspan="2" |
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| |-
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| | colspan="2" |
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| | style="font-weight:bold;" | Tech
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| | style="background-color:#000000; color:#ffffff;" | 0/0
| |
| |}
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| {| class="wikitable" | | {| class="wikitable" |
Attributes and Skills
| AGILITY (13)
|
AWARENESS (15)
|
BRAWN (13)
|
COORDINATION (14)
|
INTELLIGENCE (13)
|
PERSONALITY (13)
|
WILLPOWER (11)
|
| Acrobatics
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3/1
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Analysis
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2/1
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Athletics
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0/0
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Ballistics
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3/1
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Education
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2/1
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Animal Handling
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0/0
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Discipline
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1/0
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| Close Combat
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0/0
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Extraplanetary
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0/0
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Resistance
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0/0
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Pilot
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0/0
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Hacking
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4/1
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Command
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0/0
|
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| Stealth
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4/2
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Observation
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3/2
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Spacecraft
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0/0
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Medicine
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0/0
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Lifestyle
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3/1
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Survival
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0/0
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Psychology
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2/0
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Persuade
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2/0
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| Thievery
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2/0
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Science
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0/0
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Tech
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0/0
|
Talents
Analysis
You may re-roll 1d20 when making an Analysis test.
Stealth
You may re-roll 1d20 when making a Stealth test.
While hacking, any momentum spent to add dice to a Stealth test adds 2d20 instead of 1d20.
Hacking
When making an Infowar attack, you may re-roll damage dice equal to the number of Hacking talents obtained (4).
You may re-roll 1d20 when making a Hacking test.
When making a Fake ID,k the resulting ID gains +1 to its rating.
When initiating a remote hack, you gain a special pool of 4 momentum which can be spent on tests made to access your target, and also when gaining or improving the quality of authentication.