Infinity: Quantronic Heat: Lottie: Difference between revisions

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=Attributes and Skills=
=Attributes and Skills=
{| class="wikitable"
|-
! AGILITY<br />
! 13
! AWARENESS
! 15<br />
! BRAWN
! 13
! COORDINATION
! 14
! INTELLIGENCE
! 13
! PERSONALITY
! 13
! WILLPOWER<br />
! 11
|-
| Acrobatics
| style="background-color:#000000; color:#ffffff;" | 3/1
| Analysis
| style="background-color:#000000; color:#ffffff;" | 2/1
| Athletics
| style="background-color:#000000; color:#FFF;" | 0/0
| Ballistics
| style="background-color:#000000; color:#ffffff;" | 3/1
| Education
| style="background-color:#000000; color:#ffffff;" | 2/1
| Animal Handling
| style="background-color:#000000; color:#ffffff;" | 0/0
| Discipline
| style="background-color:#000000; color:#ffffff;" | 1/0
|-
| Close Combat
| style="background-color:#000000; color:#ffffff;" | 0/0
| Extraplanetary
| style="background-color:#000000; color:#ffffff;" | 0/0
| Resistance
| style="background-color:#000000; color:#FFF;" | 0/0
| Pilot
| style="background-color:#000000; color:#ffffff;" | 0/0
| Hacking
| style="background-color:#000000; color:#ffffff;" | 4/1
| Command
| style="background-color:#000000; color:#ffffff;" | 0/0
| rowspan="5" colspan="2" |
|-
| Stealth
| style="background-color:#000000; color:#ffffff;" | 4/2
| Observation
| style="background-color:#000000; color:#ffffff;" | 3/2
| rowspan="4" colspan="2" |
| Spacecraft
| style="background-color:#000000; color:#ffffff;" | 0/0
| Medicine
| style="background-color:#000000; color:#ffffff;" | 0/0
| Lifestyle
| style="background-color:#000000; color:#ffffff;" | 3/1
|-
| rowspan="3" colspan="2" |
| Survival
| style="background-color:#000000; color:#ffffff;" | 0/0
| rowspan="3" colspan="2" |
| Psychology
| style="background-color:#000000; color:#ffffff;" | 2/0
| Persuade<br />
| style="background-color:#000000; color:#ffffff;" | 2/0
|-
| Thievery
| style="background-color:#000000; color:#ffffff;" | 2/0
| Science
| style="background-color:#000000; color:#ffffff;" | 0/0
| rowspan="2" colspan="2" |
|-
| colspan="2" |
| Tech
| style="background-color:#000000; color:#ffffff;" | 0/0
|}
{| class="wikitable"
|-
! colspan="2" style="text-align:right;" | AGILITY (13)
! colspan="2" style="text-align:right;" | AWARENESS (15)
! colspan="2" style="text-align:right;" | BRAWN (13)
! colspan="2" style="text-align:right;" | COORDINATION (14)
! colspan="2" style="text-align:right;" | INTELLIGENCE (13)
! colspan="2" style="text-align:right;" | PERSONALITY (13)
! colspan="2" style="text-align:right;" | WILLPOWER (11)
|- style="font-weight:bold;"
| Acrobatics
| style="text-align:center; background-color:#000000; color:#ffffff; font-weight:normal;" | 3/1
| Analysis
| style="background-color:#000000; color:#ffffff; font-weight:normal;" | 2/1
| Athletics
| style="background-color:#000000; color:#FFF; font-weight:normal;" | 0/0
| Ballistics
| style="background-color:#000000; color:#ffffff; font-weight:normal;" | 3/1
| Education
| style="background-color:#000000; color:#ffffff; font-weight:normal;" | 2/1
| Animal Handling
| style="background-color:#000000; color:#ffffff; font-weight:normal;" | 0/0
| Discipline
| style="background-color:#000000; color:#ffffff; font-weight:normal;" | 1/0
|-
| style="font-weight:bold;" | Close Combat
| style="text-align:center; background-color:#000000; color:#ffffff;" | 0/0
| style="font-weight:bold;" | Extraplanetary
| style="background-color:#000000; color:#ffffff;" | 0/0
| style="font-weight:bold;" | Resistance
| style="background-color:#000000; color:#FFF;" | 0/0
| style="font-weight:bold;" | Pilot
| style="background-color:#000000; color:#ffffff;" | 0/0
| style="font-weight:bold;" | Hacking
| style="background-color:#000000; color:#ffffff;" | 4/1
| style="font-weight:bold;" | Command
| style="background-color:#000000; color:#ffffff;" | 0/0
| rowspan="5" colspan="2" |
|-
| style="font-weight:bold;" | Stealth
| style="text-align:center; background-color:#000000; color:#ffffff;" | 4/2
| style="font-weight:bold;" | Observation
| style="background-color:#000000; color:#ffffff;" | 3/2
| rowspan="4" colspan="2" |
| style="font-weight:bold;" | Spacecraft
| style="background-color:#000000; color:#ffffff;" | 0/0
| style="font-weight:bold;" | Medicine
| style="background-color:#000000; color:#ffffff;" | 0/0
| style="font-weight:bold;" | Lifestyle
| style="background-color:#000000; color:#ffffff;" | 3/1
|-
| rowspan="3" colspan="2" |
| style="font-weight:bold;" | Survival
| style="background-color:#000000; color:#ffffff;" | 0/0
| rowspan="3" colspan="2" |
| style="font-weight:bold;" | Psychology
| style="background-color:#000000; color:#ffffff;" | 2/0
| style="font-weight:bold;" | Persuade<br />
| style="background-color:#000000; color:#ffffff;" | 2/0
|-
| style="font-weight:bold;" | Thievery
| style="background-color:#000000; color:#ffffff;" | 2/0
| style="font-weight:bold;" | Science
| style="background-color:#000000; color:#ffffff;" | 0/0
| rowspan="2" colspan="2" |
|-
| colspan="2" |
| style="font-weight:bold;" | Tech
| style="background-color:#000000; color:#ffffff;" | 0/0
|}


{| class="wikitable"  
{| class="wikitable"  

Revision as of 14:58, 16 February 2021

Attributes and Skills

AGILITY (13) AWARENESS (15) BRAWN (13) COORDINATION (14) INTELLIGENCE (13) PERSONALITY (13) WILLPOWER (11)
Acrobatics 3/1 Analysis 2/1 Athletics 0/0 Ballistics 3/1 Education 2/1 Animal Handling 0/0 Discipline 1/0
Close Combat 0/0 Extraplanetary 0/0 Resistance 0/0 Pilot 0/0 Hacking 4/1 Command 0/0
Stealth 4/2 Observation 3/2 Spacecraft 0/0 Medicine 0/0 Lifestyle 3/1
Survival 0/0 Psychology 2/0 Persuade
2/0
Thievery 2/0 Science 0/0
Tech 0/0

Talents

Analysis

  • Pattern Recognition

You may re-roll 1d20 when making an Analysis test.

Stealth

  • Scout

You may re-roll 1d20 when making a Stealth test.

  • Quantronic Static

While hacking, any momentum spent to add dice to a Stealth test adds 2d20 instead of 1d20.

Hacking

  • Hacker

When making an Infowar attack, you may re-roll damage dice equal to the number of Hacking talents obtained (4).

  • Tricks of the Trade

You may re-roll 1d20 when making a Hacking test.

  • Phisher

When making a Fake ID,k the resulting ID gains +1 to its rating.

  • Piggyback

When initiating a remote hack, you gain a special pool of 4 momentum which can be spent on tests made to access your target, and also when gaining or improving the quality of authentication.