Goon Deeps of Sargolis:Catacombs of Naltis: Difference between revisions
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== Scenery (roll twice) == | == Scenery (roll +DL, twice - lower roll takes precedence in conflict) == | ||
1 | 1 plain room with rocky floor and stone block walls | ||
2 mossy walls | 2 mossy walls | ||
3 | 3 low ceiling | ||
4 | 4 wet walls | ||
5 | 5 water on floor | ||
6 storage containers (possible treasure) | 6 debris on floor | ||
7 storage containers (possible treasure) | |||
8 sourceless red glow of heat (each time you enter, add 1 item of "Hot" to load and remove all items of "Cold") | |||
9 frigid (each time you enter, add 1 item of "Cold" to load and remove all items of "Hot") | |||
== Layout == | == Layout == |
Revision as of 22:26, 13 May 2021
Scenery (roll +DL, twice - lower roll takes precedence in conflict)
1 plain room with rocky floor and stone block walls
2 mossy walls
3 low ceiling
4 wet walls
5 water on floor
6 debris on floor
7 storage containers (possible treasure)
8 sourceless red glow of heat (each time you enter, add 1 item of "Hot" to load and remove all items of "Cold")
9 frigid (each time you enter, add 1 item of "Cold" to load and remove all items of "Hot")
Layout
1 dead end
2 left and ahead
3 left and right
4 ahead and right
5 left right ahead
6 roll again (1-2: egress; 3-6: transition)
Egresses
1
2
3
4
5
6
Events (roll +DL)
2 Discovery
3 Nothing
4 Nothing
5 Hazard
6 Denizen
7 Discovery
8 Hazard
9 Denizen
Transitions: roll +DL for new danger level (max 3)
1-2 exit
3-4 DL -1
5-6 DL +1
Treasure (roll +DL)
1 skeleton + weapon (1-2: dagger; 3: sword; 4: axe; 5: spear; 6: two-handed weapon (counts x2 items))
2 skeleton + armor (1-2: leather; 3-4: shield; 5: chain (counts x2 items); 6: helmet)
3 tablewares (1-4: base metal; 5: silver or gold (worth a bag of coins); 6: unbroken glass (worth 2 bags of coins))
4-5 artwork (1-3: carved wooden figurine; 4: scrimshaw; 5: brass statuette; 6: silver or gold) (worth 1 bag of coins)
6 artwork (1-3: carved wooden figurine; 4: scrimshaw; 5: brass statuette; 6: silver or gold) (worth 2 bags of coins)
7 enchanted item (1-3: gemstone jewelry; 4: lucky coin; 5: weapon; 6: wand) (roll on Maze Rats tables for effect)
8 cursed item (1-3: gemstone jewelry; 4: unlucky coin; 5: weapon; 6: wand) (roll on Maze Rats tables for effect)
9 1-3: weapon; 4-6: armor
Denizens (roll +DL)
2 Swarms of spiders (roll +DL:: 1-3: 2, 4-5: 3, 6: 4) (DS 8 each)
3
4
5
6
7
8
9 Ancient vampire (DS 12) + retainers (roll twice again)