G2W: Metuta: Difference between revisions

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* Gifted Chirurgeon: 1  
* Gifted Chirurgeon: 1  
** You may attempt to stabilize one Mortally Wounded adjacent person
** You may attempt to stabilize one Mortally Wounded adjacent person per round as an On Turn action.  
per round as an On Turn action. When rolling Heal
** When rolling Heal skill checks, roll 3d6 and drop the lowest die.  
skill checks, roll 3d6 and drop the lowest die. You
** You heal twice as many hit points as usual when applying first aid after a battle
heal twice as many hit points as usual when apply-
ing first aid after a battle


==Magic Powers==
==Magic Powers==

Revision as of 14:13, 7 February 2023

- Main Page; Gateway to the West:Main_Page

  • Name: Metuta
  • Class: Wizard
  • Level: 1
  • XP: 0
  • Age:
  • Languages: Native, Trade Tongue
  • Background: Nomad
  • Description:

Attributes:

  • Strength 14 (+1)
  • Dexterity 14 (+1)
  • Constitution 16 (+1)
  • Intelligence 18 (+2)
  • Wisdom 13 (+1)
  • Charisma 14 (+1)

Other Stats

  • Movement Rate:
  • HP: 6
  • System Strain:
  • AC:
  • Attacks:
  • Effort: 4
  • Saves:
    • Evasion:
    • Mental:
    • Physical:

Skills

  • Administer
  • Connect
  • Convince
  • Craft
  • Exert
  • Heal: 0
  • Know
  • Lead
  • Magic: 0
  • Notice
  • Perform
  • Pray
  • Punch
  • Ride: 0
  • Sail
  • Shoot: 0
  • Sneak
  • Stab
  • Survive: 0
  • Trade
  • Trade
  • Work

Foci

  • Gifted Chirurgeon: 1
    • You may attempt to stabilize one Mortally Wounded adjacent person per round as an On Turn action.
    • When rolling Heal skill checks, roll 3d6 and drop the lowest die.
    • You heal twice as many hit points as usual when applying first aid after a battle

Magic Powers

Arts

  • Elemental Resilience
  • Elemental Sparks
  • Elemental Blast (Scene Effort, 50ft magic attack (+3), 1d6+3 damage)

Spells

  • 1st
    • Elemental Favour
    • Elemental Spy
    • Cognitive Supersession of the Inferior Orders
    • The Long Amber Moment

Equipment

  • Readied:
  • Stowed:
  • Money: