Firefly Prime: Ship Advancement: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
Line 19: | Line 19: | ||
==Tier 2== | ==Tier 2== | ||
*Step up a [[file:d6a.png|24px|d6]] Upgrade to [[file:d8a.png|24px|d8]]: '''2 Experience''' | *Step up a [[file:d6a.png|24px|d6]] Upgrade to [[file:d8a.png|24px|d8]]: '''2 Experience''' | ||
* | *Add a custom SFX to a Signature Asset: '''2 Experience''' ''[[file:d6a.png|24px|d6]] Signature Assets can have a maximum of one (1) SFX [[file:d8a.png|24px|d8]] Signature Assets can have two (2).'' | ||
[[Firefly_Prime:_I_Aim_to_Misbehave | < < < Return to Main Page]] | [[Firefly_Prime:_I_Aim_to_Misbehave | < < < Return to Main Page]] |
Revision as of 22:51, 14 June 2023
Like characters, the ship earns experience that can be spent on advancements. Ships earn 1 xp per episode. Players are permitted to donate character experience to ship advancement spends.
Ship advancement may require more fictional support than character advancement due to the labor and materials required to justify upgrades.
Tier 0
Tier 0 changes will be considered on a case by case basis and require consensus from the group, but as a general rule the ship is the ship.
Tier 1
- Add a
Upgrade to the ship: 1 Experience Firefly Class can support a maximum of 10 Upgrades.
- Add a
Signature Asset: 1 Experience
Tier 2
- Step up a
Upgrade to
: 2 Experience
- Add a custom SFX to a Signature Asset: 2 Experience
Signature Assets can have a maximum of one (1) SFX
Signature Assets can have two (2).
Tier 3
- Add a new Attribute SFX