Running Sheet Harriet: Difference between revisions
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=='''Powers { }'''== | =='''Powers { }'''== | ||
=='''Skills {}'''== | =='''Skills {40}'''== | ||
*3 Parkour | |||
**1 Pip Skill-Gymnastics | |||
*3 Medical skills | |||
**1 Pip Skill-Medical Training | |||
** | |||
*3 Cooking | |||
**1 Pip Skill-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire | |||
*2 Dottlemanship. Horsemanship | |||
**1 Pip Skill-Military Horsemanship | |||
** | |||
* | |||
* | |||
* | |||
* | |||
* | |||
* | |||
* | |||
* | |||
* | |||
***************** | |||
*1 Pip Skill-Military Technology | |||
*1 Pip Skill-Military Command and Communications. | |||
. | |||
=='''Allies & Enemies {0/0 = 0}'''== | =='''Allies & Enemies {0/0 = 0}'''== |
Revision as of 17:56, 28 February 2024
Dame Harriet of the Reese
Father:
Mother:
Children:
Description:
Hobbies:
- Pottery
- Glass blowing
- Gardening
Ranks
- Duchess of the Reese
- High Priestess of
- Knight of Wall
- Knight of New Wall. Founding member of the New Wall Merchant's Council
- Knight of York.
- Chad principals healing Division.
Points{}
Total: = Stats+ Powers+ Skills+ Items +(+0/0 allies/Enemies) + Shadows+ Stuff +Storage
Advancedment
Abilities gained
- 5 Pips Warfare-Graduates reach at Least Amber Rank in Warfare: Warfare raise to Amber
- 3 Pip Endurance-graduates gain at least Chaos Rank in Endurance with 5 pip toward Amber rank:3 pips to 41
- 2 Pip Strength-Graduates gain at least Amber Strength: strength to 17
- 1 Pip Skill-Military Technology
- 1 Pip Skill-Military Command and Communications.
- 1 Pip Skill-Military Horsemanship
- 1 Pip Skill-Gymnastics
- 1 Pip Skill-Medical Training
- 1 Pip Skill-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire.
Statistics {79}
- Psyche: 21
- Strength: 17
- Endurance:41
- Warfare: Amber
- 5 Pips Warfare-Graduates reach at Least Amber Rank in Warfare
- 3 Pip Endurance-graduates gain at least Chaos Rank in Endurance with 5 pip toward Amber rank.
- 2 Pip Strength-Graduates gain at least Amber Strength
Powers { }
Skills {40}
- 3 Parkour
- 1 Pip Skill-Gymnastics
- 3 Medical skills
- 1 Pip Skill-Medical Training
- 3 Cooking
- 1 Pip Skill-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire
- 2 Dottlemanship. Horsemanship
- 1 Pip Skill-Military Horsemanship
-
- 1 Pip Skill-Military Technology
- 1 Pip Skill-Military Command and Communications.
.
Allies & Enemies {0/0 = 0}
Allies
various
Enemies
various
Companions
Items {}
- Signature piece