Midnight RPG Campaigns: Main Page: Difference between revisions
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House Rules in effect in Kevin's MIDNIGHT game | House Rules in effect in Kevin's MIDNIGHT game: | ||
No XP penalty for multiclassing. Instead, characters with levels in a preferred class gain a bonus feat at 1st, 5th, and 10th class level. | |||
Bonus skill ranks from high intelligence can be used to buy a full rank in non-class skills, not a half-rank. | |||
These house rules were adopted from d20 Conan by Mongoose. | [These house rules were adopted from d20 Conan by Mongoose.] | ||
Revision as of 07:07, 27 July 2005
It includes information specific to table-top role-playing group's campaign on notable people, places, items, and creatures across the various MIDNIGHT ideas and other games using the D20 based rules!
Fan Created Campaigns
- Midnight: the SCROLL BEARERS: designed by Kevin Perrine, co-created by our player character group.
Fan Created Characters
These wiki pages list various MIDNIGHT NPCs and creatures. Characters that are both Fan Originals & Fan Conversions of other media using the D20 Rules are presented.
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House Rules
House Rules, Changes & Additions to the MIDNIGHT D20 Rule System. MIDNIGHT's game mechanics are based off the OGL (Open gaming|Open Gaming License) d20 System, designed by Wizards of the Coast, and is played in much the same way.
House Rules in effect in Kevin's MIDNIGHT game:
No XP penalty for multiclassing. Instead, characters with levels in a preferred class gain a bonus feat at 1st, 5th, and 10th class level.
Bonus skill ranks from high intelligence can be used to buy a full rank in non-class skills, not a half-rank.
[These house rules were adopted from d20 Conan by Mongoose.]
ALL Characters, Settings and Company Copywrites and Trademarks mentioned on these wiki pages are the property of their respective creators. Their mention on this page is NOT intended as a challenge to existing copyrights. They are used here expressly for fan enjoyment. MIDNIGHT is published by Fantasy Flight Games.
This MIDNIGHT RPG Wiki was originally developed by Kevin Perrine.