Running Sheet Hibbit: Difference between revisions
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<big>'''Hibbit of Anacinburg'''</big> | <big>'''Hibbit of Anacinburg'''</big> | ||
[[File:Hibbit2.jpg]] | [[File:Hibbit2.jpg]] [[File:Hibbit the boggie.jpg]] | ||
'''Father:'''n/a | '''Father:'''n/a | ||
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*Saint of Battle for the slaying of the Raver Jehannum on Tosa. | *Saint of Battle for the slaying of the Raver Jehannum on Tosa. | ||
*Member of the Inner Council of [[CHAD]] | *Member of the Inner Council of [[CHAD]] | ||
*Knight of Amber-Rasak Graduate | |||
=='''Points{}'''== | =='''Points{}'''== | ||
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=='''Statistics{35}'''== | =='''Statistics{35}'''== | ||
*Psyche:10 | *Psyche:10 | ||
*Strength: | *Strength:7 | ||
*Endurance: | *Endurance:18 | ||
*Warfare: | *Warfare:10. A good strategist. Excellent tactician. Masterful gamesman and gambler. Impulsive. Easy to distract. | ||
Rasak added | |||
=='''Powers {31}'''== | =='''Powers {31}'''== |
Revision as of 04:32, 26 October 2024
Hibbit of Anacinburg
Father:n/a
Mother:n/a
Children: n/a
Description: Short greasy boggie
Hobbies: ah...the less said the better.
Ranks
- Duke of New Wall
- Grand Duke of York
- Guildmaster of the Gray Guild of New Wall
- Knight of York
- Knight of New Camolot
- Cilliar Assassin
- Snikura Assassin
- Saint of Battle for the slaying of the Raver Jehannum on Tosa.
- Member of the Inner Council of CHAD
- Knight of Amber-Rasak Graduate
Points{}
Total: =35 Stats+31 Powers+29 Skills+ Items +0/0 allies/Enemies -6 Bad stuff Stuff+Storage
Advancement
Statistics{35}
- Psyche:10
- Strength:7
- Endurance:18
- Warfare:10. A good strategist. Excellent tactician. Masterful gamesman and gambler. Impulsive. Easy to distract.
Rasak added
Powers {31}
- 3 Shadow Magic(Warlock 50 Mage)
- 6 Advanced Imprint Plymouth
- 3 Limited Sorcery
- 10 Limited Conjuration
- 5 Mal at Reiss
- 4 Thief (Warlock 125 Thief Assassin)
Skills {20}
- 2 Horsemanship-Dottle,
- 1 warg,
- battle ram
- 2 Musician. Author.
- 1 Musical Historian
- 2 Stringed instruments.Short Harp.
- 1 Small Guitar, banjo
- 1 Drums.
- 2 Motorcycles.
- 2 Pool and billiard games.
- 9 Thievish Skills(120th lvl)
Allies & Enemies {0/0 = 0}
Allies-36
- 6 Lop-Reluctantly.
- 6
- 4 Zatonic
- 2 Venki Fairhand
- 2
- 2 Ascorbic Ashiddomeiji
- 2
- 1 Fortunadus Enright-Reluctantly
- 1 Digan the Ruby Mage
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1 Jurt as Thin Whip
Enemies-32
- 6
- 4 Geata Stonebreaker
- 2
- 2
- 2
- 2
- 2 Fisk
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 16 more at 1 Pip Enemies
Companions
"Skipper" Hyena riding animal
- 2 Vitality Chaos
- 2 Movement double
- 4 Endless Stamina
- 4 Combat mastery (Combat mount)
- 2 Armor vs Guns
- 2 Speak & Sing (extremely well trained with a high animal intelligence.)
- 2 Danger Sense
- 2 Resistance (Resistance to the tampering of outside magical elements)
- 4 Seek in Shadow
- 4 Regen
- 1 limited shape change : Shark
- Bonds to Hibbit
- Subtotal 28
Items {}
- Bugsticker Knives 12
- Tosian Short War Blade
- Rearden .45s
Stuff{}
- 3 Bad Stuff
Miscellanea
Graduation Benefits
Items
Graduate Cord
A symbolic uniform cord worn by graduates in all situations. 16" long.
No magical powers to begin with. It is often magicked later..
- A thin green & white cord added if the individual does a turn as an instructor.
- A red cord is added if they are a regular instructor.
Rasak Knife (5)
- 4 Deadly Damage 4
- 1 Ability-1 Return to Hand/Return to Forge on death
- 5 x3 horde 15. Benedict & The Rasak Graduates
Those who completed the training were given a blade they made there during their training and permission to wear the blade on all military attire. The blade is forged mithril with a blade 5" long and a handle 4" long. Ceremonial and honorary in intent, the blades have their own history as deadly weapons.
Death Wheeler (12)
(44 pips Osric)
- Vitality 4 (superior materials and durability)
- Movement 2 (spinning Rings)
- Deadly Damage 4
- 1 Ability:Call to hand/Return
- 1 Alt Form: Personal Choice
- Shadowwide *4
While a Death wheeler is presented they graduate they are a large cumbersome weapon. It is quite unbalanced and only become wieldly in the Death Wheeler katas. Most keep them in a rack at the Amber Headquarters on Adledross. They can be summoned to hand from there of course.
Aspen brought his home, A very decorative weapon for his collection.
Abilities
Stats
- Add 5 pips to Warfare unless rank of Chaos or Human. Minimum of Amber rank Warfare
- Add 3 pips to Endurance unless rank of Chaos or Human. Minimum of Amber rank Endurance
- Add 2 pips to Strength unless rank of Chaos or Human. Minimum of Amber rank Endurance
Skills
- 1 Pip Skill-Rasak-Military Technology
- 1 Pip Skill -Rasak-Military Command and Communications.
- 1 Pip Skill-Rasak-Military Horsemanship
- 1 Pip Skill-Rasak-Gymnastics
- 1 Pip Skill-Rasak- Medical Training
- 1 Pip Skill-Rasak-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire.